Kiyoshi KurotaniBuild and Guide

Character
Introduction

Kiyoshi Kurotani is a 4 character from the
Fire
Fire element who has the
Debuffer
Saboteur job assigned to them. The character is also known by the Key codename and their persona is Syke.

To learn more about Kiyoshi Kurotani check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Kiyoshi Kurotani check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Build

Teams

Profile

Skills

All Character information about Skills, Passives, Dupes etc. has been translated from Chinese to English by us. We will update them with Official Translation as soon as it's available.

All Skill Values are shown at Level 10 for Characters as the majority of the players will be using their characters with said levels. Said values do not include additional bonuses from outside sources such as Mental Images. Also, characters do not have 1 More, Basic Attack and Gun skills listed as the latter two are barely used, and 1 More is a generic follow-up primarily used to down enemies weak to certain elements.

Fire

Ring of Fire

Cost: 18 SP

Target: Single

Type: Fire

Deal Fire damage to 1 foe equal to 26.2% of Kurotani's max HP, and inflict Burn. If the target is Burning, gain 1 Chosen One stack, change target to all foes and decrease damage by half, with a chance to inflict Burn.

Fire

Crimson Summon

Cost: 22 SP

Target: AoE

Type: Fire

Deal Fire damage to all foes equal to 20.2% of Kurotani's max HP, and activate a Fire Technical. After the attack, based on the number of foes that were inflicted with Burn, gain 2 Chosen One stacks. Inflict Sacred Flame on Burning foes for 2 turns. Sacred Flame: When a foe takes an action, deal Fire damage equal to 24.8% of Kurotani's max HP.

Fire

Cleansing Flame

Cost: 22 SP

Target: Single

Type: Fire

Deal Fire damage to 1 foe equal to 58.6% of Kurotani's max HP and activate Fire Technical. When target has Sacred Flame, activate an additional Technical and increase damage by 30%.

Fire

Thief Tactics

Cost: -

Target: AoE

Type: Fire

[HIGHLIGHT]: Increase all foes' Fire damage taken by 30.1%, and deal Fire damage equal to 41.5% of Kurotani's max HP. Also, inflict Burn for 2 turns.

Passive

Uplifting Embers

Cost: -

Target: -

Type: Passive

Increase Fire damage and elemental ailment damage dealt to foes with Sacred Flame by 6.0%, based on the number of Chosen One stacks.

Passive

Hot to the Touch

Cost: -

Target: -

Type: Passive

Increase Fire damage based on max HP. Increase by 1% for every 300 HP (up to 9000).

Awareness
A0

Make Sparks Fly

Awareness 0

When using skills, gain 1 Chosen One stack. Chosen One: Increase party's Fire damage by 5%, and when Kurotani attacks with a skill, the target takes 4% of his current HP as damage. Lasts for 2 turns. Stacks up to 5 times. Chosen One's duration is managed individually for each stack.

A1

Uncontrollable Power

Awareness 1

On Kurotani's action, for each stack of Chosen One, 12% chance to inflict Burn on 1 random foe.

A2

Flaming Phenomenon

Awareness 2

On Kurotani's action, for each Burning foe, increase Kurotani's damage by 8% for 1 turn. Counts up to 3 foes.

A3

Repent, Sinner

Awareness 3

Increase the skill levels of Ring of Fire and Cleansing Flame by 2.

A4

Untold Story

Awareness 4

Highlight Enhanced: Increase all foes' Fire damage taken by 30.8%.

A5

Holy Story

Awareness 5

Increase the skill levels of Crimson Summon and Thief Tactics by 2.

A6

Contagious Passion

Awareness 6

When Chosen One reaches 10 stacks, increase party's Fire damage by 30% for 2 turns.

Review

Ratings
T3

General (Global)

T1

Bossing (Global)

T5

General (CN)

T5

Bossing (CN)

Review
Character Function and Summary

Key is a Fire debuffer whose main job is to inflict Burn to enemies and increase their Fire damage taken. He is often paired with a Fire DPS like Panther who makes use of his debuffs. Outside of Fire centric teams, there’s not much he can do.

Character Synergies
  • Panther: Key provides Fire damage instances from his attacks, inflicts Burn to enemies and increases the enemies’ Fire damage taken.

Important Awareness / Weapon Values
  • Awareness 6: For every 10 Chosen One stacks gained, he increases the team’s Fire damage dealt.

  • Weapon: While his weapon does increase enemies’ damage taken, Key isn’t easily slotted into teams outside of Fire, making his weapon not worth pulling for.

Pros & Cons
Pros

  • Increase Fire Damage Taken.

  • Can inflict Burn to multiple enemies.

Cons

  • Doesn’t do much outside Fire Team Comps.

  • Loses HP from using skills.

Build

Recommended Cards
Suggested Card Setup
Card

Awareness 

TruthIncrease DMG Dealt by 12% when attacking enemies inflicted with Elemental Ailments, up to 2 stacks.

ControlIncrease all allies' Fire DMG by 6% for 2 turns when you inflict Burn.

RuinIncrease ATK by 9% after every hit of damage to enemy with debuffs for 1 turn, up to 3 stacks.

Card

Control 

2 set effect:  HP increased by 12%.

4 set effect:  When using skills to attack an enemy, it will cause additional damage of 8% of its own health to the main target.

Alternative Card Setups
Card

Departure 

ControlDecrease main target's DEF by 23% for 2 turns after attacking them with a skill.

ProsperityIncrease all allies' DMG Dealt by 8% for 1 turn when attacking enemies.

RuinIncrease ATK by 30% for 3 turns after defeating an enemy.

Card

Prosperity 

2 set effect:  Reduces incoming DMG by 8%.

4 set effect:  When entering battle immediately recovers 25% of HIGHLIGHT charge, doesn't stack.

Card

Departure 

ControlDecrease main target's DEF by 23% for 2 turns after attacking them with a skill.

ProsperityIncrease all allies' DMG Dealt by 8% for 1 turn when attacking enemies.

RuinIncrease ATK by 30% for 3 turns after defeating an enemy.

Card

Control 

2 set effect:  HP increased by 12%.

4 set effect:  When using skills to attack an enemy, it will cause additional damage of 8% of its own health to the main target.

Weapons

4

Death Stinger
Increase max HP by 12.0%|12.0%|16.0%|16.0%|20.0%|20.0%|24.0%. Increase Sacred Flame damage by 34.0%|44.0%|44.0%|54.0%|54.0%|64.0%|64.0%.

5

Baptism by Fire
Increase max HP by 30.0%|30.0%|39.0%|39.0%|48.0%|48.0%|57.0%. When inflicting Burn on a foe, increase target's damage taken by 18.0%|23.0%|23.0%|28.0%|28.0%|33.0%|33.0% for 2 turns. For each Chosen One stack, increase Kurotani's damage by 6.0%|7.5%|7.5%|9.0%|9.0%|10.5%|10.5%.
Best Stats
Moon

HP

Star

HP

Sky

HP

Substats:

HP > Ailment Accuracy

Build Comments

Kiyoshi Kurotani build comments aren't available yet. They will be added soon.

Other information
Awareness Priority

A6 > A4 > A1 > A2

Skill Priority

Skill 2 > Skill 1 > Thief Tactics > Skill 3

Skill Rotation

Skill 1 (to inflict or spread Burn) > Skill 2 (when foes are inflicted with Burn)

Teams

Best Teams
Panther + Key + Cattle + Okyann

This team focuses on making Panther gain La Vie en Rose state consistently while also having sustain.

  • Best Wonder Personas: 

    • Baphomet - Fire Damage Taken

    • Dionysus - Critical Hit Rate, Critical Damage

    • Surt - Defense Down

    • Dominion - Attack Up, Damage Up

  • Wonder Dagger - Palace 2 Dagger

Panther + Key + Leon + Okyann

This team is focusing on maximizing Panther’s damage without having sustain.

  • Best Wonder Personas: 

    • Baphomet - Fire Damage Taken

    • Dionysus - Critical Hit Rate, Critical Damage

    • Surt - Defense Down

    • Dominion - Attack Up, Damage Up

  • Wonder Dagger - Palace 2 Dagger