To learn more about Kasumi Yoshizawa check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Kasumi Yoshizawa check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
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All Character information about Skills, Passives, Dupes etc. has been translated from Chinese to English by us. We will update them with Official Translation as soon as it's available.
All Skill Values are shown at Level 10 for Characters as the majority of the players will be using their characters with said levels. Said values do not include additional bonuses from outside sources such as Mental Images. Also, characters do not have 1 More, Basic Attack and Gun skills listed as the latter two are barely used, and 1 More is a generic follow-up primarily used to down enemies weak to certain elements.
Glimmer of Night
Cost: 23 SP
Damage: Single
Type: Bless
When you manually use this skill, deal 186.9% ATK as Bless DMG to 1 foe, and gain [Brave Step], up to a 3 stacks. When [Dance Partner] triggers this skill, deal 93.5% ATK as Bless DMG to 1 foe, and gains [Brave Step], up to 3 stacks.
Dancing in Hand
Cost: 22 SP
Damage: Single
Type: Buff
Selects 1 ally to become the [Dance Partner] for 3 turn. Increases own and [Dance Partner]'s ATK by 32.4% for 3 turns. Gains [Agile Step], up to 1 stack. After [Dance Partner] uses a Persona skill, immediately use [Glimmer of Night] on 1 random foe (If [Dance Partner] used a skill that targets a foe, change the main target of [Glimmer of Night] to that foe).
There can only be 1 [Dance Partner].
Blooming Heart
Cost: 24 SP
Damage: Single
Type: Bless
Deals 214.7% ATK as Bless DMG to 1 foe. If you are in [Masquerade], additionally increases skill damage by 30% and CRIT DMG by 29.3%.
Combat Skills
Cost: -
Damage: Single
Type: Bless
[HIGHLIGHT] use condition: When you are in [Masquerade].
Deals 243.8% ATK as Bless DMG to 1 foe. Based on own [Posture], gains the corresponding effects:
- [Brave Step]: Each stack increases HIGHLIGHT skill damage by 10%.
- [Agile Step]: Increases HIGHLIGHT CRIT Rate by 10% and CRIT DMG by 20%.
Faith
Cost: -
Damage: -
Type: Passive
For every 1 stack of [Posture], increase Bless DMG by 10.0%, up to 30%.
Determination
Cost: -
Damage: -
Type: Passive
After other allies use HIGHLIGHT, increase own ATK by 45.0% for 2 turns, up to 2 stacks.
Bell Toll at Midnight
Awareness 0
Violet's [HIGHLIGHT] does not consume HIGHLIGHT Energy and can CRIT.
Violet's skills allow her to gain two types of [Posture]: [Agile Step] and [Brave Step]. On any allies' turn, if Violet has greater or equal to 2 stacks of [Posture], she can transform into [Masquerade] and use HIGHLIGHT once ([Masquerade] has a 3 turns cooldown), until the start of Violet's second turn after she entered [Masquerade]. Under [Masquerade], for every 1 stack of [Posture], increase ATK by 10% and CRIT Rate by 3%. Remove all [Posture] when [Masquerade] ends.
Tattered Dress
Awareness 1
Extend the duration of [Dance Partner] by 1 turn. After using [Dancing in Hand], additionally increase your own and your [Dance Partner]'s CRIT Rate by 15% for 3 turns.
Ball Yearning
Awareness 2
Increase ATK by 33% when Violet has 2 stacks of [Posture].
Increase CRIT DMG by 33% when Violet has 3 stacks of [Posture].
Fairy's Chant
Awareness 3
[Glimmer of Night] Lv. +2, up to a maximum of Lv. 15.
[Comabt Skills] Lv. +2, up to a maximum of Lv. 15.
Prince's Gaze
Awareness 4
[HIGHLIGHT] Effect Boost: When using HIGHLIGHT, gain 1 stack of [Veil of Dawn]: Consume 1 stack when taking damage and evade it, cannot be used against certain skills.
Increase HIGHLIGHT damage by 50% when Violet has 4 stacks of [Posture].
Forgotten Glass Slipper
Awareness 5
[Dancing in Hand] Lv. +2, up to a maximum of Lv. 15.
[Blooming Heart] Lv. +2, up to a maximum of Lv. 15.
Every Corner, a Door
Awareness 6
When you manually use HIGHLIGHT, you can additionally use 1 HIGHLIGHT until the end of [Masquerade]. This attack will deal 70% of the original HIGHLIGHT damage. You can only trigger this once per [Masquerade].
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