Battle Effects

NameDescription
AmmoSpent by certain skills. Some attacks cancel if lacking Ammo.
AoE AttackTargets 2 or more foes.
Attack Power DownAttack skills lose final Power by the effect’s Potency for one turn.
Attack Power UpAttack skills gain final Power by the effect’s Potency for one turn.
Attack Power UpAttack skills gain final Power by the effect’s Potency.
BindSpeed decreases by the effect’s Potency for one turn.
BleedWhen tossing an attack Coin, take fixed damage by the effect’s Potency. Then, reduce its Count by 1.
BleedWhen attacking, take fixed damage equal to (Potency)% of current HP, then halve it.
Blunt DMG DownDeal less damage with Blunt skills based on the effect's Potency for one turn. (Max. 10)
Blunt DMG UpDeal more damage with Blunt skills based on the effect's Potency for one turn. (Max. 10)
Blunt FragilityTake more damage from Blunt skills based on the effect's Potency for one turn. (Max. 10)
Blunt ProtectionTake less damage from Blunt skills based on the effect's Potency for one turn. (max 10)
Blunt Resist UpIncrease Blunt Resistance by a % based on Potency. (0.1% per Potency)
BurnAt the end of the turn, take fixed damage by the effect’s Potency. Then, reduce its Count by 1.
BurnAt the end of the turn, take fixed damage by the effect’s Potency, then halve it.
ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Turn End: Lower Count by 1.
Compulsion (Low Morale)At the start of the turn, self-apply 2 Haste and 2 Fragile.
Compulsion (Panic)At the start of the turn, lose 10 HP.
CurseTurn End: Self-apply 1 of the following, then reduce this effect’s Count by 1. 1 Attack Power Down/1 Defense Power Down/1 Offense Level Down/1 Defense Down
Damage UpDeal more damage with skills based on the effect's Potency for one turn. (Max. 10)
Damage-downDeal less damage with skills based on the effect's Potency for one turn. (Max. 10)
Defense Power DownDefense skills lose final Power by the effect’s Potency for one turn.
Defense Power UpDefense skills gain final Power by the effect’s Potency for one turn.
Defense UpDefense increases based on the effect's Potency for one turn. (Max. 10)
Defense-downDefense decreases based on the effect's Potency for one turn. (Max. 10)
DesirousAt the start of the turn, self-apply 10 Bind. All phys. resistances change to ‘Fatal’. Attack Skill Power +2. Defense Skill Power -2.
Envy DMG DownDeal less damage with Envy skills based on the effect's Potency for one turn. (Max. 10)
Envy DMG UpDeal more damage with Envy skills based on the effect's Potency for one turn. (Max. 10)
Envy FragilityTake more damage from Envy skills based on the effect's Potency for one turn. (max 10)
Envy ProtectionTake less damage from Envy skills based on the effect's Potency for one turn. (Max. 10)
Envy Resist UpIncrease Envy Resistance by a % based on Potency. (0.1% per Potency)
FanaticismFinal Power +1 against units with Nails
Final AugmentationTurn Start: Gain 3 Attack Power Up, Defense Power Up, and Haste; Dies in 3 turns
FragileTake more damage from skills based on the effect's Potency for one turn. (Max. 10)
Gloom DMG DownDeal less damage with Gloom skills based on the effect's Potency for one turn. (Max. 10)
Gloom DMG UpDeal more damage with Gloom skills based on the effect's Potency for one turn. (Max. 10)
Gloom FragilityTake more damage from Gloom skills based on the effect's Potency for one turn. (Max. 10)
Gloom ProtectionTake less damage from Gloom skills based on the effect's Potency for one turn. (max 10)
Gloom Resist UpIncrease Gloom Resistance by a % based on Potency. (0.1% per Potency)
Gluttony DMG DownDeal less damage with Gluttony skills based on the effect's Potency for one turn. (Max. 10)
Gluttony DMG UpDeal more damage with Gluttony skills based on the effect's Potency for one turn. (Max. 10)
Gluttony FragilityTake more damage from Gluttony skills based on the effect's Potency for one turn. (Max. 10)
Gluttony ProtectionTake less damage from Gluttony skills based on the effect's Potency for one turn. (max 10)
Gluttony Resist UpIncrease Gluttony Resistance by a % based on Potency. (0.1% per Potency)
HasteSpeed increases by the effect’s Potency for one turn.
ImmobilizeDoes not act for the turn.
Lust DMG DownDeal less damage with Lust skills based on the effect's Potency for one turn. (Max. 10)
Lust DMG UpDeal more damage with Lust skills based on the effect's Potency for one turn. (Max. 10)
Lust FragilityTake more damage from Lust skills based on the effect's Potency for one turn. (Max. 10)
Lust ProtectionTake less damage from Lust skills based on the effect's Potency for one turn. (Max. 10)
Lust Resist UpIncrease Lust Resistance by a % based on Potency. (0.1% per Potency)
MaggotsAt the end of the turn, take Gluttony damage by the Count, increase Bleed Count by 1, then reduce this effect’s Count by 1.
Makeshift SurgeryBoost Max HP by 25% and skill Power by 1 per this effect’s Potency. Each turn, increase this effect’s Potency by 1. Die when Potency reaches 5.
Minus Coin BoostRaise the Power of Minus Coins by the effect’s Potency.
Minus Coin DropReduce the power of Minus Coins by the effect’s Potency.
Multiply Coin BoostRaise the Power of Multiply Coins by the effect’s Potency.
Multiply Coin DropReduce the power of Multiply Coins by the effect’s Potency.
NailsTurn Start: Apply 1 Bleed to self, and increase Bleed count by this effect's Count. Turn End: Reduce Count by 1.
Offense Level-downOffense level decreases based on the effect's Potency for one turn. (Max. 10)
Offense Level-upOffense level increases based on the effect's Potency for one turn. (Max. 10)
Ongoing DamageAt the start of the turn, take fixed damage by the effect’s Potency.
Outlash (Low Morale)Turn Start: Self-apply 2 Attack Power Up and 2 Fragile
Outlash (Panic)At the start of the turn, a random ally loses 20 SP.
OverwhelmedCannot act for one turn. When hit, flees battle after the attacker’s skill has finished.
ParalyzeFix the Power of X Coin(s) to 0 for one turn.
Pierce DMG DownDeal less damage with Pierce skills based on the effect's Potency for one turn. (Max. 10)
Pierce DMG UpDeal more damage with Pierce skills based on the effect's Potency for one turn. (Max. 10)
Pierce FragilityTake more damage from Pierce skills based on the effect's Potency for one turn. (Max. 10)
Pierce ProtectionTake less damage from Pierce skills based on the effect's Potency for one turn. (max 10)
Pierce Resist UpIncrease Pierce Resistance by a % based on Potency. (0.1% per Potency)
Pink RibbonsCount increases by 1 whenever the affected unit tosses an attack skill Coin. At the end of the turn, inflict Bind by the effect’s Count, then remove this status.
Pink RibbonsAt the end of the turn, if at 5+ Potency, remove this effect and apply ‘Desirous’ next turn.
Plus Coin BoostRaise the Power of Plus Coins by the effect’s Potency.
Plus Coin DropReduce the power of Plus Coins by the effect’s Potency.
PoiseOn hit, gain a Potency-based chance to deal critical damage, reducing the Count by 1 if successful. At the end of the turn, reduce the Count by 1.
PoisonTurn End: Take fixed damage by the Count, then halve the Count.
Power DownAll skills lose final Power by the effect’s Potency for one turn.
Pride DMG DownDeal less damage with Pride skills based on the effect's Potency for one turn. (Max. 10)
Pride DMG UpDeal more damage with Pride skills based on the effect's Potency for one turn. (Max. 10)
Pride FragilityTake more damage from Pride skills based on the effect's Potency for one turn. (Max. 10)
Pride ProtectionTake less damage from Pride skills based on the effect's Potency for one turn. (Max. 10)
Pride Resist UpIncrease Pride Resistance by a % based on Potency. (0.1% per Potency)
ProtectTake less damage from skills based on the effect's Potency for one turn. (Max. 10)
RageSpent by certain skills. Required for the use of certain skills.
RuptureWhen hit by an attack, take fixed damage by the effect’s Potency. Then, reduce its Count by 1.
ShockTake more damage by the effect’s Potency.
SinkingWhen hit by an attack, take fixed SP damage by the effect’s Potency. (Applies as Gloom-affinity damage to Abnormalities) Then, reduce its Count by 1.
Slash DMG DownDeal less damage with Slash skills based on the effect's Potency for one turn. (Max. 10)
Slash DMG UpDeal more damage with Slash skills based on the effect's Potency for one turn. (Max. 10)
Slash FragilityTake more damage from Slash skills based on the effect's Potency for one turn. (Max. 10)
Slash ProtectionTake less damage from Slash skills based on the effect's Potency for one turn. (Max. 10)
Slash Resist UpIncrease Slash Resistance by a % based on Potency. (0.1% per Potency)
Sloth DMG DownDeal less damage with Sloth skills based on the effect's Potency for one turn. (Max. 10)
Sloth DMG UpDeal more damage with Sloth skills based on the effect's Potency for one turn. (Max. 10)
Sloth FragilityTake more damage from Sloth skills based on the effect's Potency for one turn. (Max. 10)
Sloth ProtectionTake less damage from Sloth skills based on the effect's Potency for one turn. (Max. 10)
Sloth Resist UpIncrease Sloth Resistance by a % based on Potency. (0.1% per Potency)
SurgeryDie when Potency reaches 5. Reduce Max HP by 20% (per Potency). Deal 20% (per Potency) more damage. At the start of the turn, self-apply Haste by the effect’s Potency.
TremorWhen attacked by skills that burst Tremor, raise the Stagger threshold by the effect’s Potency. At the end of the turn, reduce the Count by 1.
Weak-resist Damage BoostBoost the damage of attacks against Weak resistances by (Potency)%.
Wrath DMG DownDeal less damage with Wrath skills based on the effect's Potency for one turn. (Max. 10)
Wrath DMG UpDeal more damage with Wrath skills based on the effect's Potency for one turn. (Max. 10)
Wrath FragilityTake more damage from Wrath skills based on the effect's Potency for one turn. (Max. 10)
Wrath ProtectionTake less damage from Wrath skills based on the effect's Potency for one turn. (max 10)
Wrath Resist UpIncrease Wrath Resistance by a % based on Potency. (0.1% per Potency)