[R Corp. 4th Pack Reindeer] Rodion

[R Corp. 4th Pack Reindeer] Rodion

000
Gloom
x3
Envy
x2
Wrath
x1
A

Endgame

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Introduction

[R Corp. 4th Pack Reindeer] Rodion is a 000 rarity Identity from the Sinner Rodion that was added to the game on December 19th, 2025. To learn more about [R Corp. 4th Pack Reindeer] Rodion check the sections below. Use the tabs to quickly switch to the kind of information you're looking for - skills, affinities and more!

Profile

Review

Gallery

Profile

Affinities
Affinity 1
Gloom x3
Affinity 2
Envy x2
Affinity 3
Wrath x1
Specialities
Charge
Sinking
Skills
Skill 1

Energy Strike - 'That's What You Get For Giving Us Holiday Shifts!'

Gloom

Attack Type: Blunt

Skill Power: 3

No. of Coins: 2

Coin Power: 4

Offense Level: 57

Atk Weight: 1

Deal +12.5% damage for every Charge (Max 50%)

At 2+ Charge, Coin Power +1

At 5+ Charge Count, Coin Power +1

[Clash Lose] Gain 4 Sinking and gain +4 Charge Count

1 [On Hit] Inflict 1 Sinking
[On Hit] Gain +3 Charge Count
2 [On Hit] Inflict 1 Sinking Count
[On Hit] Gain +2 Charge Count
Skill 2

Concentration - 'Burst and Pop with Christmas Colors!'

Envy

Attack Type: Blunt

Skill Power: 4

No. of Coins: 2

Coin Power: 6

Offense Level: 56

Atk Weight: 2

Deal +15% damage for every Charge (max 60%)

Coin Power +1 for every 5 Charge Count (max 2)

[Clash Lose] Gain 5 Sinking and gain +5 Charge Count

1 [On Hit] Inflict 2 Sinking
and +2 Sinking Count
[On Hit] Gain +6 Charge Count
2 [On Hit] At less then 8 Charge Count, gain 5 Sinking and gain +4 Charge Count[On Hit] At 8+ Charge Count, consume 4 Charge Count and inflict 1 Blunt Fragility next turn (once per turn)
Skill 3

Mind Whip - 'Ahaha... Look, Everyone! We're the Fireworks this Christmas!'

Wrath

Attack Type: Blunt

Skill Power: 4

No. of Coins: 4

Coin Power: 3

Offense Level: 58

Atk Weight: 1

Deal +10% damage for every Charge (max 40%)

[On Use] At 5~9 Charge Count,

- Gain 5 Sinking and gain 5 Charge Count

- This Skill gains the following attributes:

[Indiscriminate] Unfocused Volley and Atk Weight +1

[Before Use] At 3+ Charge, this Skill does not gain the [Indiscriminate] effect

[On Use] At 10+ Charge Count, consume all Charge Count to gain the following:

- Coin Power +2

- Deal +12% damage for every 1 excess Charge Count consumed past 10 (max 60%)

1 [On Hit] Inflict +3 Sinking Count
[On Hit] Raise Stagger Treshhold by 10% of damage dealt
- At 3+ Charge, raise Stagger Treshold by 20% of damage dealt instead
2 [On Hit] Inflict 1 Sinking
[On Hit] Raise Stagger Treshhold by 10% of damage dealt
3 [On Hit] Inflict 1 Sinking
[On Hit] Raise Stagger Treshhold by 10% of damage dealt
4 [On Hit] Inflict 1 Sinking
[On Hit] Raise Stagger Treshhold by 10% of damage dealt
DefenseGuard

Energy Condensation - 'Haha! Everybody's Sparkling and Glittering!'

Attack Type: -

Skill Power: 10

No. of Coins: 1

Coin Power: 5

Offense Level: 57

Atk Weight: 1

[On Use] At 5+ Charge Count, Base Power +2

[On Use] Gain +3 Charge Count (2 times per turn)

Passives
Passive

Jolly Antlers

x2 Gloom [Owned] x2 Envy [Owned]

Gain +1 Charge every time this unit consumes 10 cumulative Charge Count this encounter

When using a Base Attack Skill that inflicts Sinking Potency, if the main target does not have Sinking, this unit gains 5 Sinking and doubles the amount of Sinking Potency the Skill applies(once per turn; in Focused Encounters, the part)

At less than 35% HP, Base Attack Skills gain Final Power +1

Support

Carol of Dying Comrades

x4 Gloom [Owned]

1 ally with the lowest SP: Skills that consume Charge or Unique Charge and have effects that inflict Sinking against enemies deal +10% damage (except E.G.O skills)

Stats (At level 60)
Status
Stat
Max HP
230
Stat
Speed Range
3-7
Stat
Defense
61
Resistances
Stat
Slash RES
Normal
Stat
Pierce RES
Fatal
Stat
Blunt RES
Ineff.

Review

Review

R Corp. 4th Pack Reindeer Rodion, like the rest of the Reindeer IDs, is a Charge Sinking Identity who can deal consistent high damage across all her skills once ramped up. 

Reindeer Rodion’s Passive is probably the most interesting part of her kit. If the enemy does not have any Sinking on them, Rodion will inflict twice the amount of Sinking Potency, leading to a bit more damage and enemy SP loss, especially in a team where she is the only Sinking applier (Envy / Middle team). Additionally, while she is below 35% HP, all her skills get +1 Final Power, helping with clashing at Death’s Door.

Next, let's talk about her skills:
  • Skill 1 - Energy Strike - 'That's What You Get For Giving Us Holiday Shifts!' - 2 Coins - Min roll 11 - Max roll 15 - Decent damage when ramped up due to 50% bonus damage and due to [Clash Lose] condition, Rodion can obtain Charge Count consistently, even if bad Coin Flip happened at the cost of small SP loss due to self Sinking infliction.

  • Skill 2 - Concentration - 'Burst and Pop with Christmas Colors!' - 2 Coins - Min roll 16 - Max roll 20 - Very similar to Skill 1, with just bigger numbers, but its 2nd Coin will either provide Rodion with more Charge or inflict Blunt Fragility next turn based on current Charge Count, which is great with the rest of the Reindeers or Blunt-focused IDs like the Middle IDs.

  • Skill 3 - Mind Whip - 'Ahaha... Look, Everyone! We're the Fireworks this Christmas!' - 4 Coins - Min roll 16 - Max roll 24 - Not win rate-friendly skill. While it is capable of great damage due to its modifiers, if used at 5-9 Charge Count, it can cause friendly fire paired with SP loss and most likely stagger. It is also worth mentioning that this skill consumes ALL Charge Count

  • Defensive Skill - Energy Condensation - 'Haha! Everybody's Sparkling and Glittering!' - Guard - Min roll 10 - Max roll 15 - Not much to write and should be used only if, for some reason, usage of skills is not a good idea.

Overall, Reindeer Rodion is a solid and consistent Damage Dealer. Other than that, her Sinking infliction leaves a lot to be desired, and even then, alternatives such as Knight of Despair Rodion exist. While unfortunately, she lacks the same damage output as Reindeer Hong Lu, she makes up for it with better Charge gain, making her more flexible with team building.

Team/ID Synergy:
  • Charge team: While it does not really benefit her much, she is still a solid pick here if you do not have Knight of Despair Rodion

No Notable E.G.O Synergies

Pros & Cons
Pros

  • Decent consistent damage.

Cons

  • Risk of indiscriminate Skill 3.

  • A self-sinking application, if not paid attention to, can cause some issues.

  • Knight of Despair Rodion exists.

Suggested EGO

In this section we have listed best E.G.O.s, one per their rank for the Identity - starting with Zayin from left.

[What is Cast] Rodion
[What is Cast] Rodion
[Rime Shank] Rodion
[Rime Shank] Rodion
[Hex Nail] Rodion
[Hex Nail] Rodion
[Indicant's Trial] Rodion
[Indicant's Trial] Rodion

Gallery

Gallery
Full design (tier 3)