To learn more about Chizuko Nagao check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Chizuko Nagao check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
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Profile
All Character information about Skills, Passives, Dupes etc. has been translated from Chinese to English by us. We will update them with Official Translation as soon as it's available.
All Skill Values are shown at Level 10 for Characters as the majority of the players will be using their characters with said levels. Said values do not include additional bonuses from outside sources such as Mental Images. Also, characters do not have 1 More, Basic Attack and Gun skills listed as the latter two are barely used, and 1 More is a generic follow-up primarily used to down enemies weak to certain elements.
Marker Bomb
Cost: 20 SP
Damage: Single
Type: Nuclear
Deals 170.8% ATK Nuke dmg to 1 foe, decreases the target's DEF based on 22.5% of Vino’s EHR, up to 37.27% DEF Down. There is a 100% base chance to inflict the foe with a new random Elemental Ailment.
Carpet Bombing
Cost: 22 SP
Damage: AoE
Type: Nuclear
Deals 91.5% ATK Nuke dmg to all foes, with a 40% base chance to inflict foes with a new random Elemental Ailment.
Concentrated Fire
Cost: 24 SP
Damage: Single
Type: Nuclear
Deals 195.2% ATK Nuke dmg to 1 foe. For every 1 Elemental Ailment on the target, inflict 1 stack of dmg taken debuff based on 11.3% of Vino’s EHR, up to 18.75% dmg taken for 2 turns, up to 3 stacks.
Combat Skills
Cost: -
Damage: Single
Type: Nuclear
[HIGHLIGHT]: Deals 324.52% ATK Nuke dmg to 1 foe, with a 75% base chance to inflict 2 new random Elemental Ailments.
Annihilation
Cost: -
Damage: -
Type: Passive
Increase Nuke dmg taken by 15% on foes with [Radiation].
Tactics
Cost: -
Damage: -
Type: Passive
In battle, increase ATK equal to 45% of Vino’s EHR.
My Temper
Awareness 0
When inflicting Elemental Ailments, inflict the foe with [Radiation] for 2 turns.
[Radiation]: Increase foes' dmg taken by 15% and is considered as an Elemental Ailment.
One Is Better Than Two
Awareness 1
When [Radiation] is present, foes with Burn/Shock/Freeze/Winded will have their Fire/Elec/Ice/Wind dmg taken increased by 15%.
Then... Let's Fight!
Awareness 2
[Marker Bomb] Lv. +2, up to a maximum of Lv. 15
[Carpet Bombing] Lv. +2, up to a maximum of Lv. 15
Great Strategist
Awareness 3
When allies inflict Elemental Ailment, increases Vino’s EHR by 10% for 2 turns, up to 3 stacks.
Roaring Engine
Awareness 4
[Concentrated Fire] Lv. +2, up to a maximum of Lv. 15
[Combat Skills] Lv. +2, up to a maximum of Lv. 15
Veteran Pilot
Awareness 5
[HIGHLIGHT] Effect Boost: Increases the enemy’s Nuke dmg taken by 35.2% for 2 turns
BOOM! BOOM!
Awareness 6
When allies attack foes with [Radiation], triggers the following effects based on how many Elemental Ailments they have:
- 1 or more: Increases ATK by 10%;
- 2 or more: Increases Nuke DMG by 10%;
- 3 or more: Increases PEN by 8%.
Review
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Build
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