Shane slashes wildly at enemies in range to deal 200% of her ATK as DMG 6 times, Jolting them. Her Critical Hit Rate increases by 8% for 10s if the attack results in a Critical Hit. (Max: 5 stacks). Shane becomes Invincible and cannot be targeted while using this skill.
Shane discharges a dark cloud in a fan-shaped area to deal 600% of her ATK as DMG to enemies in range. She then pulls them in, sends them Airborne for 2s, and decreases their MOV SPD by 50% for 10s.
If the attack results in a Critical Hit, she steals 10% of their Critical DMG Increase for 10s. (Max: 5 stacks)
Shane unleashes piercing sword blasts in a forward direction to deal 160% of her ATK as DMG 6 times. The remaining cooldown of Bathe in Their Cries decreases by 1s every time the attack results in a Critical Hit.
Shane's attacks have a 15% chance to apply a Green Element Crystal on the enemy when she deals damage.
When an enemy afflicted with a Green Element Crystal attacks a Green Element teammate, the crystal explodes and decreases the enemy's Green Element Resistance by 10% for 15s. (Max: 6 stacks)
Shane possesses 2 Demon Souls at the start of the battle, absorbing 1 whenever her HP falls to 30%.
Absorbing a soul immediately restores 40% of Shane's HP. After a soul is absorbed, Shane recovers HP equal to 20% of the Critical DMG dealt each time her attack results in a Critical Hit. The second absorption heals her HP by 40% of the Critical DMG.
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