1-target attack. Purifies all [Stats Down], [Neg Status], and [Control] statuses from the caster and enters [Immunity] for 1 round to the caster. Deals 400% Mental DMG plus (the caster's ATK x100%) Genesis DMG.
Immunity:
Immune to [Stats Down], [Neg Status], and [Control] statuses.
✦✧✧
[Attack]
1-target attack. Deals 200% Mental DMG.
✦✦✧
[Attack]
1-target attack. Deals 200% Mental DMG plus (the caster's ATK x50%) Genesis DMG.
✦✦✦
[Attack]
1-target attack. Deals 300% Mental DMG plus (the caster's ATK x100%) Genesis DMG.
✦✧✧
[Health]
Mass healing. HP +(the caster's ATK x60%) for all allies; if a target's HP is below 50%, additionally HP +(the caster's ATK x30%) for the target.
✦✦✧
[Health]
Mass healing. HP +(the caster's ATK x90%) for all allies; if a target's HP is below 50%, additionally HP +(the caster's ATK x45%) for the target.
✦✦✦
[Health]
Mass healing. HP +(the caster's ATK x150%) for all allies; if a target's HP is below 50%, additionally HP +(the caster's ATK x75%) for the target.
When the caster attacks, if the caster's HP percentage is higher than the target's, ATK +15%.
ATK +5% when the caster enters battle.
When the caster attacks, if the caster's HP percentage is lower than the target, Leech Rate +15%.
Lv. 1:
Maverick Judge's effect changes to: deals (the caster's ATK x130%) Genesis DMG.
Lv. 2:
Power's effect changes to: at 1/2/3 stars, deals 220/230/350% Mental DMG.
Lv. 3:
Maverick Judge's effect changes to: deals (the caster's ATK x170%) Genesis DMG.
Lv. 4:
Justice's effect changes to: at 1/2/3 stars, HP +(the caster's ATK x70/105/175%).
Lv. 5:
Maverick Judge's effect changes to: deals (the caster's ATK x210%) Genesis DMG.