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March Conductor
Envy
Attack Type: Slash
Skill Power: 2
No. of Coins: 3
Coin Power: 3
Offense Level: 57
Atk Weight: 1
[On Use] On self and an ally with the lowest max HP: consume up to 10 Bloodfeast and apply 1 Hardblood Armor for every 5 Bloodfeast this unit consumed (once per turn; excludes allies with max Stack)
- Prioritizes <La Manchaland> and <Bloodfiend>(Higher Kindred) allies
- If the affected ally is from <La Manchaland>, this unit applies 1 additional Hardblood Armor
- If this unit failed to consume Bloodfeast, gain 10 Bleed
[On Use] If target has 4+ Bleed, Coin Power +1
[On Use] If target has 3+ Bleed Count, Final Power +1
Responsibility to Rebuild
Pride
Attack Type: Slash
Skill Power: 4
No. of Coins: 2
Coin Power: 6
Offense Level: 58
Atk Weight: 1
[On Use] On self and an ally with the highest max HP: consume up to 10 Bloodfeast and apply 1 Hardblood Armor for every 5 Bloodfeast this unit consumed (once per turn; excludes allies with max Stack)
- Prioritizes <La Manchaland> and <Bloodfiend>(Higher Kindred) allies
- If the affected ally is from <La Manchaland>, this unit applies 1 additional Hardblood Armor
- If this unit failed to consume Bloodfeast, gain 10 Bleed
[On Use] Coin Power +1 for every 4 Bleed on target (max 2)
[On Use] Final Power +1 for every 3 Bleed Count on target (max 2)
[On Use] Deal +10% damage for every Hardblood Armor on self (max 30%)
Let us wear the coagulated mantle of blood
Lust
Attack Type: Slash
Skill Power: 4
No. of Coins: 4
Coin Power: 3
Offense Level: 59
Atk Weight: 1
On Hit with this Skill: heal 40% of the HP damage dealt (max 80 per Skill)
[Before Use] At 5 Hardblood Armor, activate "Ouvertüre" instead
[On Use] Coin Power +1 for every 6 Bleed on target (max 2)
[On Use] Deal +10% damage for every 2 Bleed Count on target (max 40%)
[On Use] Apply 1 Hardblood Armor to (highest Reson.) allies and self (2 times per turn; up to 4 allies; prioritizes <La Manchaland> first, and <Bloodfiend>(Higher Kindreds) second; excludes allies with max Stack)
- If it was a Lust Reson., apply 2 Hardblood Armor to allies with the lowest max HP as well
[After Attack] If the target is defeated, increase Bloodfeast by additional 20 (once per turn)
Ouvertüre
Lust
Attack Type: Slash
Skill Power: 4
No. of Coins: 4
Coin Power: 3
Offense Level: 60
Atk Weight: 3
On Hit with this Skill: heal 50% of the HP damage dealt (max 100 per Skill)
[On Use] Clash Power +2 for every 3 Bleed on the main target (max 8)
[On Use] Deal +10% damage for every 2 Bleed Count on the main target (max 40%)
[On Use] Apply 2 Hardblood Armor to (highest Reson.) allies and self (max 4 allies; prioritizes <La Manchaland> first, and <Bloodfiend>(Higher Kindreds) second; excludes allies with max Stack)
- If it was a Lust Reson., apply 1 additional Hardblood Armor
[After Attack] Consume all Hardblood Armor on self
[After Attack] If this Skill defeated a target, additionally increase Bloodfeast by 10 for every target defeated by this Skill (once per turn)
Coagulation
Lust
Attack Type: Slash
Skill Power: 5
No. of Coins: 2
Coin Power: 4
Offense Level: 58
Atk Weight: 1
[Clashable Counter]
[On Use] To 2 allies, including this unit, apply 5 Bleed and activate it once; then, reduce their Bleed Count by 1 (once per turn; prioritizes allies with the most Hardblood Armor; does not activate for higher Kindreds; this damage does not reduce the allies' HP below 1)
[Clash Win] Gain 1 Hardblood Armor (2 times per turn)
Bloodfeast
If this unit is on field, or is one of the units that can appear on this Stage, increase Bloodfeast value by the amount of Bleed damage collectively received by every unit.
When this unit enters the field, the sleeping blood drenching the battlefield will fill the surface.
When consuming Bloodfeast, if there are <La Manchaland> Kindreds of the same generation as this unit, this unit takes precedence.
When using 'Variant Sancho Hardblood Arts 9 - Whip', HP cannot drop below 1 due to Bleed damage.
Responsibility of a Former Prince
Turn Start: the following effects activate for La Manchaland Identities with max Hardblood Armor Stack
- Gain 1 Focused Performance
- When Staggered due to damage, recover from Stagger; then, consume all Hardblood Armor on self (once per Stage per Identity; unless it's a forced Stagger) If [The Princess of La Manchaland] Rodion is on the field, she and The Prince of La Manchaland Meursault both deal +15% damage with their Skill 3 (including Empowered versions)
'Bloodied, Masked, and as Blood Commands'
x3 Lust [Owned] x3 Pride [Owned]
Combat Start: if this unit has Hardblood Armor, gain the following effects based on Stack:
- At 3+ Stack: gain 2 Offense Level Up and 2 Defense Level Up
- At 4+ Stack: gain 2 Haste next turn Combat Start: If this unit has Focused Performance, inflict 1 La Mancha Parade On Hit against enemies (2 times per turn; including E.G.O Skills)
On Hit against enemies with Bleed: if this unit has less than 30% HP, heal 30% HP (once per Encounter; rounded down)
Flood the Chalice
x5 Lust [Res]
For the turn, the amount of Bloodfeast is multiplied by 1.5 (2 times per Encounter; rounded down)
Review
The long-awaited Bleed ID for Meursault, since Season 5, has finally arrived and is ready to go. It can combine several roles: applying a decent amount of Bleed, dealing an impactful amount of damage and applying significant buffs to his Bloodfiend allies through the field that he blooms is the last one. Meursault can significantly boost all of the bloodfiends through his unique effects. Let’s dive into his kit to find out exactly how he does that. Starting with his Innate Passive:
Once he or his allies achieve 5 "Hardblood Armor" stacks, they gain Focused Performance, which enhances all Skills' final power and damage. This buff is permanent as long as you can activate 2 Lust Resonance. Additionally, it functions as a stagger recovery from the stagger bar.
If Meursault and The Princess of La Manchaland Rodion are on the field together, both of them gain a Damage Bonus on their Skill 3.
His Second Passive, which requires 3 Lust and 3 Pride sin resources, amplifies Meursault himself, giving him flat stats based on “Hardblood Armor”. Once he obtains Focused Performance from his Innate Passive, he starts to apply “La Mancha Parade”. This unique status combines the effect of 2 Protection and 2 Fragile for La Manchaland Identity; for others, however, it will just be 1 Lust Fragility. Moving on to his skillset
Skill 1 - March Conductor - Base Roll 11 - Max Roll 16 - This skill is pushing the standards of Skill 1, as it rolls higher and has more Coins than average season 6 IDs. It also accumulates 2 "Hardblood Armor" for his allies.
Skill 2 - Responsibility to Rebuild - Base Roll 16 - Max Roll 25 - Yet another outstanding Skill 2, although it has a less impressive amount of Coins and lower damage-wise compared to Skill 1, but it is more effective by generating 3 "Hardblood Armor" stacks and applying 2 Bleed.
Skill 3-1 - Let us wear the Coagulated Mantle of Blood - base 16 - Max Roll 26 - Rarely to be used version, which allows a lot of "Hardblood Armor" generation for your entire team. Decent damage and status-wise, yet not recommended to use past Turn 1 or against multiple targets. This also applies 2” La Mancha Parade”.
Skill 3-2 - Overture - Base Roll 16 - Final 18 - Clash 26 - Even though its roll damage is downgraded compared to the base version, Meursault compensates that with strong AoE and increased “La Mancha Parade” infliction, making this version utility-oriented. He still applies a lot of "Hardblood Armor" to his allies.
Clashable Counter - Coagulation - Roll 13 - An underwhelming skill compared to his other parts of skillset, which allows him to generate tiny bits of Bloodfeast and apply 2 Bleed Potency on hit. Not recommended to use.
Bloodfiends of La Manchaland - His signature team, which gains a lot of value from Meursault, starting from his buffs and debuffs, and finishing with the solid damage he possesses
Other Bleed comps - Still good enough, yet his underwhelming application of Bleed makes his choice questionable.
Yearning-Mircalla - Very strong E.G.O. by itself that was waiting for a worthy Meursault ID to be used, and The Prince of La Manchaland is just the one.
Strong on-field utility.
High damage.
Good AoE.
Tanky.
Restrictive team building.
A bit lacking in Bleed infliction.
In this section we have listed best E.G.O.s, one per their rank for the Identity - starting with Zayin from left.
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