Last updated: 22/06/2025
2 set effect: The healing effect is increased by 9%.
4 set effect: When treating a party member whose health value is not higher than 50%, the healing effect will be increased by 23%.
2 set effect: HP increased by 12%.
4 set effect: When using skills to attack an enemy, it will cause additional damage of 8% of its own health to the main target.
2 set effect: Electric damage increased by 10%.
4 set effect: After any party member uses electric skills, the user's own electric damage will be increased by 9%, up to 3 stacks.
2 set effect: Defense increased by 20%.
4 set effect: Shield effect increased by 18%.
2 set effect: Ice DMG increased by 10%.
4 set effect: Follow-up attack damage is increased by 40%.
2 set effect: Own attack increased by 12%.
4 set effect: Increase own attack by 10% every 6 turns (Enemies and allies turn count for this effect), can be stacked 3 times.
2 set effect: Physical damage increased by 10%.
4 set effect: Crit DMG is increased by 30%, lasting for 2 rounds; the same effect will be obtained again after causing a critical hit.
2 set effect: Fire damage increased by 10%.
4 set effect: Attack increased by 15%. If the enemy is weak to fire, the attack will be increased by an additional 15%.
2 set effect: Wind damage increased by 10%.
4 set effect: Each attack has a 25% fixed probability of causing additional damage equal to 20% of your own attack.
2 set effect: Increase Nuke DMG by 10%.
4 set effect: Deal 30% ATK damage to the main target if the enemy is inflicted with Elemental Ailments.
2 set effect: Curse damage increased by 10%.
4 set effect: Increase skill damage to enemies with debuffs by 20%.
2 set effect: Reduces incoming DMG by 8%.
4 set effect: When entering battle immediately recovers 25% of HIGHLIGHT charge, doesn't stack.
2 set effect: Increase HP by 12%.
4 set effect: When equipped by Navigator Thieves: Increase all allies' HP, ATK and DEF by 8%.
2 set effect: Increase Physical DMG by 10%.
4 set effect: Gain [Resentment] after every hit of skill damage: Increase ATK by 5% for 2 turn up to 6 stacks.
2 set effect: Increase Bless DMG by 10%.
4 set effect: Increase Bless skill CRIT by 12% when your HP% is not less than 50%.
2 set effect: Increase Psy DMG by 10%.
4 set effect: Increase ATK by 15% when dealing Psy damage. Additionally increase ATK by 15%.
2 set effect: Increases Crit Rate by 7.5%.
4 set effect: Follow Up Attack Damage is increased by 40%.
2 set effect: Increases Effect Hit Rate by 15%.
4 set effect: Increases Fire damage to enemies affected by ailments by 20%.
2 set effect: Increases SP Recovery by 80%.
4 set effect: When entering battle immediately recovers 25% of HIGHLIGHT charge, doesn't stack.
2 set effect: Increases Speed by 6.
4 set effect: During combat your HP, ATK, DEF increase by 15%.
2 set effect: Increase ATK by 12%.
4 set effect: When dealing Persona skill damage, increase the current Persona skill damage by 25% if your last Persona skill damage was a different element.
2 set effect: Increase ATK by 12%.
4 set effect: Increase EHR by 30% for 2 turns; Gain this effect again when you deal TECHNICAL.
2 set effect: Decrease SPD by 3, Increase ATK by 18%.
4 set effect: Increase DMG Dealt by 16%.
2 set effect: Increase ATK by 12%.
4 set effect: Increase ATK by 25% for 3 turns; Gain this effect again when you use Theurgy.
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