PVE
At 10+ Charge Count, deal +10% damage
At 15+ Charge Count, deal additional +10% damage
[On Use] Gain +7 Charge Count
At 10+ Charge Count, gain +1 Coin Power
At 15+ Charge Count, gain addditional +1 Coin Power
[On Use] When between 7~14 Charge Count, Consume all Charge Count, And consume 3 x (15 - Charge Count Consumed)% HP to gain +5 Coin Power
[On Use] Consume 15 Charge Count to gain +5 Coin Power
Base Power +1 per 5 Charge Count (Max 3)
Upon defeating an enemy, gain +3 Charge Count (3 times per turn)
When an ally with the lowest Max HP defeats an enemy, they gain +3 Charge Count (Once per turn)
[W Corp. L3 Cleanup Agent] Ryoshu is a slash focused dps. She boasts fantastic damage output, although quite a bit of it is locked behindd Uptie 4. She is still fine at Uptie 3.
Her skill 2, Leap, is arguably the best S2 in the whole game in terms of damage and clash.
Her skill 3, D.D.E.D.R. can output a lot of damage if you have at least 7 charge, altough Ryoshu will take a chunk of her HP so healing in form of passives and E.G.O are advised.
Shines in Mirror Dungeon and Charge Teams
Amazing clash and damage
Only 7 charge (and a bit of HP) needed for full power Nuke Skill 3
Skill 3 HP cost can be noticable if one if not careful
Uptie 4 needed to unlock damage buffs that boost her damage above other IDs
We will add it as soon as it is possible!
Copyright © 2023 Prydwen.gg