Ratings are pending review.
[Before Attack] Gain +1 Charge Count for every 10% of missing HP (Max 7).
Gain 2 Haste next turn.
[Indiscriminate] Target randomly.
[Before Attack] Gain +1 Charge Count for every 10% of missing HP (Max 7).
Gain 2 Haste next turn.
When hit, spend 1 Charge Count to heal 2.5% of Max HP. At less than 40% HP, gain 1 Charge Count before activating the healing effect. (Can gain up to 10 Charge Count per turn).
Ineff.
Normal
Fatal
Normal
Fatal
Normal
Normal
Review is not available for this EGO yet. We will add it as soon as it is possible!
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