Mass attack. Deals 250% Reality DMG to all enemies; Gives all allies 2 stacks of [Sturdiness].
Sturdiness:
When the caster is attacked, DMG Taken Reduction +20% (-1 stack after trigger).
✦✧✧
[Attack]
1-target attack. Deals 180% Reality DMG. If the target is in [Stats Down], [Neg Stats], or [Control] statuses, this attack also deals 40% more Reality DMG.
✦✦✧
[Attack]
1-target attack. Deals 270% Reality DMG. If the target is in [Stats Down], [Neg Stats], or [Control] statuses, this attack also deals 60% more Reality DMG.
✦✦✦
[Attack]
1-target attack. Deals 450% Reality DMG. If the target is in [Stats Down], [Neg Stats], or [Control] statuses, this attack also deals 100% more Reality DMG.
✦✧✧
[Attack]
1-target attack. Deals 160% Reality DMG. If the target's current HP is below 50%, then deals 60% more Reality DMG.
✦✦✧
[Attack]
1-target attack. Deals 240% Reality DMG. If the target's current HP is below 50%, then deals 90% more Reality DMG.
✦✦✦
[Attack]
1-target attack. Deals 400% Reality DMG. If the target's current HP is below 50%, then deals 150% more Reality DMG.
After the caster casts an Ultimate, enters [Taunt] status and DMG Taken -30% for 1 round.
When entering battle, DMG Heal +10%.
Lv. 1:
Frequent Phenomena's effect changes to: deals 300% Reality DMG.
Lv. 2:
Not Fake News's effect changes to: at 1/2/3 stars, additionally deals 65%/95%/160% Reality DMG to enemies in [Stats Down], [Neg Status] or [Control].
Lv. 3:
Frequent Phenomena's effect changes to: deals 350% Reality DMG.
Lv. 4:
Just A Show's effect changes to: additionally deals Reality DMG when the target's HP is below 60%.
Lv. 5:
Frequent Phenomena's effect changes to: deals 400% Reality DMG.
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