To learn more about Shun Kano [Pioneer] check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Shun Kano [Pioneer] check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
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Profile
All Character information about Skills, Passives, Dupes etc. has been translated from Chinese to English by us. We will update them with Official Translation as soon as it's available.
All Skill Values are shown at Level 10 for Characters as the majority of the players will be using their characters with said levels. Said values do not include additional bonuses from outside sources such as Mental Images. Also, characters do not have 1 More, Basic Attack and Gun skills listed as the latter two are barely used, and 1 More is a generic follow-up primarily used to down enemies weak to certain elements.
Justice Shot
Cost: 8% HP
Target: AoE
Type: Gun
Deal Gun damage to random foes equal to 41.5% of Shun's max HP (6 hits), this is guaranteed to be a critical hit. Each hit increases target's damage taken for 2 turns (based on Shun's max HP, up to 4.9% at 19520 max HP). Stacks up to 6 times. Prioritze new targets and change damage to 20% for hits on the same target.
High Noon Flag
Cost: 23 SP
Target: AoE
Type: Buff
Increase party's damage for 2 turns (based on Shun's max HP, up to 19.5% at 19520 max HP). If there are 2 or more foes, additonally increase party's damage for 2 turns (based on Shun's max HP, up to 19.5% at 19520 max HP).
Daybreak Shot
Cost: 26 SP / Cooldown Time: 1 Turn
Target: AoE
Type: Buff
Grant 1 ally (other than Shun) [Sheriff Badge] for 2 turns. Only 1 ally can have [Sheriff Badge] at a time.
Increase party's Attack (based on Shun's max HP, up to 29.3% at 19520 max HP). Also grant a shield to party equal to 24.8% of Shun's max HP + 705 and grant Shun a bonus shield equal to 24.8% of Shun's max HP + 705 for 2 turns.
Thief Tactics
Cost: -
Target: AoE
Type: Gun
HIGHLIGHT: Deal Gun damage to all foes equal to 73.2% of Shun's max HP. Increase party's damage for 4 turns (based on Shun's max HP, up to 34.2% at 19520 max HP).
Sentry
Cost: -
Target: -
Type: Passive
Increase shield by 9.0%. After a shield Shun granted to himself ends, restore Shun's HP by 500% of the remaining shield.
Grit
Cost: -
Target: -
Type: Passive
When dealing damage with a Ranged Attack, increase the target's damage taken by 24.0% and Gun damage taken by 12.0% for 2 turns.
Adverse Sacrifice
Awareness 0
In battle, Shun can grant allies [Sheriff Badge].
[Sheriff Badge]: Ally with [Sheriff Badge] have Null Down, if that ally would take fatal damage or lacks HP to use a skill, Shun will take that HP loss or spend that HP cost instead, up to 80% of that ally's max HP.
Shun's Ranged Attack will deal Gun damage equal to 27.4% of Shun's max HP and is guaranteed to be a critical hit. When dealing damage, ignore all affinites and decrease Down Points by 1. Also, decrease target's Defense by 8% for 2 turns (up to 40% Defense Down at 20000 max HP). Stacks up to 2 times. After using a Ranged Attack, Shun can use other skills. Reload after Shun manually uses a Persona skill.
Generous Support
Awareness 1
In battle, when an ally has [Sheriff Badge], increase party's critical damage by 30%.
Increase the HP loss or HP cost that Shun can take from [Sheriff Badge] by 80%.
Bonds between Friends
Awareness 2
At the start of Shun's turn, if an ally has [Sheriff Badge], automatically use [High Noon Flag]. This effect has a 1-turn cooldown.
Each hit from [Justice Shot] inflicts 5 bonus stacks of damage taken debuff.
[High Noon Flag]'s bonus damage buff is no longer limited by the number of foes. Also increase party's Attack by 45% more for 2 turns.
Chef's Scorching Soul
Awareness 3
Increase the skill levels of [High Noon Flag] and [Daybreak Shot] by 3.
Super-Generous Support
Awareness 4
HIGHLIGHT Enhanced: After using HIGHLIGHT, increase party's Attack by 25%. This effect is permanent and cannot stack.
Chivalry's Burning Heart
Awareness 5
Increase the skill levels of [Justice Shot] and [Thief Tactics] by 3.
Stand with Honor
Awareness 6
Gain 1 Reserve Round stack when Shun spends 1 Ammo. When Shun has 2 or more Reserve Round stacks, he can enter [Suppressive Fire] mode and convert all Reserve Round into Special Ammo for this turn, convert up to 3 Reserve Round stacks.
Special Ammo: When using a Ranged Attack on foes, increase the target's downed damage taken by 8%, damage taken by 15%, and critical damage taken by 10% for 1 turn. Stacks up to 3 times. Under [Suppressive Fire], the third Special Ammo will deal fixed damage equal to 3333% of Shun's max HP.
Review
Shun Kano [Pioneer] ratings aren't available yet. They will be added soon!
Shun Kano [Pioneer] review isn't available yet. It will be added soon!
Shun Kano [Pioneer] pros & cons aren't available yet. They will be added when the character is released.
Build
Shun Kano [Pioneer] builds details aren't available yet. They will be added soon.
4✯
5✯
Teams
Shun Kano [Pioneer] teams aren't available yet. They will be added soon.
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