Ratings are pending review.
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Adherence to Propriety
Lust
Attack Type: Pierce
Skill Power: 3
No. of Coins: 2
Coin Power: 4
Offense Level: 57
Atk Weight: 1
[On Use] Gain Coin Power for every 6 (sum of Burn and Tremor on target) (max 2)
[On Use] If target has 'Unique Tremor' as Tremor, Clash Power +1
Respect the Thumb
Sloth
Attack Type: Pierce
Skill Power: 4
No. of Coins: 2
Coin Power: 6
Offense Level: 58
Atk Weight: 1
[On Use] Coin Power +1 for every 6 (sum of Burn and Tremor on target) (max 2)
[On Use] Deal +10% damage for every 4 (sum of Burn and Tremor on target) (max 30%)
[On Use] If target has 10+ 'Unique Tremor', Base Power +2
Thruster Compression
Wrath
Attack Type: Slash
Skill Power: 5
No. of Coins: 3
Coin Power: 4
Offense Level: 60
Atk Weight: 1
[On Use] Coin Power +1 for every 8 (sum of Burn and Tremor on target) (max 2)
[On Use] At 3+ Scorch Propellant Ammo, Base Power +3, deal +30% damage, and convert the Coins to Unbreakable Coins
Ferrous Guard
Pride
Attack Type: -
Skill Power: 9
No. of Coins: 1
Coin Power: 6
Offense Level: 58
Atk Weight: 1
Inflict 2 Tremor against the Attacker when hit as long as this unit has remaining Shield (4 times per turn)
Bayonets
Always Active: begin Encounters with 15 Scorch Propellant Ammo If this unit spent Scorch Propellant Ammo with Skills or Passives, gain Damage Up equal to the amount spent next turn (max 3) When flipping a Coin that consumes Scorch Propellant Ammo: while not having Scorch Propellant Ammo does not cancel this unit's attacks, the Coin's On Hit "inflict Burn" and "inflict Burn Count" effects do not activate
Ammunition Tribute
x3 Pride [Res]
When the 1 ally Identity with the fastest Deployment order among those using Ammo finishes their attack, if their current Ammo count is fewer than half (rounded up), spend Scorch Propellant Ammo on self equal to the total Ammo count the affected unit spent, and supply them with the same amount of Ammo as Scorch Propellant Ammo this unit just spent. (can spend up to 5 Ammunition) (once per Encounter)
- If the Ammo receiving Identity is a Thumb Identity of a higher rank, supply 1 additional Ammo they use
- If the Ammo receiving Identity has separate values for Potency and Count, they will be supplied at random.
- If either Potency or Count is maxed out, supply whichever is not maxed.
Reloader
x4 Pride [Res]
When the 1 ally Identity with the fastest Deployment order among those using Ammo finishes their attack, if their current Ammo count is fewer than half (rounded up), regain half of the maximum Ammo capacity (rounded up; once per Encounter; max Ammo regained: 5)
- If the Ammo receiving Identity has separate values for Potency and Count, they will gain them at random
- If either Potency or Count of Ammo is maxed out, gain whichever is not maxed
- This effect does not activate if there are no Identities that use Ammo
Review
[The Thumb East Soldato II] Sinclair review isn't available yet. It will be added soon.
In this section we have listed best E.G.O.s, one per their rank for the Identity - starting with Zayin from left.
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