Ready for Summer

Ready for Summer

SSR rarity
Attacker
Attacker
S2

Profile

Page information
Name
Ready for Summer
Combat information
Rarity
SSR
Class restriction
Attacker

Passive

Ready for Summer

Upon being attacked, has a 20/35% chance to grant an [Barrier] equal to 5/10% of DMG taken for 2 turn(s).


Status Effect
Barrier

Creates a barrier that blocks a fixed amount of damage.

Skill upgrade

Before

Skill Healing
Skill 23 turns

Grants all allies a buff using Water Magic.

  • Grants a designated ally [Blessing of Water] equal to 120% M. ATK for 2 turn(s).

  • Grants all allies an [Barrier] equal to 100% M. ATK for 2 turn(s).

  • Grants all allies 10% [Increased Favored DMG] for 2 turn(s).


Status Effect
Blessing of Water

Creates a barrier that grants immunity to a fixed amount of damage and counterattacks upon being attacked (if your enemy fails to remove your barrier on their first attack, you will get to perform a counterattack).

Status Effect
Barrier

Creates a barrier that blocks a fixed amount of damage.

Status Effect
Increased Favored DMG

Increases favored damage done (based on elemental wheel).

After

Skill Healing
Skill 23 turns

Grants all allies a buff using Water Magic.

  • Grants a designated ally [Blessing of Water] equal to 120% M. ATK for 2 turn(s).

  • Grants all allies an [Barrier] equal to 100% M. ATK for 2 turn(s) .

  • Grants all allies 10% [Increased Favored DMG] for 2 turn(s).

  • If an ally has a barrier, grants them [HP Recovery] equal to 50% M. ATK.


Status Effect
Blessing of Water

Creates a barrier that grants immunity to a fixed amount of damage and counterattacks upon being attacked (if your enemy fails to remove your barrier on their first attack, you will get to perform a counterattack).

Status Effect
Barrier

Creates a barrier that blocks a fixed amount of damage.

Status Effect
Increased Favored DMG

Increases favored damage done (based on elemental wheel).

Status Effect
HP Recovery

Recovers a fixed amount of HP.