Escanor [The One]

Escanor [The One]

SSR+ rarity
Tank
Blue
S+

Story

S+

PVP

Profile

Personal information
Name
Escanor [The One]
Title
The Sin of Pride
Combat information
Rarity
SSR+
Color
Blue
Class
Tank
Type
Physical
Release information
Release date
February 15th, 2024

Skills

At Lv. 5
Divine Sword Escanor
Special Move

Escanor becomes immune to status effects and slashes down slowly with the blade of his hand, dealing 1,000% of his ATK as DMG which always results in Critical Hits, Stunning for 3s.

Escanor's Physical Pierce increases by 40% when using this attack.

Swing
Active

Escanor laughs loftily for 3s, Provoking nearby enemies. He then swings his Sacred Axe Rhitta to deal 640% of his ATK as DMG to Provoked enemies.

Escanor's Critical Hit Resistance increases by 40% while Provoking enemies.

Cruel Sun
Active

Escanor becomes immune to status effects and launches a Cruel Sun at where the enemies are most concentrated.

Upon hitting the ground, the Cruel Sun pulls enemies in and explodes to deal 800% of his ATK as DMG to enemies in range. He then decreases their MOV SPD by 50% for 5s.

Sunshine
Passive

Escanor creates a Solar Zone around himself at the start of the battle.

The zone deals 80% of his ATK as DMG every second to enemies inside it and decreases their ATK by 20%. The zone increases Physical Resistance and Magic Resistance of allies inside it including himself by 20%, and Max HP by 20%.

In addition, Escanor grows in size when the clock hits noon, 25s after the start of the battle. He then becomes Invincible for 3s and increases his Max HP by 40%, ATK by 40%, DEF by 40%, and all effect coefficients of Solar Zone by 1.5 times until the end of the battle.

In addition, the first time Escanor takes fatal DMG in battle, Escanor becomes Invincible for 3s and burns up his life energy to pull in enemies every second and decrease their MOV SPD by 75% for 3s before finally dying.

Exclusive Equipment

At Lv. 4
Sacred Axe Rhitta
HP: 28.7%ATK: 16.4%DEF: 28.7%
  • Lv. 1 The time it takes until noon for Sunshine decreases by 5s.
  • Lv. 2 The time it takes until noon for Sunshine decreases by an additional 5s.
  • Lv. 3 The Solar Zone created by Sunshine decreases the HP Recovery of enemies inside it by 50%.
  • Lv. 4 The time it takes until noon for Sunshine decreases by an additional 10s.

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