Anis: Sparkling SummerInformation and Guide

Character
Introduction

Anis: Sparkling Summer is a SSR rarity Burst
3
character from the Supporter class, who wields a Shotgun
Shotgun
weapon and belongs to the Electric
Electric
element. She's part of the Tetra
Tetra
faction.

Summer vacation is finally here! Unable to contain her excitement, Anis puts on a meticulously chosen swimsuit and heads for the beach!

To learn more about Anis: Sparkling Summer check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Anis: Sparkling Summer check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Investment tips

Profile

Skills
Max level
Normal Attack

Normal Attack

Shotgun

Mode: Normal

Ammo: 5

Reload: 2s

■ Affects target enemy.

Deals 259.2% ATK as damage.

Deals 200% damage when attacking core.

Skill 1

Sparkling Boost

Passive

Cooldown: -

■ Activates when entering Full Burst. Affects all Electric Code allies.

ATK ▲ 55.31% of caster's ATK, lasts for 10 sec.

Reloading Speed ▲ 49.28% for 10 sec.

Skill 2

Sparkling Missile

Passive

Cooldown: -

■ Activates when firing the last bullet. Affects 2 enemy units(s) with the highest ATK.

Deals 382.42% of final ATK as damage.

■ Activates when firing the last bullet. Affects self.

Damage to Interruption Parts ▲ 6.91% for 10 seconds.

Burst

Sparkling Wave

Active

Cooldown: 40s

■ Affects self.

Max Ammunition Capacity ▼ 73.92% for 10 sec.

Reloading Speed ▲ 27.72% for 10 sec.

Damage as strong element ▲ 42.24% for 10 sec.

Skills (Treasure)

Anis: Sparkling Summer doesn't have a treasure yet. If they receive one, we will update the section!

Specialties
Buffer
Voice Actors
ENG
Michelle Marie
JPN
Miho Okasaki
KR
Kim Seoung-hui
Gallery

Review

Review

The long-awaited unit with insane DPS and unquestionable supportive skills. A hybrid between DPS and support who fulfill both roles equally well. Too well, in fact. With Privaty, her damage can surpass Modernia and Scarlet in specific situations, such as when the enemy does not have a core or is of Water-type. This means she is also one of the best DPS one can abuse right now. Not only that, but she also buffs all Electric Nikkes in the team, particularly Scarlet, who enjoys around 30-50% DPS boost depending on Scarlet's base max ammo. Combine that with Priv for 109%+ reload speed, and Scarlet will reach greater heights!

For bossing, her potential is endless and proven. She is just a relentless beast waiting for the perfect moment to consume her enemy with massive electricity. She fights best against Water, but in reality, she is a maelstrom against other elements too. Against some bosses, she might even out-damage Scarlet and Modernia.

Meanwhile, for the campaign, she is a great buffer and might be situationally useful in certain stages with Water enemies.

Finally, for PvP, she is the embodiment of obliteration itself, punishing enemies who underestimate her Skill 2. Since her Skill 2 targets two enemies at once, taunters can only redirect one of them. This allows Anis to kill enemy DPS quickly!

Anis: Sparkling Summer also scales well with OL lines. You would want to aim for Attack and Elemental OL when possible. Hitrate is not bad either, but treat it as a bonus. DISPOSE OF ALL MAX AMMO LINES and AVOID USING HER WITH UNITS THAT INCREASE MAX AMMO.

Speaking of skill investments, upgrading her Skill 1 should be prioritized, followed by Skill 2. Her burst does not require upgrading much since most of the time using Privaty is enough. Better to conserve those Burst Manuals! If you plan to use Anis: Sparkling Summer in PvP, there is actually an incentive at Burst Level 9, which lowers her max ammo to 1 and exponentially increases her damage.

Pros

  • One of the current meta DPS with high-value support skills.

  • Scales well with overloads and skill investments.

  • Still strong even with lower investments.

  • Makes Scarlet great again.

  • Bullies Water bosses.

  • Despite being a Shotgun user, she still deals decent damage against far enemies due to her S2.

  • Her S2 hits at most 2 enemies, which can prove meaningful against mobs or bosses with adds, such as Mother Whale.

Cons

  • Support skills only buff Electric units.

  • Her DPS decreases significantly if not paired with Privaty due to ammo reduction.

  • Without Privaty, she needs her burst to be at least Level 9 to reduce her max ammo to 1, which is really expensive.

  • Last-hit mechanics limit the flexibility of team composition. Any max ammo buffs should be avoided.

  • She does not gain further benefits from reload speed beyond 90% due to fire-rate restrictions.

Ratings
SS

Story (low deficit)

S

Story (high deficit)

SS

Boss (solo)

SS

Boss (adds)

SSS

PVP

Investment Tips

Skill Investment

Here's the explanation for all the numbers and colors used in the guide:

  • 10/5/7 means upgrading Skill 1 to lvl 10, Skill 2 to lvl 5, and Burst Skill to lvl 7,
  • Yellow means the immediate investment when u get the unit. There are 3 reasons for this:
    • If the unit is Meta or High Priority, it will have a starting investment of more than 1/1/1 (such as 4/4/4) depending on what the unit provides.
    • If the unit is Medium or Low Priority, 1/1/1 will be mentioned, meaning no immediate investment is required, and you can invest in this character if you need to use it according to the priority listed.
    • If we deem that a unit does not have usable skills to be meta for any gamemode, no investment will be mentioned.
  • Blue means minimum investment to take advantage of the Nikke's skills. There are 2 reasons for this:
    • Sometimes, minimum investments are breakpoints such as for Noir or SAnis.
    • Sometimes, minimum investments are just the ideal way to progress to upgrade that unit, before moving on to Recommended and High.
  • Red means recommended investment for F2P players,
  • Purple means maximum recommended investment, in order to get the best out of the unit. You should only try to reach these investments if you have a surplus of Skill Books leftover.

More info:

  • The skill investment list below features a lot of Level 4 and 7 because they are easier to understand. Any higher levels will cost a new type of resource.
  • However, you may choose to upgrade to Level 5 if you need a stronger effect instead of 4, as the increase in Blue Manual cost from Level 4 to 5 is still low. The leap only starts from Level 6 onward.
  • There is also a leap from Level 3 to 4, so if you want to save a tiny bit of Blue Manuals, then leave at 3 instead of 4.
Gear Investment

This Overload (OL) Recommendations and Priority guide unravels in detail everything you need about a character in terms of priority, overload targets (effects), and order of acquisition, alongside some notes to explain our thinking process.

For OL targets and order of acquisition, we decided to divide the target effects into several categories.

  • Essential: With all gear combined, your unit must have the roll(s) prescribed as a minimum requirement. Example: Charge Speed on Alice. You cannot compromise on these rolls.
  • Ideal: These rolls will improve your unit's performance significantly. Aim for 2 lines of Essential/Ideal per gear for maximum performance and the best Return on Investment (ROI). If you get 3, you are lucky. You can choose to only have 1 as well to save materials. Example: Elemental Damage on Scarlet.
  • Passable: Low-priority line that has either limited value or the impact is not as strong as other rolls. Should this show up as a bonus together with a better line, you can choose to keep them. Example: Charge Speed on Red Hood.

Overload effects are ordered by importance from Left to Right, which means anything on the left provides more value than the right. Effects that belong to the same group generate too similar an impact to make a difference (and are sometimes interchangeable). Try to follow this order as faithfully as possible for maximum mileage.

Additional tips:

  • Priority (PvE/PvP) isn't necessarily lower than Priority (Universal), which has no tag/label. It just indicates that this unit performs only in select types of content.
  • If a suggested effect has the number ×2 next to it, that means you should get the effect on at least 2 gear. The same idea applies to other numbers.
  • Focus on obtaining Essential(s) then you can start worrying about optimizing your rolls. Units require these to function, and the impact is too massive to ignore.
  • If a unit has no Essential(s), that means their performance is not that dependent on OL, but they can still benefit from good effects.
  • Remember that this is just a recommendation list, and attaining perfection is impossible. You will have to make some compromise, pick whichever rolls you desire the most, and conserve as much material as possible.
Cube Investment
Pre-overload
  • Resilience Cube

    Resilience Cube

Post-overload
  • Resilience Cube

    Resilience Cube

Resilience is the best cube you can use on Summer Anis.