Harmony Cubes

CharacterPre-overloadPost-overloadNotes
2B
2B
  • Wingman Cube

    Vigor Cube

  • Wingman Cube

    Vigor Cube

After the introduction of Vigor Cube (Increased Max HP), this cube is the best for her. Put it if you plan to invest in 2B.

A2
A2
  • Resilience Cube

    Resilience Cube

  • Adjutant Cube

    Adjutant Cube

  • Resilience Cube

    Resilience Cube

  • Adjutant Cube

    Adjutant Cube

Resilience is preferred if no Max Ammo OL. Otherwise, just use your highest-level cube for more attack and elemental damage bonuses. Adjutant might actually be the best in slot but more testing needs to be done.

Ade
Ade
  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

Both Bastion and Resilience would serve her well for PvE purposes for more reliable Reset Time (Skill 2) stacking. Bastion > Resilience for Ade.

Admi
Admi
  • Resilience Cube

    Resilience Cube

  • Onslaught Cube

    Onslaught Cube

  • Resilience Cube

    Resilience Cube

  • Onslaught Cube

    Onslaught Cube

Admi doesn't really have anything in her kit that warrants the use of other than the generic damage increase cubes for an SR wielder.

Alice
Alice
  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Bastion Cube

    Bastion Cube

Bastion and Resilience provide quite the same "effective" ammo increased, so you just need to put the highest level cube on her. After overload, when you have enough ammo OL, she prefers bastion over resilience.

Anchor
Anchor
  • Wingman Cube

    Vigor Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Vigor Cube

  • Resilience Cube

    Resilience Cube

Any taunt tank would enjoy more HP. And Resilience works with any last bullet Nikke.

Anis
Anis
  • Wingman Cube

    Quantum Cube

  • Wingman Cube

    Quantum Cube

Anis's role is Burst Gen Battery, and Quantum on her is actually very important. It allows you to burst faster than enemy, leading to easier win in PVP. She's one of the Holy Trinity worth putting Quantum cube on.

Helm: Aquamarine
Helm: Aquamarine
  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

Resilience and Bastion Cubes work best on most AR wielders and she isn't an exception.

Aria
Aria
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

Despite being an MG user, Aria wants to empty her mag as fast as possible, so the usual MG Cubes aren't good for her. That's why Resilience Cube with the reload speed boost is what works on her best.

Bay
Bay
  • Wingman Cube

    Vigor Cube

  • Wingman Cube

    Vigor Cube

Since Bay is a Defender with damage share effect, the only cube for her will be Vigor - which increases her Max HP, allowing her to soak even more damage.

Mary: Bay Goddess
Mary: Bay Goddess
  • Wingman Cube

    Vigor Cube

Due to the natural of healers kit, more HP will increase their healing by a margin. Definitely the best choice for her.

Belorta
Belorta
  • Adjutant Cube

    Adjutant Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Adjutant Cube

    Adjutant Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

Adjutant Cube will allow Belorta to reach Full Charge faster and keep the enemies debuffed with her S2. Bastion Cube allows her to shoot for longer before reloading, while Resilience is a general shooting uptime increase.

Biscuit
Biscuit
  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Vigor Cube

  • Adjutant Cube

    Adjutant Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Vigor Cube

  • Adjutant Cube

    Adjutant Cube

For PVE, Resilience Cube are the best on Biscuit because she tends to go with Privaty-Sanis team. For PVP, you really want the Adjutant Cube as there you race to use your Bursts before the enemy. Or it can even be a Vigor to stay alive from Scarlet's burst.

Blanc
Blanc
  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Vigor Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Vigor Cube

  • Bastion Cube

    Bastion Cube

Vigor cube helps her healing ability. Both Ammo Refill and Reload Speed help her with Skill 1 uptime.

Neon: Blue Ocean
Neon: Blue Ocean
  • Bastion Cube

    Bastion Cube

  • Wingman Cube

    Wingman Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Wingman Cube

    Wingman Cube

  • Resilience Cube

    Resilience Cube

MG goes brrr. Bastion Cube will allow her to shoot for longer, but if you don't have it upgraded, Resilience or Wingman Cubes are a better choice.

Brid
Brid
  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

Resilience and Bastion Cubes work best on most AR wielders and she isn't an exception.

Centi
Centi
  • Wingman Cube

    Quantum Cube

  • Wingman Cube

    Quantum Cube

Centi's position in both PVE and PVP is Burst Gen Battery (in PVE she has a very good shield too). Hence allowing her to shoot as much as you can first round matters the most in PVE. For PVP, she's one of the Holy Trinity that requires Quantum cube to push your Burst timing faster.

Cocoa
Cocoa
  • Adjutant Cube

    Adjutant Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Adjutant Cube

    Adjutant Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

Adjutant Cube is the clear winner for Cocoa as it will let her stack the S2 buff on herself faster, but Resiliance Cube with the Reload Speed boost also works well on her.

Crow
Crow
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

Last bullet abusing SMG characters really just care about reload speed.

D
D
  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

Assault Cube helps SMG wielders to actually hit something past Near range. While the Resilience Cube is a generic DPS increase (but it's better in scenarios when you fight stuff only in Near range as there Hit Rate isn't that useful).

D: Killer Wife
D: Killer Wife
  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

With a minimum of one Max Ammo line, Resilience is best in helping make S2 triggers more uniform. Bastion can be used as an alternative if slots are full or if you have tons of Max Ammo. With no Max Ammo lines, however, you can select Wingman (min. level 7). Not 7 yet? Use Resilience for now.

Delta
Delta
  • Adjutant Cube

    Adjutant Cube

  • Resilience Cube

    Resilience Cube

  • Adjutant Cube

    Adjutant Cube

  • Resilience Cube

    Resilience Cube

Adjutant Cube will allow her to reach Full Charge faster while Resilience Cube just offers generic uptime on shooting.

Diesel
Diesel
  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Wingman Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Wingman Cube

MG goes brrr. Bastion Cube will allow her to shoot for longer, but if you don't have it upgraded, Resilience or Wingman Cubes are a better choice.

Dolla
Dolla
  • Resilience Cube

    Resilience Cube

  • Onslaught Cube

    Onslaught Cube

  • Resilience Cube

    Resilience Cube

  • Onslaught Cube

    Onslaught Cube

Dolla doesn't really have anything in her kit that warrants the use of other than the generic damage increase cubes for an SR wielder.

Dorothy
Dorothy
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

There's no other choice for Dorothy besides the Resilience Cube. You want to empty the magazine as fast as possible, so avoid Wingman.

Drake
Drake
  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

Assault Cube helps Shotgun wielders to actually hit something past Near range. While the Resilience Cube is a generic DPS increase (but it's better in scenarios when you fight stuff only in Near range as there Hit Rate isn't that useful).

Elegg
Elegg
  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

You need to make sure that Elegg takes less time to reload. As a support, this is trivial, but as a DPS, it creates a noticeable difference. In most teams, Bastion is obviously the better choice. However, in reload speed teams (SAnis + Privaty), you need to do some testing first. Either Resilience or Bastion would fit your situation better, depending on Privaty's S1 investment as well as the number of OL lines. Boot into Shooting Range without equipping any cube and do normal rotations. Just before Full Burst ends, force-reload Elegg. Now, keep shooting until you reach the next Full Burst. Here are several outcomes:

  • If Elegg reloads outside Full Burst, use Bastion. If you still need to reload, get 1 Max Ammo line and try again. Or, you can try to time your reload so that it starts before Privaty's buff disappears and finishes after Privaty's debuff disappears. This way, Elegg reloads to her full ammo capacity.

  • If Elegg does not reload outside Full Burst, you can use either cube, but Resilience can save you ~11 frames per reload by reaching the >109% threshold. Do provide some leeway. For instance, having ±30 ammo when Full Burst begins is too tight. You can always get more Max Ammo lines, but it may not be efficient.

  • For both cases above, you need to make sure that Elegg does not lose fire rate when reloading by making sure Privaty's S1 is invested well enough. No, it doesn't have to be >100% or >109%. Without sufficient reload speed, reloads will cause uncomfortable hiccups during Full Burst. If this occurs, use Resilience instead and reload outside Full Burst (still reload at the end of Full Burst), or obtain Max Ammo lines.

  • That being said, we do recommend minimum 1–2 Max Ammo lines as a DPS.

Emilia
Emilia
  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

In PvE, the primary cubes are always Bastion and Resilience because they provide the highest uptime bonus. Since Emilia also scales with Max Ammo, you can also consider Wingman if highly leveled, which will make her S1 more effective.

In PvP, you can additionally consider Vigor for increased survival, Adjutant if that helps with reaching the breakpoint informed in Gear Investments section, or Quantum for bonus burst gen.

Emma
Emma
  • Bastion Cube

    Bastion Cube

  • Wingman Cube

    Vigor Cube

  • Bastion Cube

    Bastion Cube

  • Wingman Cube

    Vigor Cube

It's very hard to trigger Emma's S1 in PVE, because it requires her to be hit, hence you may want to use Bastion there. But for PVP, especially in early stage when everyone lack core characters for PVP, Vigor Emma will make their life suffer even more with her near invincible regen.

Epinel
Epinel
  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

Assault Cube helps SMG wielders to actually hit something past Near range. While the Resilience Cube is a generic DPS increase (but it's better in scenarios when you fight stuff only in Near range as there Hit Rate isn't that useful).

Ether
Ether
  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

Assault Cube helps Shotgun wielders to actually hit something past Near range. While the Resilience Cube is a generic DPS increase (but it's better in scenarios when you fight stuff only in Near range as there Hit Rate isn't that useful).

Eunhwa
Eunhwa
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

Resilience Cube helps her with the last bullet mechanic.

Exia
Exia
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

Resilience Cube helps her with the last bullet mechanic.

Folkwang
Folkwang
  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

Resilience and Bastion Cubes work best on most AR wielders and she isn't an exception.

Frima
Frima
  • Adjutant Cube

    Adjutant Cube

  • Adjutant Cube

    Adjutant Cube

Charge Speed increase helps with both S1 and S2.

Guillotine
Guillotine
  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

Before OL, when you can't access Ammo Increased, a Resilience Cube with Privaty/Summer Anis will actually help her more than Bastion, but it requires you manually playing her (force reload during buff). Post OL, you can roll a lot of ammo on her, thus reduce the depending on Reload comp. Still, Resilience + Privaty are a good combo in Elysion tower.

Guilty
Guilty
  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Assault Cube

    Assault Cube

Guilty needs to shoot a lot to increase/maintain her stacks, which makes Bastion/Resilience a much better choice on her. But when you can roll a lot of Ammo Increased and Hit Rate on her, an Assault Cube is actually not bad considering you need to put Bastion/Resilience on more meta Nikkes.

Harran
Harran
  • Onslaught Cube

    Onslaught Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Wingman Cube

  • Onslaught Cube

    Onslaught Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Wingman Cube

Onslaught and Resilience Cube both work really well on Harran, while Wingman is trailing behind them, but still being a viable option.

Helm
Helm
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

Resilience Cube helps her with the last bullet mechanic.

Himeno
Himeno
  • Adjutant Cube

    Adjutant Cube

  • Adjutant Cube

    Adjutant Cube

Charge Speed increase helps with S1 uptime.

iDoll Flower
iDoll Flower
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

Reload Speed is best choice for characters that use the last bullet mechanics.

iDoll Ocean
iDoll Ocean
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

A SMG wielder with the last bullet mechanic really needs the Resilience Cube.

iDoll Sun
iDoll Sun
  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

Resilience and Bastion Cubes work best on most AR wielders and she isn't an exception.

Snow White: Innocent Days
Snow White: Innocent Days
  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

Resilience and Bastion Cubes work best on most AR wielders and she isn't an exception.

Isabel
Isabel
  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

Assault Cube helps Shotgun wielders to actually hit something past Near range. While the Resilience Cube is a generic DPS increase (but it's better in scenarios when you fight stuff only in Near range as there Hit Rate isn't that useful).

Jackal
Jackal
  • Wingman Cube

    Quantum Cube

  • Wingman Cube

    Vigor Cube

  • Wingman Cube

    Quantum Cube

  • Wingman Cube

    Vigor Cube

Jackal is the best tank + burst battery in PVP/PVE, and Vigor will make her survive even longer. Quantum Cube should be the best on her.

Julia
Julia
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

Resilience Cube is the best choice for anyone with the last bullet mechanism.

Laplace
Laplace
  • Resilience Cube

    Resilience Cube

  • Onslaught Cube

    Onslaught Cube

  • Resilience Cube

    Resilience Cube

  • Onslaught Cube

    Onslaught Cube

She doesn't really have anything in her kit that warrants the use of other than the generic damage increase cubes for an RL wielder.

Leona
Leona
  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

She needs to maintain her S1 stacks as long as she can, so a faster reload (Resilience) or longer shooting (Bastion) is welcome here.

Liter
Liter
  • Resilience Cube

    Resilience Cube

  • Assault Cube

    Assault Cube

  • Wingman Cube

    Wingman Cube

  • Resilience Cube

    Resilience Cube

  • Assault Cube

    Assault Cube

  • Wingman Cube

    Wingman Cube

Assault Cube helps SMG wielders to actually hit something past Near range. While the Resilience Cube is a generic DPS increase (but it's better in scenarios when you fight stuff only in Near range as there Hit Rate isn't that useful). Wingman is a good alternative to both.

Ludmilla
Ludmilla
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

A SMG wielder with the last bullet mechanic really needs the Resilience Cube.

Ludmilla: Winter Owner
Ludmilla: Winter Owner
  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

We recommend Bastion for starters. If you have uninvested Burst and have insufficient Max Ammo OL to back it up, Bastion will improve her uptime by up to 172% alone (S1 level 10, Bastion level 7+). You can also place her in Liter/Blanc/Noir team for effortless ammo retaining.

Once her Burst is invested and you acquire 2 Max Ammo lines, feel free to move her out and slap Resilience. This will reduce or eliminate the downtime incurred by reloading, thus increasing the total damage output over long periods. The minimum Burst level for usability is at least 5, but we recommend 6 or higher. It will feel much smoother at level 10.

Maiden
Maiden
  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

Assault Cube helps Shotgun wielders to actually hit something past Near range. While the Resilience Cube is a generic DPS increase (but it's better in scenarios when you fight stuff only in Near range as there Hit Rate isn't that useful).

Makima
Makima
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

A SMG wielder who syncs pretty well with the Reload Speed increase - as she will Taunt after emptying her mag.

Marciana
Marciana
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

Resilience. Period. This will allow her to abuse her Skill 1 way more often. Bastion and Wingman are the opposite and should be avoided. Assault can be usedfor more hitrate, but why?

Mary
Mary
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

A Shotgun wielder with the last bullet mechanic really needs the Resilience Cube.

Mast
Mast
  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

Assault Cube helps SMG wielders to actually hit something past Near range. While the Resilience Cube is a generic DPS increase (but it's better in scenarios when you fight stuff only in Near range as there Hit Rate isn't that useful).

Maxwell
Maxwell
  • Onslaught Cube

    Onslaught Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Wingman Cube

  • Onslaught Cube

    Onslaught Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Wingman Cube

Onslaught and Resilience Cube both work really well on Maxwell, while Wingman is trailing behind them, but still being a viable option.

Mica
Mica
  • Resilience Cube

    Resilience Cube

  • Onslaught Cube

    Onslaught Cube

  • Resilience Cube

    Resilience Cube

  • Onslaught Cube

    Onslaught Cube

She doesn't really have anything in her kit that warrants the use of other than the generic damage increase cubes for an RL wielder.

Mica: Snow Buddy
Mica: Snow Buddy
  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

Both Bastion and Resilience would serve her well for PvE purposes for more reliable stacking. In PvP, you can opt for Quantum instead (or even Vigor if she constantly dies before she can benefit from her Burst Skill).

Mihara
Mihara
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

Resilience Cube is the best choice for anyone with the last bullet mechanism.

Milk
Milk
  • Resilience Cube

    Resilience Cube

  • Onslaught Cube

    Onslaught Cube

  • Resilience Cube

    Resilience Cube

  • Onslaught Cube

    Onslaught Cube

Milk doesn't really have anything in her kit that warrants the use of other than the generic damage increase cubes for an SR wielder.

Anne: Miracle Fairy
Anne: Miracle Fairy
  • Adjutant Cube

    Adjutant Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Wingman Cube

  • Adjutant Cube

    Adjutant Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Wingman Cube

XAnee cube of choice depends on how you use her - if you can make sure she will stay above 90% HP for her S2 to trigger, use Adjutant Cube on her. Otherwise, go with the generic Resilience or Wingman Cubes.

Miranda
Miranda
  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

Bastion Cube will give her a higher uptime on her S1 buff while Resilience Cube will be a general improvement to her performance.

Modernia
Modernia
  • Bastion Cube

    Bastion Cube

  • Bastion Cube

    Bastion Cube

Even when you haven't unlocked Overload, you would still want to rely on Bastion, because Mod can access Hit Rate whenever you are in Full Burst. You will have down time for ATK buff, but the gain from Bastion always makes up for the dmg loss of not having ATK buff.

Moran
Moran
  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Vigor Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Vigor Cube

For more taunting outside Burst Skill, use Resilience. For higher HP, use Vigor. If you feel like she taunts too much outside Full Burst and want to dial it back a bit, try Bastion. However, this is not recommended! You can still use Resilience and manual her if you are worried.

N102
N102
  • Adjutant Cube

    Adjutant Cube

  • Adjutant Cube

    Adjutant Cube

Adjutant Cube is the clear winner for her as she will reach Full Charge faster.

Naga
Naga
  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

Resilience Cube or Bastion Cube will be the best options to use with Naga, as both promote Naga land more shots. Wingman Cube is also a decent alternative.

Neon
Neon
  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

Assault Cube helps Shotgun wielders to actually hit something past Near range. While the Resilience Cube is a generic DPS increase (but it's better in scenarios when you fight stuff only in Near range as there Hit Rate isn't that useful).

Nero
Nero
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

The Resilience Cube is a generic DPS increase for a SMG user.

Neve
Neve
  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

Assault Cube helps Shotgun wielders to actually hit something past Near range. While the Resilience Cube is a generic DPS increase (but it's better in scenarios when you fight stuff only in Near range as there Hit Rate isn't that useful).

Nihilister
Nihilister
  • Wingman Cube

    Wingman Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Wingman Cube

  • Resilience Cube

    Resilience Cube

Either increasing the Mag Size or Reload Speed is the way to go for her.

Noah
Noah
  • Adjutant Cube

    Adjutant Cube

  • Adjutant Cube

    Adjutant Cube

Adjutant Cube is the clear winner for her as she will reach Full Charge faster.

Noir
Noir
  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

Bastion allows here to shoot the most ammo, but you can use Resilience cube if bastion doesn't have any more slots remaining.

Noise
Noise
  • Adjutant Cube

    Adjutant Cube

  • Adjutant Cube

    Adjutant Cube

Adjutant Cube is the clear winner for her as she will reach Full Charge faster.

Novel
Novel
  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

Bastion Cube will give her a higher uptime on her S2 buff while Resilience Cube will be a general improvement to her performance.

Pascal
Pascal
  • Wingman Cube

    Wingman Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Wingman Cube

  • Resilience Cube

    Resilience Cube

Wingman or Resilience Cube are best on Pascal.

Pepper
Pepper
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

A Shotgun wielder with the last bullet mechanic really needs the Resilience Cube.

Poli
Poli
  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

Assault Cube helps Shotgun wielders to actually hit something past Near range. While the Resilience Cube is a generic DPS increase (but it's better in scenarios when you fight stuff only in Near range as there Hit Rate isn't that useful).

Power
Power
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

You really need Reload Speed on Power if you want to keep S1 buff stacks permanently.

Privaty
Privaty
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

Last bullet mechanic with reload buff? Resilience all the way!

Privaty: Unkind Maid
Privaty: Unkind Maid
  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

Most of the time, you will want to use Bastion and reload before every Full Burst to guarantee no reload during the DPS window, in case Tove loses stacks immediately, and it's even better with 1 line Max Ammo Overload. But if you have enough reload speed (SAnis in team), you can use Resilience instead.

Product 08
Product 08
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

Her S1 wants you to never fully charge your shots and just spam - this is why Reload Speed is important on her.

Product 12
Product 12
  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Wingman Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Wingman Cube

MG goes brrr. Bastion Cube will allow her to shoot for longer, but if you don't have it upgraded, Resilience or Wingman Cubes are a better choice.

Product 23
Product 23
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

A Shotgun wielder with the last bullet mechanic really needs the Resilience Cube.

Quency
Quency
  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

Bastion Cube will give her a higher uptime on her S1 buff while Resilience Cube will be a general improvement to her performance.

Quiry
Quiry
  • Wingman Cube

    Vigor Cube

  • Wingman Cube

    Vigor Cube

Max HP is more than welcome for healer.

Ram
Ram
  • Resilience Cube

    Resilience Cube

  • Onslaught Cube

    Onslaught Cube

  • Resilience Cube

    Resilience Cube

  • Onslaught Cube

    Onslaught Cube

Ram doesn't really have anything in her kit that warrants the use of other than the generic damage increase cubes for an SR wielder.

Rapi
Rapi
  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

Resilience and Bastion Cubes work best on most AR wielders and she isn't an exception.

Rapunzel
Rapunzel
  • Wingman Cube

    Vigor Cube

  • Adjutant Cube

    Adjutant Cube

  • Wingman Cube

    Vigor Cube

  • Adjutant Cube

    Adjutant Cube

Vigor helps healers a lot because they scale on "caster's HP". On the other hand, Adjutant may help you in PVP. (be wary that it might harm you to, due to whiffing)

Red Hood
Red Hood
  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Adjutant Cube

    Adjutant Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Adjutant Cube

    Adjutant Cube

Red doesn't actually need any cube, so a generic DPS cube like Bastion/Resilience is okay. You can actually put Adjutant if it's the same level as your highest lvl cube to increase her overall DPS by a small margin! Or using Vigor (Hp) Cube to manipulate Blanc's Indomitable in PVP too.

Rei
Rei
  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

Assault Cube helps SMG wielders to actually hit something past Near range. While the Resilience Cube is a generic DPS increase (but it's better in scenarios when you fight stuff only in Near range as there Hit Rate isn't that useful).

Rem
Rem
  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Bastion - The universal choice for all MGs as it offers the highest uptime extension without external help.

  • Resilience - If paired with reload speed buffers like Privaty, Resilience (with some Max Ammo) may reduce downtime to the point that it is unfelt.

Rosanna
Rosanna
  • Bastion Cube

    Bastion Cube

  • Wingman Cube

    Wingman Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Wingman Cube

    Wingman Cube

  • Resilience Cube

    Resilience Cube

MG goes brrr. Bastion Cube will allow her to shoot for longer, but if you don't have it upgraded, Resilience or Wingman Cubes are a better choice.

Rupee
Rupee
  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Wingman Cube

  • Bastion Cube

    Bastion Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Wingman Cube

Pre-overload you want to either increase Rupee mag size above 100 so she can trigger her S1 without reloading. If this isn't possible, just use the Resilience Cube on her so she reloads faster. Post-overload Bastion Cube overcomes both of the Cubes though.

Sakura
Sakura
  • Wingman Cube

    Wingman Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Wingman Cube

  • Resilience Cube

    Resilience Cube

Either increasing Sakura's Mag Size or increasing her Reload Speed is the way to go for her - you really want to stack the S1 buff as fast as possible.

Scarlet
Scarlet
  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

Resilience Cube is the go-to choice for Scarlet pre-overload gear and when your Bastion Cube is still not upgraded to level 7. Post-overload though, Bastion Cube scales way better than Resilience because you can get Max Ammo as overload perk.

Scarlet: Black Shadow
Scarlet: Black Shadow
  • Bastion Cube

    Bastion Cube

  • Onslaught Cube

    Onslaught Cube

  • Bastion Cube

    Bastion Cube

  • Onslaught Cube

    Onslaught Cube

The most economical option is Bastion. While Onslaught is theoretically the best cube for SBS when it comes to pure damage, it is very niché and does not pair well with most other units. Thus, you will be better off using Bastion for the increased stats and elemental damage bonus. Besides that, when coupled with Alice, SBS will shoot faster. In order for her to last until the next Full Burst without reloading even once, you usually need to rely on Bastion (and 1 or more Max Ammo OL lines). This should result in more damage provided versus Onslaught. Regardless, you may benefit from Adjutant more if you have a low charge speed roll and want to reach a certain breakpoint (as stated in Gear Investment). Note that the case above doesn't convert well for PvP as there she is bound to reload before entering Full Burst if she doesn't have Max Ammo OL, in which case Resilience is a better option than Bastion. Since she gains Max Ammo from Skill 2 (and reloads fully just as Full Burst begins), it is unnecessary to equip Bastion to make full use of her devastating Burst Skill. Bastion would only be a good choice if Alice were also in the team, but that's usually questionable in PvP to bring a low-regen Nikke just to boost damage slightly.

Signal
Signal
  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

Bastion Cube will give her a higher uptime on her S1 debuff while Resilience Cube will be a general improvement to her performance.

Sin
Sin
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

Resilience Cube is the best choice for anyone with the last bullet mechanism.

Snow White
Snow White
  • Resilience Cube

    Resilience Cube

  • Adjutant Cube

    Adjutant Cube

  • Wingman Cube

    Wingman Cube

  • Resilience Cube

    Resilience Cube

  • Adjutant Cube

    Adjutant Cube

  • Wingman Cube

    Wingman Cube

If you're using SW one-shot team then you can equip Onslaught Cube on her, but in any other scenario, you're better with Resilience/Bastion/Wingman. Adjutant Cube is also an option to squeeze in the 5s damage window.

Soda
Soda
  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Wingman Cube

  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Wingman Cube

MG goes brrr. Bastion Cube will allow her to shoot for longer, but if you don't have it upgraded, Resilience or Wingman Cubes are a better choice.

Soldier EG
Soldier EG
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

Resilience Cube helps with the long reload Soldier EG has.

Soldier FA
Soldier FA
  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

Assault Cube helps Shotgun wielders to actually hit something past Near range. While the Resilience Cube is a generic DPS increase (but it's better in scenarios when you fight stuff only in Near range as there Hit Rate isn't that useful).

Soldier OW
Soldier OW
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

A SMG wielder with a long reload time really needs the Resilience Cube.

Soline
Soline
  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

Assault Cube helps SMG wielders to actually hit something past Near range. While the Resilience Cube is a generic DPS increase (but it's better in scenarios when you fight stuff only in Near range as there Hit Rate isn't that useful).

Anis: Sparkling Summer
Anis: Sparkling Summer
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

Resilience is the best cube you can use on Summer Anis.

Sugar
Sugar
  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Wingman Cube

    Wingman Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Wingman Cube

    Wingman Cube

You want to shoot as many as you can during her AS buff, then Bastion/Resi in here will be better. But if you don't have enough space and are lazy to swap cube around, a Wingman is okay

Tia
Tia
  • Wingman Cube

    Vigor Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

  • Wingman Cube

    Vigor Cube

  • Resilience Cube

    Resilience Cube

  • Bastion Cube

    Bastion Cube

You can use Resilience/Bastion for CP padding in campaign, although Tia has a mechanic relied on attack, you actually don't want it to trigger more often. Either she will die, or your cover die. In both cases, you are pretty much guaranteed a retry. Just make sure she stays alive with Vigor.

Tove
Tove
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

Base Tove (no Max Ammo) reloads every 6s. This means she will be hitting minimum probability in almost every 5s window. Because of this, we recommend Resilience, but Bastion 7+ is also not a bad pick as it will make accruing 3 stacks within 1 clip easier. If she has high base ammo, you should get Bastion instead, as maintaining stacks is much easier if Tove keeps firing. It also synergizes well with her Emergency Bullet (Skill 1)

Vesti
Vesti
  • Onslaught Cube

    Onslaught Cube

  • Resilience Cube

    Resilience Cube

  • Adjutant Cube

    Adjutant Cube

  • Onslaught Cube

    Onslaught Cube

  • Resilience Cube

    Resilience Cube

  • Adjutant Cube

    Adjutant Cube

All three Cubes work really well on her and what you use is up to you.

Viper
Viper
  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

Assault Cube helps Shotgun wielders to actually hit something past Near range. While the Resilience Cube is a generic DPS increase (but it's better in scenarios when you fight stuff only in Near range as there Hit Rate isn't that useful).

Volume
Volume
  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

Assault Cube helps SMG wielders to actually hit something past Near range. While the Resilience Cube is a generic DPS increase (but it's better in scenarios when you fight stuff only in Near range as there Hit Rate isn't that useful).

Rupee: Winter Shopper
Rupee: Winter Shopper
  • Resilience Cube

    Resilience Cube

  • Resilience Cube

    Resilience Cube

Resilience Cube is the best choice for anyone with the last bullet mechanism.

Yan
Yan
  • Adjutant Cube

    Adjutant Cube

  • Adjutant Cube

    Adjutant Cube

Adjutant Cube is the clear winner for her as she will reach Full Charge faster.

Yulha
Yulha
  • Onslaught Cube

    Onslaught Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Wingman Cube

  • Onslaught Cube

    Onslaught Cube

  • Resilience Cube

    Resilience Cube

  • Wingman Cube

    Wingman Cube

Onslaught and Resilience Cube both work really well on Yulha, while Wingman is trailing behind them, but still being a viable option.

Yuni
Yuni
  • Adjutant Cube

    Adjutant Cube

  • Adjutant Cube

    Adjutant Cube

Adjutant Cube is the clear winner for her as she will reach Full Charge faster.