VoyagerBuild and Guide

Character
Introduction

Voyager is a 6 rarity character from the Star afflatus who deals Mental damage and belongs to the Support class.

Voyager is a very powerful support for Crit-oriented teams. She can consistently inflict Confusion en masse, making it easier for her allies to land crits with their skills. She also provides all allies with DMG Reduction and sets up a counter. She can lower opponent's moxie with her ST-Ultimate. Her passives are very strong. She offers an extremely consistent application of Silence just by performing three actions, and there is no limit to this; it will happen every three actions. If you get her to Insight 3, she also applies Seal to all enemies, making it challenging for the enemies to accomplish much. Acesss to strong debuffs, sustain, and crit support make her extremely valuable.

To learn more about Voyager check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Video guide
Last updated

Voyager profile was last updated on July 4th, 2025.

To learn more about Voyager check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Stats & Build

Synergy & Teams

Lore

Profile

Specialties
Debuff
Control
DPS
Skills
Galaxy on the Strings
Skill

1-target attack. Deals 500% Mental DMG and inflicts Moxie -2 on the target. If the target is in [Confusion] status, this attack deals 100% more Mental DMG.

Brilliance served as her notes, while darkness acted as the lute by which she played the music of the Universe."

Confusion

Critical Resist -25% (can stack; each stack is timed independently).

Starlight Sonata
Skill

✧✧

[Attack]

Mass attack. Deals 150% Mental DMG to 2 enemies.

A traveler roaming the universe."

✦✦

[Debuff]

Mass attack. Deals 150% Mental DMG to 2 enemies and inflicts 1 stack of [Confusion] for 1 round.

A traveler roaming the universe in search of harmony."

✦✦✦

[Debuff]

Mass attack. Deals 200% Mental DMG to 2 enemies and inflicts 2 stacks of [Confusion] for 1 round.

A traveler roaming the universe in search of harmony that entwines the stars with its rhythms."

Confusion

Critical Resist -25% (can stack; each stack is timed independently).

Concerto in D-fense
Skill

✧✧

[Counter]

Mass counter. Gives all allies 1 stack of [Interstellar Blessing] and [Sturdiness] statuses.

A sonata played for the others."

✦✦

[Counter]

Mass counter. Gives all allies 1 stack of [Interstellar Blessing] and [Sturdiness] statuses. The caster gains 1 additional stack of [Interstellar Blessing].

A sonata played for the others to experience the other side of rhythms."

✦✦✦

[Counter]

Mass counter. Gives all allies 1 stack of [Interstellar Blessing] and [Sturdiness] statuses. The caster gains 2 additional stacks of [Interstellar Blessing].

A sonata played for the audience. No need to distinguish one another, as everyone is immersed in it."

Interstellar Blessing

Deals (Voyager's ATK x100%) Genesis DMG to the attacker (-1 stack after trigger).

Sturdiness

When the caster is attacked, DMG Taken Reduction +25% (-1 stack after trigger).

Inheritance
Insight 1
Refrain
Insight I

After performing 3 actions, enters [Refrain].

Materials
  • Sharpodonty
    Sharpodontyx18000
  • Page of Starlit Ascent
    Page of Starlit Ascentx6
  • Shattered Bones
    Shattered Bonesx6
  • Rough Silver Ingot
    Rough Silver Ingotx5
Insight 1
Refrain
Insight II

DMG Dealt +8% when the caster enters battle.

Materials
  • Sharpodonty
    Sharpodontyx40000
  • Scroll of Starlit Ascent
    Scroll of Starlit Ascentx10
  • Spell of Fortune
    Spell of Fortunex6
  • Clawed Pendulum
    Clawed Pendulumx3
Insight 1
Refrain
Insight III

Enhanced [Refrain] effect: If there are enemies after the caster takes action, also inflicts 1 round of [Seal] on all enemies.

Materials
  • Sharpodonty
    Sharpodontyx200000
  • Tome of Starlit Ascent
    Tome of Starlit Ascentx16
  • Bogeyman
    Bogeymanx5
  • Goldenfleecex3
Special effects

Refrain

If there are enemies after the caster takes action, inflicts 1 round of [Silence] on all enemies (cannot be dispelled).

Silence

Cannot use Buff, Debuff, Heal, or Counter Incantations.

Seal

Cannot use Ultimate.

Euphoria

Voyager has one or more Euphoria upgrades available that amplify their base skills.

A Sonata Across the Stars
Euphoria upgrade

Tier I

  • Gain Max Eureka +5. At the start of the round, gain Eureka +4. Whenever an ally consumes Eureka, accumulate points of [Inspiration]. When entering battle, accumulate 3 points of [Inspiration]. [Impromptu Incantation] splits on odd-numbered attacks (#1, #3, #5 …) to select and attack an additional enemy target, at a Final DMG -70% penalty to that target.

    • [Inspiration]: For every 1 Eureka consumed, accumulate 1 point of [Inspiration]. At the start of each round, randomly distribute Inspiration points onto basic incantations (each incantation may receive up to 5 points of Inspiration, and at the end of the round, the points of Inspiration on unused incantations are cleared). When actively casting an incantation with [Inspiration] points on it, add an [Impromptu Incantation] to the end of the spell queue, and all Inspiration points on these casted incantations will be granted to the [Impromptu Incantation].

    • [Improvised Incantation]: 1-target attack. Deals 200% Mental DMG to a random enemy, and this attack deals an additional X% Mental DMG, where X is equal to (the total points of Inspiration granted to Impromptu Incantation x15); if Impromptu Incantation has at least 3/6/12/20 points of Inspiration, Impromptu Incantation gains attack instances +1/2/3/5 (Impromptu Incantation's damage calculation is based on the average stats of all allies).

Tier II

  • After casting [Starlight Sonata] or [Concerto in D-fense], consume 2 Eureka to grant attack instance +1 to [Impromptu Incantation] for the round, and [Improvised Incantation]’s split attack will select another 1 additional enemy target.

Tier III

  • When entering battle, Moxie +5. After casting [Galaxy on the Strings], Moxie +1. If the target is in the [Confusion] status, inflict [Where the Stars Lead] on the target for 3 rounds.

    • [Where the Stars Lead]: Neg Status. Impromptu Incantations target this unit with priority. When being attacked by an Impromptu Incantation, takes X Genesis DMG, where X is equal to ((the user's ATK x (50% + the additional Mental DMG % dealt by [Galaxy on the Strings] x50%)); triggers up to 5 times per round.

Tier IV

  • [Galaxy on the Strings]: The requirements for dealing additional Mental DMG and for inflicting [Where the Stars Lead] are removed; grants 8 points of [Inspiration] to [Impromptu Incantation] for the round.

Portray
Voyager Portray
Portray details

Lv. 1

Galaxy on the Strings: If the target is in [Confusion] status, additional Mental DMG increased to 175%.

Lv. 2

Starlight Sonata: At Incantation rank 1/2/3, Mental DMG increased to 165/170/250%.

Lv. 3

Galaxy on the Strings: If the target is in [Confusion] status, additional Mental DMG increased to 250%.

Lv. 4

Galaxy on the Strings: If the target is in [Confusion] status, additional Mental DMG increased to 325%.

Lv. 5

Galaxy on the Strings: If the target is in [Confusion] status, additional Mental DMG increased to 400%.

Gallery

Review

Review

Voyager is an aggressive support and a great choice for Critical oriented teams. She can reliably apply [Counter] along with [Sturdiness] to all allies, helping the usually squishy DMG Dealers to stay alive, all while adding some damage output to the mix. She works well both in mono Star or mixed Afflatus teams. One example being a combo with Balloon Party (Mineral). Both of their counters can stack, thus delivering two layers of damage when an enemy tries to attack an ally.

When it comes to using Voyager in Crit. Oriented teams, remember that her skill “Starlight Sonata” only inflicts confusion on level 2 or above. This can be a bit tricky to manage, but on the bright side, Voyager herself benefits from [Confusion], gaining a damage bonus on her Ultimate if the target is under that status.

Despite all her merits, Voyager can be a relatively AP-greedy support. She needs to constantly act in order to gain stacks of her passive, “Refrain”, who can inflict [Silence] and, after Insight 3, [Seal] on all enemies every three actions. Try to strategize around that in order to capitalize those Negative Statuses on key moments.

Pros & Cons
Pros

  • Can consistently apply Counter;

  • Has several Debuffs and Crowd Control options at her disposal;

  • Good synergy with Crit. Oriented teams.

Cons

  • Her passive can be difficult to manage and unleash at the right time;

  • “Starlight Sonata” needs to be at level 2 or above to inflict [Confusion].

Ratings

Voyager is a very powerful support for Crit-oriented teams. She can consistently inflict Confusion en masse, making it easier for her allies to land crits with their skills. She also provides all allies with DMG Reduction and sets up a counter. She can lower opponent's moxie with her ST-Ultimate. Her passives are very strong. She offers an extremely consistent application of Silence just by performing three actions, and there is no limit to this; it will happen every three actions. If you get her to Insight 3, she also applies Seal to all enemies, making it challenging for the enemies to accomplish much. Acesss to strong debuffs, sustain, and crit support make her extremely valuable.

A+

Overall

Stats and Build

Resonance Builds
Build 1 - Voyager – Euphoria Crit
Level
R10 - Genuinity (Incantation Might/DMG Bonus)
Code
AjwBLRMuIiUgJzA0BTglOzM8YCRSNFXwAA

Prioritizes Critical Rate and Critical DMG. Post-Euphoria, Voyager gains a considerable Critical Rate boost, making her a viable crit-based sub-DPS. Plus, since the Impromptu Incantation’s stats are an average of all allies’ stats, the Incantation Might and Critical stats are very helpful. If you’re using other Inspiration characters, make sure to unlock the same Resonance Pattern on every character.

If you don’t have Resonance Patterns unlocked, try this build with Placidity: 

APAAPAEtEy4iJSAnMDQFOCU7MzxgJFI0VQ==

Build 2 - Voyager – Pre-Euphoria
Level
R10 - Equibalance (Generalized)
Code
BfAkNBU0VTlDPAM5EkABPQBAMkAhL1IvUEdASmA

Pre-Euphoria buff, Voyager mostly prioritizes ATK, as her Critical Rate isn’t consistent enough without constant [Confusion] application. 

If you don’t have Resonance Patterns unlocked, try this build with Placidity: 

ADQVNFU5QzwDORJAAT0AQDJAIS9SL1BHQEpg8CQ

Build 3 - Voyager – Euphoria Max Investment
Level
R12+ - Genuinity (Incantation Might/DMG Bonus)
Code
AvAkLUQmVC0UJAQoUSpQQABCAUUgJwJFMEVANDI

Prioritizes Critical DMG.

Psychubes
Luxurious Leisure
Luxurious Leisure
Another Story
Another Story
Brave New World
Brave New World
Yearning Desire
Yearning Desire
Comments

Due to Voyager's high ST Ult, “Luxurious Leisure” becomes the ideal option for her. If you are already using it on your main damage dealer, however, the other options are still perfectly viable.

“Another Story” is one of these options. Voyager may not be able to take advantage of the passive tied to Eureka, but since she often casts rank 2/3 incantations, she can get a great bonus on her overall damage.

Stats
STAT

Base

Level 1

Level 30

Insight 1

Level 1

Level 40

Insight 2

Level 1

Level 50

Insight 3

Level 1

Level 60

ATK
ATK

251

381

419

639

677

952

987

1120

ATK
HP

1508

2289

2524

3837

4072

5722

5937

6732

ATK
Reality DEF

116

176

193

294

311

438

454

515

ATK
Mental DEF

123

187

205

313

331

467

484

549

ATK
Critical Technique

234

234

265

265

296

296

327

327

ATK
Critical Rate

7.8%

7.8%

8.8%

8.8%

9.9%

9.9%

10.93%

10.93%

ATK
Critical DMG

141.7%

141.7%

143.25%

143.25%

144.8%

144.8%

146.35%

146.35%

Lore

Lore

Voyager Lore information aren't available yet. They will be added soon!