PVE
If this unit's Speed is faster than the target's, gain Clash Power +1 for every 2 Speed difference (max 3) [On Use] Gain +2 Poise Count
If this unit's Speed is faster than the main target's, gain Clash Power +1 for every 2 Speed difference (max 3) [Combat Start] Consume 6 Poise Count on self to gain +2 Atk Weight for this Skill
If the target has B.M., Clash Power +1 If this unit's Speed is faster than the target's, gain Coin Power +1 for every 2 Speed difference (max 2) [On Use] Gain +7 Poise Count
[On Evade] Heal 3 SP (5 times per turn)
[On Evade] Gain +1 Poise Count (5 times per turn)
On Hit against targets with B.M., gain +1 Poise Count, and gain 1 Haste next turn (3 times per turn) On Crit against targets with B.M., eliminate B.M. on target; then, if this unit's Speed is faster than the target's, deal +10% Damage on Critical Hit for every 1 Speed difference (max 60%)
When the ally that was deployed last wins a Clash, gain +1 Poise Count (3 times per turn), and gain 1 Haste next turn (once per turn)
In this section we have listed best E.G.O.s, one per their rank for the Identity, starting with ZAYN from left.
Maid Ryoshu is an interesting and strong poise centric Identity. She is focused on taking care of groups of enemies and her effectiveness goes down a bit against single bosses. Maid Ryoshu rolls are 10/16/18 and can go up to 13/19/23 if conditions are fulfilled but keep in mind S1 and S2 only gain Clash Power while S3 gains up to +2 Coin Power and +1 Clash Power so she is not gaining that much bonus damage from her rolls. Main appeal of Maid Ryoshu is her S2 that can gain +2 Atk Weight making it hit 3 enemies and S3 ability to be reused if there is a target with B.M., those 2 combined make Ryoshu an exceptional Identity for Mirror Dungeon runs where she will not struggle at all with using AoE S2 freely and with high chance to activate S3 reuse on top of allowing her to crit consistently, and those crits will hurt due to her passive. She can speed up Mirror Dungeon farm significantly. Outside of Mirror Dungeon, Maid Ryoshu will struggle due to poise being harder to maintain and crits being less reliable and quite a bit of Maid Ryoshu's damage is tied to her critting.
E.G.O. Synergy: Blind Obsession - More poise potency and count that will help outside of Mirror Dungeon
4th Match Flame - Potential 9 Power Up next turn is just too good to pass up. S2 and S3 will hurt
Exceptional mobbing potential
Amazing and reliable damage in Mirror Dungeon
Fast “farmer”
Outside of Mirror Dungeon might struggle with consistency
Low minimum speed can mess her clashes up
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