[The Pequod Captain] Ishmael

[The Pequod Captain] Ishmael

000
Envy
x3
Pride
x2
Wrath
x1
SS

PVE

Profile

Personal information
Name
[The Pequod Captain] Ishmael
Sinner
Ishmael
Rarity
000
Season
Season 3
Combat information
Affinity 1
Envy x3
Affinity 2
Pride x2
Affinity 3
Wrath x1
Availability
Release date
February 8th, 2024
Specialities
Bleed
Burn
Poise

Skills

At tier 4
Envy
To Me!
Skill 1Envy
Attack Type
Pierce
Skill Power
4
No. of Coins
2
Coin Power
4
Offense Level
48
Atk Weight
1

[Combat Start] Apply 2 Defense Level Up to 2 allies adjacent to this unit on the Dashboard [On Use] Next turn, the leftmost Skill Slot of 1 other ally with the highest Max HP gains +(Highest Reson.) Aggro (Once per turn) - At 4+ highest A-Reson., apply 1 Protection to the ally next turn when they gain Aggro (Once per turn)

2 [On Hit] Inflict 2 Bleed
Pride
Pursue Them to the End!
Skill 2Pride
Attack Type
Pierce
Skill Power
4
No. of Coins
3
Coin Power
4
Offense Level
48
Atk Weight
1

[Combat Start] Apply 3 Offense Level Up to 2 allies adjacent to this unit on the Dashboard [On Use] Every Reson. of the highest Reson. adds 20% chance that this unit orders the ally on its immediate right (on the Dashboard) to use Assist Attack this turn. - At 4+ highest A-Reson., apply 2 'Damage Up' to the ally - At 4+ Pride A-Reson., apply 2 additional Pride Power Up

2 [On Hit] Inflict 2 Bleed
3 [On Hit] Inflict 1 Burn
Wrath
Harpoon of Obsession
Skill 3Wrath
Attack Type
Pierce
Skill Power
4
No. of Coins
4
Coin Power
3
Offense Level
48
Atk Weight
1

Deal more damage based on the target's missing HP (+0.3% damage per 1% missing HP, max +30%) Coin Power +1 for every 5 Bleed on target (Max 2) [After Attack] If the target is Staggered or defeated, (1+(Highest A-Reson./2)) allies with the least SP heal 10 SP, gain 2 Poise, and gain +4 Poise Count. (4 times max. Max # of allies that can be healed: 4)

2 [On Hit] Inflict +1 Bleed Count
3 [On Hit] Inflict 2 Bleed
4 [On Hit] Inflict +1 Burn Count
Pride
Do Not Fear
DefenseGuardPride
Attack Type
-
Skill Power
10
No. of Coins
1
Coin Power
4
Offense Level
42
Atk Weight
1

[On Use] Heal 5 SP for 2 allies adjacent to this unit on the Dashboard (2 times max)

Passives

Pride
Captain of the Pequod
Passivex3 Pride [Res]

- After Attack: if the target is defeated after this unit's attack, - Gain 4 Poise, +2 Poise Count. Then, gain Overheated Gas Harpoon next turn. 2 other allies with the least SP heal 7 SP and gain 4 Poise. If the allies are from The Pequod, heal an additional 5 SP. Then, once per turn, apply 1 Pierce Power Up next turn.

Hour of the Hunt
Passive

If the target is a <Lake Entity>, deal +10% damage

Pride
Captain's Orders
Supportx3 Pride [Res]

After Attack: 1 ally with the highest SP gains 2 Poise and +2 Poise Count when the target is defeated after that unit's attack (2 times per turn)

Stats

At level 45
Status
Stat
Max HP
172
Stat
Speed Range
4-7
Stat
Defense
42
Resistances
Stat
Slash RES
Normal
Stat
Pierce RES
Ineff.
Stat
Blunt RES
Fatal

Suggested EGO

In this section we have listed best E.G.O.s, one per their rank for the Identity, starting with ZAYN from left.

Review

Review

Captain Ishmael is a very interesting Support ID. Very good and strong, a lot of going on in her kit but has issues in her design that makes her finicky to use and team build around. Let’s focus on good things first. Skill 1 rolls 12 with 43 offense level which is already above average. On top of that, S1 buffs Defense Level, grants aggro, and at any 4+ A-Resonance, grants 1 Protection. This offers small, but decent damage reduction for an ally adjacent to her on the board. Skill 2 rolls 16 with 43 offense, which is average but this skill offers 3 Offense Level Up to 2 allies adjacent to her on board (Equals to 1 clash power), at 4+ highest A-Resonance grants 2 Damage Up AND at 4+ Pride A-Resonance, grants 2 Pride Power Up. All those buffs can really boost damage of skills, especially when skills are of Pride Sin. On top of it all, with high enough Resonance, S2 will activate Assist Attack causing ally to right of Ishmael, to use their S1 free as an unopposed attack and depending on ID, it can be an amazing (Dieci Hong Lu), or average. Now the Skill 3, the Nuke that rolls 16 on base and with Coin Power, 24. Due to dealing more damage (up to 30%) less HP the enemy has, this skill will usually do decent damage and at best, rival some other good nukes. After attack with this skill, if target is staggered or defeated, Ishmael will heal SP of allies, number based on A-Resonance length, and give them Poise. So when paired with other Poise IDs, she will let them maintain it for a bit longer. Then there is passive, or rather two passives. One is just 10% more dmg vs lake enemies. Second, the more important one, is on 3 Pride Resonance, after Ishmael attack if enemy dies, she will gain Poise and Poise Count, gain status that lets her apply 1 Burn on Hit for a turn, and 2 other allies will heal 7 SP, gain Poise and give them 1 Pierce power up. As a topping, her Defensive skill restores 5 SP for 2 allies adjacent to her on board. Overall, from positives. She has good numbers on skills and on her buffs making her very universal ID to use. (edytowane).

Now the bad things. While Captain Ishmael inflicts bleed and burn, application is negligible and is there only for the purpose of activating Mirror Dungeon gifts. While Captain Ishmael is leading Pequod crew, her support for them is finicky. Pequod Yi Sang and Heathcliff do damage on their Envy skills, why is Ishmael Skill 1 buffing their defense? In case they lose with those skills? Why is Skill 2 buffing Pequod Crew Skill 1 that you preferably do not want to clash with due to them rolling 10 at base? And their damage won't be even that impressive when those skills will come from assist attack. Ironically, Captain Ishmael has better synergy with non Pequod IDs than with her own crew. Like W Ryoshu (amazing Pride S2 and more charge from S1), Cinq Sinclair (another amazing Pride S2, fast making Ishmael buffs more reliable, more haste from S1), Middle Don (Synergy with her Counter + Ishmael S1, and great Pride S3).

While her passive is great, it does not exist in boss fights so Ishmael basically has no passive in fights that actually matter. A-Resonance requirement for majority of her buffs might be not reliable. Same goes with her granting buffs to allies adjacent to her on board, meaning bad speed rolls will make her buffs hit wrong allies or in case of S2, only 1 ally.

However, probably the worst part of her kit, is her unique sanity system. Ishmael gains and loses sanity in different manner than other IDs, however the most important part of her Sanity, is her losing sanity when allies kill enemies of higher level than hers level. So Ishmael always has to be max level to mitigate that. This makes Captain Ishmael annoying to use in content like Mirror Dungeon as her SP will plummet down quick. Ironically, in mob fights where her passive can be actually activated, she suffers more. This causes a clash between her design goals of what she wants to do. She wants to support other units making them hit harder, but at the same time she weakens herself by doing so. Of course, her SP loss doesn't matter in boss fights, but her passive doesn't exist there anyway.

Overall, Captain Ishmael is an ID, that is bloated in terms of numbers and effects, which makes her good, but there are parts of her design that do not work with each other, cause clash in what she supposed to do, and especially her Sanity, makes her mildly annoying to use.

Pros & Cons
Pros

  • Great clash and damage numbers for a support ID

  • Plethora of great buffs

Cons

  • Clashing design choices

  • Passive does not work in fights that matter

  • Annoying Sanity system

  • Ironically works better when not paired with Pequod crew

  • Requires team building around her to really see benefits of her effects