Biological elder sister of Light Bunny Blanc. Although they look different, Blanc pampers her constantly. While timid, she is not afraid to show her intentions.
■ Affects target enemy.
Deals 204.6% ATK as damage.
■ Activates when above 70% HP. Affects all allies.
Caster's ATK ▲ 14.08% constantly.
■ Activates when entering Full Burst. Affects all allies.
Max Ammunition Capacity ▲ 5 round(s) for 10 sec.
Reload 39.88% magazine(s).
■ Affects all enemies.
Deals 351.64% of ATK as damage.
■ Affects all allies with a Shotgun.
Hit Rate ▲ 13.93% for 10 sec.
Damage to interruption part ▲ 23.23% for 10 sec.
■ Activates when Full Burst ends with an ally from the same squad on the battlefield. Affects all allies.
Hit Rate ▲ 11.61% for 30 sec.
Damage to interruption part ▲ 19.36% for 30 sec.
Noir is a Burst III Attacker who focuses on buffing her allies. She also has a synergy with Blanc that further amplifies her buffing potential.
Her Skill 1 is A very simple, but really really strong skill. As long as Noir's HP will stay above 70% HP, she will 'share' part of her ATK with all allies. This isn't an ATK buff that scales with the target's ATK, but instead, it scales with Noir's ATK. This means that gearing her with OL ATK gear can massively improve the DPS of the party members.
Noir's Skill 2 is another super strong skill that further improves the team's damage output. Max Ammo Capacity makes wonders for Alice or Scarlet as this allows them to shoot for longer so they do more damage and get stacks easier (in the case of Scarlet). But wait, there's more! The second part of the skill instantly reloads up to 40% of the character magazine which is great for any damage dealer as they can shoot without reloading for longer - which means they will do even more damage. There's also a way to make Modernia never reload if you pair Noir with Liter - yeah, it's stupid.
Noir's ultimate is the weakest part of her kit, but it's still much stronger than Burst skills from the majority of characters - this should let you know how broken Noir is.
The first part of the Burst will do AoE damage to all characters, but the value is pretty low. The second part of the skill will buff Shotgun allies by giving them Hit Rate and Damage to interruption parts - while Hit Rate is great in any content as it will allow Shotgun wielders to shoot more accurately to enemies in the distance, the second will help against bosses. The third part of the skill will only become active when Blanc is paired together with Noir and it will apply the same buffs as before, but this time to all allies.
Overall, Noir is a Burst III Attacker who can drastically improve her allies' damage output by providing them with tons of buffs - ATK, Mag Size, Hit Rate, bonus damage to boss parts and instant reload. On top of that, her own personal damage output is decent, so she's not a deadweight in that regard - she deals slightly less damage than Drake.
While Blanc really needs Noir to achieve her full potential, Noir actually works really well even when you don't play them together.
Story (1-7)
Story (8-13)
Story (14-18)
Boss (solo)
Boss (adds)
PVP
Great variety of buffs that help improving the team's damage output,
Mag Size + Instant Reload combo allows you for some shenanigans (like Modernia never needing to reload),
Decent damage output,
Great burst generation due to being a Shotgun wielder.
honestly, there's none.
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