To learn more about Tomoko Noge check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Tomoko Noge check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Build
Teams
Profile
All Character information about Skills, Passives, Dupes etc. has been translated from Chinese to English by us. We will update them with Official Translation as soon as it's available.
All Skill Values are shown at Level 10 for Characters as the majority of the players will be using their characters with said levels. Said values do not include additional bonuses from outside sources such as Mental Images. Also, characters do not have 1 More, Basic Attack and Gun skills listed as the latter two are barely used, and 1 More is a generic follow-up primarily used to down enemies weak to certain elements.
Psyche Melody
Cost: 20 SP
Target: AoE
Type: Psychokinesis
Deal Psy damage equal to 91.5% of Attack to all foes, and gain 2 Greenleaf stacks.
Cheering You On
Cost: 22 SP
Target: Single
Type: Buff
Spend 2 Greenleaf stacks. Grant Cheer Song to 1 ally besides Tomoko for 2 turns. Cheer Song: Increase Attack by 30% + 30% of Tomoko's Attack (up to 1171). Also, increase ailment accuracy by 15%.
Spirit's Lullaby
Cost: 24 SP
Target: Single
Type: Debuff
Spend 2 Greenleaf stacks. 78.1% chance to inflict Sleep on 1 foe for 1 turn. On success, increase target's next damage taken by 29.3%, and on failure, increase by 14.6%.
Thief Tactics
Cost: -
Target: Single
Type: Psychokinesis
[HIGHLIGHT]: Inflict Sleep on 1 foe for 1 turn, and increase next damage taken by 32.8%.
Esprit de Corps
Cost: -
Target: -
Type: Passive
After using a skill on an ally, increase target's damage by 6.0% for 2 turns.
Insult to Injury
Cost: -
Target: -
Type: Passive
Increase party's damage to foes with spiritual ailments by 36.0%.
Self-Renewal
Awareness 0
At the start of battle, gain 4 Greenleaf stacks. Stacks up to 5 times. Every 2 turns, gain 1 Greenleaf stack.
Good Save
Awareness 1
When Tomoko spends Greenleaf stacks, restore HP to the ally with the lowest HP by 15% of Tomoko's Attack.
Shift Change
Awareness 2
The effect of Self-Renewal now grants 1 Greenleaf stack every turn.
Give It Your All
Awareness 3
Increase the skill levels of Psyche Melody and Cheering You On by 2.
Lingering Lullaby
Awareness 4
Highlight Enhanced: Increase next damage taken by target by 24%.
Daily Challenge
Awareness 5
Increase the skill levels of Spirit's Lullaby and Thief Tactics by 2.
Celebratory Tone
Awareness 6
Cheer Song increases 1 ally's damage by 20%, and increases ailment accuracy by 15%.
Review
General (Global)
Bossing (Global)
General (CN)
Bossing (CN)
Character Function and Summary
Moko is a buffer that mostly provides Attack buffs that can also buffs Effect Hit Rate at A6.
She can also inflict Sleep on foes but it is rarely used. It’s worth noting her Sleep skills can still inflict foes with a Damage Taken debuff even if they have Mental Ailments immunity.
In terms of how she’s played there are some limitations as she needs to spend Greenleaf stacks in order to provide buffs, forcing you to basically skip a turn by using her Skill 1 to gain Greenleaf stacks.
Character Synergies
Joker: Moko can provide Joker with generic Attack buffs.
Important Awareness / Weapon Values
Awareness 2: Moko now gains 1 Greenleaf stack per turn, increasing the amount of support skills she can use before using her Skill 1 to recover them.
Awareness 6: Moko can now give a rare Effect Hit Rate buff.
Weapon: This weapon gives Moko even more Attack buffs but it’s still too little to be worthwhile, it also increases her Effect Hit Rate when inflicting Sleep but it’s rarely used.
One of the few characters that can disrupt foes with Mental Ailments.
Buffs too little as a buffer.
Need to consume stacks to buff.
Build
Renewal: Increase all allies' Electric DMG by 12% when the Electric DMG buff effect reached 3 stacks, can't be triggered again
Power: When the battle starts, increase the attack of other party members by 10% and cannot be triggered repeatedly.
Prosperity: When using skills on allies, the damage of all party members will be increased by 8% for 2 rounds.
2 set effect: Reduces incoming DMG by 8%.
4 set effect: When entering battle immediately recovers 25% of HIGHLIGHT charge, doesn't stack.
Renewal: Increase all allies' Electric DMG by 12% when the Electric DMG buff effect reached 3 stacks, can't be triggered again
Power: When the battle starts, increase the attack of other party members by 10% and cannot be triggered repeatedly.
Prosperity: When using skills on allies, the damage of all party members will be increased by 8% for 2 rounds.
2 set effect: Own attack increased by 12%.
4 set effect: Increase own attack by 10% every 6 turns (Enemies and allies turn count for this effect), can be stacked 3 times.
4✯
5✯
Attack
Attack
Attack
Attack > HP > Ailment Accuracy
Tomoko Noge build comments aren't available yet. They will be added soon.
A2 > A6 > A4 > A1
Skill 2 > Skill 3 > Thief Tactics > Skill 1
Skill 2 > Skill 3 > Skill 2 > Skill 1 (to gain Greenleaf) > Skill 2 > Skill 3
Teams
Moko is used to further buff Joker’s Attack.
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