To learn more about Ann Takamaki check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Ann Takamaki check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
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All Character information about Skills, Passives, Dupes etc. has been translated from Chinese to English by us. We will update them with Official Translation as soon as it's available.
All Skill Values are shown at Level 10 for Characters as the majority of the players will be using their characters with said levels. Said values do not include additional bonuses from outside sources such as Mental Images. Also, characters do not have 1 More, Basic Attack and Gun skills listed as the latter two are barely used, and 1 More is a generic follow-up primarily used to down enemies weak to certain elements.
Hot Blossom
Cost: 20 SP
Damage: AoE
Type: Fire
Deals 94.8% ATK as Fire DMG to all foes and increases ATK by 20% for 2 turns. When Ann is in [Concentration], decreases the ATK for all foes based on 8% your own ATK and gains the corresponding ATK for 2 turns.
Charming Fire
Cost: 20 SP
Damage: Single
Type: Fire
Deals 134.2% ATK as Fire DMG to 1 foe, with a 75% base chance to inflicts Burn. When Ann is in [Concentration], if the foe is below 50% HP, deal 30% more damage.
Flame Erosion
Cost: 22 SP
Damage: AoE
Type: Fire
Deals 96.3% ATK as Fire DMG to all foes, with a 30% base chance to inflicts Burn. When you are in [Concentration] increases your next skill damage by 30%.
Combat Skills
Cost: -
Damage: AoE
Type: Fire
[HIGHLIGHT]: Deals 195.2% ATK as Fire DMG to all foes and increases Fire DMG by 78.1% for 1 turn.
Enthusiasm
Cost: -
Damage: -
Type: Passive
Increase DMG Dealt by 30.0% when Persona skills / [HIGHLIGHT]s deal Fire TECHNICAL and trigger [Backdraft].
Comfort
Cost: -
Damage: -
Type: Passive
When you leave [Concentration], restore 45.0% ATK as HP to the ally with the lowest HP.
Charm Development
Awareness 0
Counts when foes take Fire DMG. Enter [Concentration] when Ann reaches 4 stacks.
Increase ATK by 30%/40%/50% (at level 1, 50, 70) for 1 turn. Ann cannot enter [Concentration] next turn. Each action Ann can get at most 4 stacks.
Hot Posture
Awareness 1
Increase all allies' ATK by 17% for 1 turn when you are in [Concentration].
Beautiful Opening
Awareness 2
[Flame Erosion] Lv. +3, up to a maximum of Lv. 15.
[Combat Skills] Lv. +3, up to a maximum of Lv. 15
Fiery Miracle
Awareness 3
When [Concentration] ends, deal 2 hits of 66% ATK as Fire DMG to 2 random foes.
Shining Moment
Awareness 4
[Hot Blossom] Lv. +3, up to a maximum of Lv. 15.
[Charming Fire] Lv. +3, up to a maximum of Lv. 15.
Pure Focus
Awareness 5
HIGHLIGHT Effect Boost: After using HIGHLIGHT, increase ATK by 100% for 1 turn
Perfect Finale
Awareness 6
When attacking foes, there is a 60% chance to gain an additional stack for [Concentration].
When you are in [Concentration], increase Fire DMG by 11% per stacks, up to 110%.
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