[Juvenile Form] Shura

[JF] Shura

Tactics
Tactical
Molten
S

PVE Rating

A

PVP Rating

Profile

Personal information
Full Name
[Juvenile Form] Shura
Codename
Rokudou
Callsign
AGH-03
Faction
AmanoHa
VA
Yuri Komori 小森結梨
Combat information
Rarity
6★
Class
Tactics
Type
Molten
Availability
Regions
CN, Global
CN Release Date
29.08.2023
Global Release Date
23.11.2023
Description

The description of this character will be added as soon as possible.

Skills

Placeholder
Come on, let's brawl!
Basic
Gain 20 Energy
Deal 106% damage to the main target, and 42.4% damage to all enemies outside the main target, with a 35% chance to cause Attack Down for 1 round. This attack can't be counterattacked.

At level 1: DMG is increased by 5%

At level 2: Attack Down chance increased by 5%

At level 3: DMG is increased by 10%

At level 4: Attack Down chance increased by 10%

At level 5: DMG is increased by 15%

Placeholder
Needless Gratification
Active 5 turns
Grants all allies Attack Buff and Speed Buff for 2 rounds, and grants 20 energy to all allies.
Passive: At the beginning of own round, increase own energy by 10; At the beginning of any ally's round, if self is alive, increase the energy of that ally by 10. When being attacked, reduces damage taken based on the amount of own energy. When own energy is greater than or equal to 20/50/80, damage will be reduced by 10%/15%/20%. At the beginning of battle, gain 20 energy.

At level 1: Increase Energy granted to self and allies by 2

At level 2: Increase Energy granted to self and allies by 2

At level 3: Lowers cooldown by 1 round

At level 4: Increase Energy granted to self and allies by 3

At level 5: Increase Energy granted to self and allies by 3

Placeholder
Demonic Punishment
Active 5 turns
Deal 106% damage to all enemy targets, for every 1 point of energy, damage increases by 0.2%. At the same time, increase the damage by 3% for every 20 energy on each ally (except self), up to a max of 100 energy per ally, and increase damage by 15% against enemies with 0 energy. Consumes all energy after the attack. This attack can't be counterattacked.

At level 1: DMG is increased by 5%

At level 2: DMG is increased by 5%

At level 3: DMG is increased by 5%

At level 4: DMG is increased by 10%

At level 5: DMG is increased by 15%

Stats

Stats are shown for max level character with 6 stars, level 6 technology, and no gear equipped.
7253
HP
HP
1300
ATK
ATK
723
DEF
DEF
111.0
SPD
SPD

Imprints

Rank 1
ATK
Attack +6.0%
Rank 2
ATK
Attack +8.5%
Rank 3
ATK
Attack +11.0%
Rank 4
ATK
Attack +14.0%
Rank 5
ATK
Attack +17.0%
Rank 6
ATK
Attack +20.0%

Unique Equipment

Analysis

Detailed Ratings
S

PVE

A

PVP

S

Raid (Red)

S

Raid (Green)

B

Raid (Blue)

Review
  • Factor Coefficient - Rank 1: When using [Needless Gratification] as an active skill, increase energy to all allies by 10.

  • Factor Coefficient - Rank 2: [Needless Gratification] gains passive: When an ally attacks, the attacker increases their damage by 5% per 20 energy, up to 25%, and when the attacker's energy is higher than 0, the damage they deal to targets with 0 energy is increased by 15%.

  • Factor Coefficient - Rank 3: Enhance [Needless Gratification] passive: When being attacked, reduces damage taken based on the amount of own energy. When own energy is greater than or equal to 20/40/60, damage will be reduced by 16%/24%/36%.

  • Factor Coefficient - Rank 4: Enhance [Demonic Punishment]: Lower cooldown by 1 round, and when using [Demonic Punishment], increase the energy of all other allies by the amount of energy self has, then increase own energy by 20%.

  • Factor Coefficient - Rank 5: Enhance [Needless Gratification] passive: At the beginning of battle, gain an extra 30 energy.

  • Factor Coefficient - Rank 6: Enhance [Demonic Punishment]: For every 1 point of energy, damage increases by 0.5%. At the same time, increase damage by 5% for every 20 energy one each ally (except self), up to a max of 100 energy per ally, and increase the damage by 35% against enemies with 0 energy.

Pros & Cons
Pros
  • Lila's Energy Battery (and other energy units)

  • Full team Attack and Speed Buff

  • Both attacks can't be counterattacked

  • Insane waist to hip ratio

Cons
  • Psycho in small form

  • Insane waist to hip ratio

Gear Recommendation
Gear set
  • Speed/Immunity

  • Speed/CritCH

  • Speed/CE

Stats to focus on

Speed > Health > CritCH > CDMG

Gallery

Full design

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