This is a Rearmed Character. If you're looking for the base version of that character please check this profile:
Dances with her sword and creates a small twister, attacking a target in front.
At level 2: Basic Attack DMG +3%
At level 3: Basic Attack DMG +3%
At level 4: Basic Attack DMG +3%
At level 5: Basic Attack DMG +3%
At level 6: Basic Attack DMG +2%
At level 7: Basic Attack DMG +2%
At level 8: Basic Attack DMG +2%
At level 9: Basic Attack DMG +2%
At level 10: Basic Attack DMG +5%
Increases all allies' DMG RDC by 15% for 20 seconds upon deployment. When a target hit by any of Chinatsu's attacks dies, create a [Moonlight Flower] lasting 20s at the location, periodically restoring 1.25% of HP for nearby allies. (Up to 2 can be created this way)
At level 2: HP +5%
At level 3: HP +5%
At level 4: HP +10%
At level 5: Grant 25% DMG RDC instead.
At level 6: EVA +3%
At level 7: EVA +3%
At level 8: EVA +3%
At level 9: EVA +6%
At level 10: EVA +10%
Summons a gust of wind in front, restoring 15% of HP for allies, and she recovers half of the healing amount. Inflicts AoE damage on enemies within range.
At level 2: Cooldown -1 s
At level 3: Cooldown -1 s
At level 4: Cooldown -2 s
At level 5: Restores 25% HP instead.
At level 6: DMG +3%
At level 7: DMG +3%
At level 8: DMG +3%
At level 9: DMG +6%
At level 10: Defenders and Strikers receive Hitstun immunity for Special skills and lower for 8 seconds after being healed.
Dances and summons a powerful twister around her, attacking enemies within range and restoring 30% of HP for all allies except herself, and she recovers half of the healing amount. Summons 1 [Moonlight Flower] in her position and in front of her and reset the duration of all [Moonlight Flower]. All [Moonlight flower] blooms for 15s, periodically restoring 2.5% of HP for nearby allies. (Only 1 can be created this way)
At level 2: Cooldown -2 s
At level 3: Cooldown -2 s
At level 4: Cooldown -4 s
At level 5: All allies (except herself) gain +30% ATK for 15 seconds after casting the skill.
At level 6: DMG +3%
At level 7: DMG +3%
At level 8: DMG +3%
At level 9: DMG +6%
At level 10: All allies (except herself) gain +15% DEF for 15 seconds after casting the skill.
Blooming [Moonlight Flower] grant nearby allies 3% DMG RDC (Effect cannot be stacked)
At level 2: Blooming [Moonlight Flower] grant nearby allies 3% DMG RDC (Effect cannot be stacked)
At level 3: Blooming [Moonlight Flower] grant nearby allies 3% DMG RDC (Effect cannot be stacked)
At level 4: Blooming [Moonlight Flower] grant nearby allies 6% DMG RDC (Effect cannot be stacked)
At level 5: Enemies within a blooming [Moonlight Flower] lose 10% DEF (Effect cannot be stacked)
We will add them as soon as it's possible!
Chinatsu's rearm took her base kit and added a whole new mechanic, which allows her to heal so much that she became the best healer in the game. Although, she needs to score a kill or use her Ultimate to reach that.
Her healing output is so strong that it's comparable to using 2 healers, since her moonlight flowers can stack healing up 10% HP per sec with 4 bloomed flowers. On top of that, she can buff the DEF and ATK of all allies and also give them DMG RDC, making them even stronger. But wait, that's not all! When you use her as your Leader, she will also shred the DEF of enemies near the flowers she creates.
She performs very well both in PVE and PVP, making her pretty universal in any content and the first healer you usually add to your team.
Check the general ratings visible in the header section for an indication how good the character is in the KR region. Please keep in mind the ratings might change depending on when the character gets released in SEA, buffs, nerfs or any changes to the base game or the game modes.
massive healing output,
ATK, DEF, and DMG RDC buffs,
DEF Shred.
none.
Set: Cooldown Reduction
Skill Haste substats.
Set: Cooldown Reduction
Skill Haste > Ground DMG Res > Counter DMG Res > Ranged DMG Res
We will add them as soon as it's possible!
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