PVE
[On Use] Gain +2 Charge Count
[On Use] Gain +7 Charge count
Spend 8 Charge
At less than 8 Charge Count, target a random unit for an unopposed attack
[On Evade] Gain +1 Charge Count
At the start of combat phase, gain (Gloom Reson. / 3) Attack Power Up next turn.
If this unit fails to deal damage this turn, lose 15 SP at the end of the turn.
1 ally with the lowest SP deals 10% Blunt damage.
In this section we have listed best E.G.O.s, one per their rank for the Identity, starting with ZAYN from left.
R Corp Ishmael needs Uptie 4. Not negotiable. It upgrades her and fixes most issues with her kit before Uptie 4. She is a reliable clasher with arguably the best Skill 1 in the game. And with Uptie 4 her passive is also among the best field passives in the game. While her damage is not as impressive as some other top tier IDs in the game, she still can provide decent numbers Notable E.G.O. Synergies: Snagharpoon - Fuels it and makes her even better clasher and makes sure next turn enemy speed plummets to the ground, making redirects faster.
MIND WHIP!
Great and reliable clashing + damage
Requires Uptie 4 to function
Even with Uptie 4, be careful with pressing “Win Rate”
Copyright © 2024 Prydwen.gg