To learn more about Lufel check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Lufel check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
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Profile
All Character information about Skills, Passives, Dupes etc. has been translated from Chinese to English by us. We will update them with Official Translation as soon as it's available.
All Skill Values are shown at Level 10 for Characters as the majority of the players will be using their characters with said levels. Said values do not include additional bonuses from outside sources such as Mental Images. Also, characters do not have 1 More, Basic Attack and Gun skills listed as the latter two are barely used, and 1 More is a generic follow-up primarily used to down enemies weak to certain elements.
Caper Fire Owl
Cost: 22 SP
Damage: Single
Type: Fire
Deals 113.2% ATK Fire dmg to 1 foe, with a 100% base chance to inflict Burn and decreases the foe's Healing Received by 30% for 2 turns.
Beam of Hope
Cost: 24 SP
Damage: Single
Type: Heal
Restores 67.4% ATK + 1920 HP to an ally. Increases Healing Effect by 19.0% if the target is below 50% HP.
Angel's Mercy
Cost: 31 SP
Damage: AoE
Type: Heal
Restores 42.1% ATK + 1197 HP to all allies, increases Healing Effect to the main target by 24.0%.
Combat Skills
Cost: -
Damage: AoE
Type: Fire
[HIGHLIGHT] Restores 59.7% ATK + 1700 HP, increases all allies' ATK by 33.2% for 1 turn.
Light
Cost: -
Damage: -
Type: Passive
Gives 3 random allies [Starfire] when attacking foes with a Persona skill.
Hope
Cost: -
Damage: -
Type: Passive
Increases Healing Effect based on your Max HP, up to 42% Healing Effect at 12000 HP.
Day Night Reversal
Awareness 0
When using Healing skills, give the target [Starfire], each ally can only have 1 [Starfire] related effect.
[Starfire I]: Increase ATK base on 4% of your ATK (Up to 160 ATK) for 1 turn, upgrade to [Starfire II] when the effect ends.
[Starfire II]: Increase ATK base on 8% of your ATK (Up to 320 ATK) for 1 turn.
270° Rotation
Awareness 1
At the start of battle, there is a 100% base chance to inflict the highest HP foe with Burn.
Allies with [Starfire] increase EHR by 33% when inflicting Elemental Ailment.
Ear Feather Quiver
Awareness 2
[Caper Fire Owl] Lv. +2, up to a maximum of Lv. 15.
[Beam of Hope] Lv. +2, up to a maximum of Lv. 15.
Prey Appears
Awareness 3
[Starfire II] gains an additional effect that increases Healing Received by 10%.
Silent Ambush
Awareness 4
[Angel's Mercy] Lv. +2, up to a maximum of Lv. 15.
[Combat Skills] Lv. +2, up to a maximum of Lv. 15.
Claw Assault
Awareness 5
[HIGHLIGHT] Effect Boost: Increases all allies' Fire dmg by 32% for 1 turn.
Return Fully Loaded
Awareness 6
[Starfire II] can be upgraded to [Starfire III].
[Starfire III]: Increase ATK based on 8% of your ATK, increase Fire dmg by 20%, and increase Healing Received by 10% for 1 turn.
Review
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