PVE
[On Use] Gain +4 Charge Count
[On Use] Gain +3 Charge Count Clash Power +2 when Shielded
[On Use] At 10+ Charge Count, consume all Charge Count to apply (Consumed Charge Count / 2) Charge Barrier (Rounded Down) to 2 allies with the lowest HP percentage.
[On Use] Gain 3 Charge Barrier (3 times per turn)
If at 5+ Charge Count at the start of combat phase, gain 2 Haste. At 10+ Charge Count, gain 1 additional Haste
An ally with the lowest Speed gains 2 Haste next turn if at 5+ Charge Count at the start of the combat phase
W Corp Hong Lu is a charge support and that is really all. While he has tank stats, he does not have aggro nor defensive capabilities of other tanks. While Charge Barrier is nice, it is mainly for charge gain for the team, not for defense. Additionally, K Corp Hong Lu generates so much charge... but has no use of it really and you might yourself having 20 charge on him usually. Which is why Dimensional Shredder E.G.O. is kind of a must to put that charge to use.
His damage is barely existing and clash is to be desired. Requires Uptie 4. Only use in charge teams if you have no other option or want to use him efficiently.
Good charge support for charge teams
Fantastic synergy with Dimensional Shredder
Provides nothing for non charge teams
Damage and clash on the lower end
Requires Dimensional Shredder to put his charge to use really
We will add it as soon as it is possible!
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