List of all Card - both Universe and Revelation - available in Persona 5X.
Last updated: 05/09/2025

2 set effect: Increase Electric damage by 10%.
4 set effect: Increase Attack by 25% for 2 turns. After activating a critical, gain the same effect again.

2 set effect: Increase max HP by 12%
4 set effect: When attacking with a skill, deal 8% of own HP as bonus damage to the target.

2 set effect: Increase Physical damage by 10%.
4 set effect: Increase critical damage by 30% for 2 turns. Reapply effect after dealing a critical hit.

2 set effect: Increase damage by 10%.
4 set effect: Increase Attack by 15%; When user spends Rhapsodic Beat, additionally increase critical damage by 20%. Lasts for 2 turns.

2 set effect: Increase Attack by 12%.
4 set effect: Increase damage by 12%. increase this effect to 24% on Extra Actions.

2 set effect: Increase ailment accuracy by 15%.
4 set effect: Increase Fire damage to foes with debuffs by 20%.

2 set effect: Increase Attack by 12%.
4 set effect: When dealing skill damage, if the attribute is different to the damage of the last used skill, increase the skill's damage dealt by 25%.

2 set effect: Increase Attack by 12%.
4 set effect: Increase ailment accuracy by 30% for 2 turns. Reapply effect after dealing a Technical.

2 set effect: Increase Attack by 12%.
4 set effect: When losing HP from a skill, increase damage by 12% for 2 turns. Stacks up to 2 times.

2 set effect: Increase Curse damage by 10%.
4 set effect: Increase Curse damage to foes with debuffs by 20%.

2 set effect: Increase max HP by 12%.
4 set effect: When equipped by an Elucidator Phantom Thief: During battle, increase party's max HP, Attack, and Defense by 8%.

2 set effect: Increase healing by 9%.
4 set effect: Increase healing to allies with less than 50% HP by 23%.

2 set effect: Increase Physical damage by 10%.
4 set effect: When dealing damage with a skill, gain Malice. Malice: Increase Attack by 5% for 2 turns. Stacks up to 6 times.

2 set effect: Increase Ice damage by 10%.
4 set effect: Increase Resonance damage by 40%.

2 set effect: Increase Defense by 20%.
4 set effect: Increase shield by 18%.

2 set effect: Increase Psychokinesis damage by 10%.
4 set effect: When dealing Psychokinesis damage, increase Attack by 15%. If more than 3 foes are on the field, increase Attack by 15% more.

2 set effect: Increase Attack by 12%.
4 set effect: From the start of battle, increase Attack by 10% every 6 actions. Stacks up to 3 times.

2 set effect: Decrease damage taken by 8%.
4 set effect: At the start of battle, fill the Highlight gauge by 25%. This effect won't activate if stacked.

2 set effect: Decrease Speed by 3, but increase Attack by 18%.
4 set effect: Increase damage by 16%.

2 set effect: Increase Speed by 6.
4 set effect: During battle, increase own max HP, Attack, and Defense by 15%.

2 set effect: Increase Electric damage by 10%.
4 set effect: After allies use Electric skills, increase own Electric damage by 9%. Stacks up to 3 times.

2 set effect: Increase Attack by 12%.
4 set effect: Increase Attack by 25% for 3 turns. After using a Theurgy, gain the same effect again.

2 set effect: Increase Attack by 12%.
4 set effect: Increase damage by 20% for 2 turns. After activating Resonance, gain the same effect again.

2 set effect: Increase Attack by 12%.
4 set effect: Increase damage by 20% for 3 turns. After activating a Highlight, gain the same effect again.

2 set effect: Increase Fire damage dealt by 10%.
4 set effect: Increase Attack by 15%. If target is weak to Fire, increase Attack by 15% more.

2 set effect: Increase Gun damage by 10%.
4 set effect: Increase Attack by 25% for 2 turns. After activating a critical, gain the same effect again.

2 set effect: Increase critical rate by 7.5%.
4 set effect: Increase Resonance damage by 40%.

2 set effect: Increase Nuclear damage by 10%.
4 set effect: When attacking with a skill, deal 30% of user's Attack as damage if the target has an elemental ailment.

2 set effect: Increase Wind damage by 10%.
4 set effect: When attacking, 25% chance to deal 20% of the user's Attack as bonus damage.

2 set effect: Increase Bless damage by 10%.
4 set effect: When current HP is 50% or more, increase critical rate of Bless skills by 12%.

2 set effect: Increase Attack by 12%.
4 set effect: Increase damage by 16%; After user gains 2 Rhapsodic Beat, grant 50% of that buff to other allies. This can be activated once per battle. Stacks up to 2 times.

2 set effect: Increase SP recovery by 80%.
4 set effect: At the start of battle, fill Highlight gauge by 25%. This effect won't activate if stacked.