YangyangBuild and Guide

Character
Introduction

Yangyang is a 4 rarity character from the
Aero
Aero element who uses the Sword type weapon.

Yangyang is an Outrider of the Midnight Rangers. Once sheltered, now a fighter. She soars with the wind to protect others, like a skylark in flight.

To learn more about Yangyang check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Video guide

This character has no video guide yet.

Last updated

Yangyang profile has been last updated on June 17th, 2024.

To learn more about Yangyang check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Build

Gameplay and teams

Calculations

Profile

Skills
Active skills
Passive skills
Concerto skills
Basic Attack

Feather as Blade

Basic Attack

Yangayang performs up to 4 consecutive attacks, dealing Aero DMG.

Heavy Attack

Yangyang consumes Stamina to lunge forward, dealing Aero DMG.

Heavy Attack: Zephyr Song

Use a Basic Attack after Heavy Attack or Dodge Counter to cast Heave Attack Monsoon to attack the target, dealing Aero DMG.

Mid-air Attack

Yangyang consumes Stamina to perform a Plunging Attack from mid-air, dealing Aero DMG.

Dodge Counter

Use Basic Attack after a successful Dodge to thrust forward, dealing Aero DMG.

Lv. 1
Part 1 Damage
22.50%
Part 2 Damage
30.00%
Part 3 Damage
23.55%*2
Part 4 Damage
29.86%*2+39.81%
Heavy Attack Damage
10.00%*3
Mid-Air Attack Damage
46.50%
Zephyr Song Damage
53.62%
Dodge Counter Damage
43.80%*2
Heavy Attack Stamina Consumption
25
Mid-Air Attack Stamina Consumption
30
Resonance Skill

Zephyr Domain

Yangyang wields her sword to create a whirling vortex of winds that gathers nearby enemies to the center, dealing Aero DMG.

Lv. 1
Skill Damage
17.37%*4+104.22%
Cooldown
10
Con. Energy Regen
15
Resonance Liberation

Wind Spirals

Yangyang conjures a mighty Cyclone that gathers nearby enemies, dealing Aero DMG.

Lv. 1
Skill Damage
23.43%*12+187.46%
Cooldown
16
Res. Energy Cost
100
Con. Energy Regen
20
Forte Circuit

Echoing Feathers

Heavy Attack: Stormy Strike

When Yangyang has 3 Melodies, she can cast Stormy Strike after Heavy Attack, dealing Aero DMG.

Mid-air Attack: Feather Release

When Yangyang has 3 Melodies, casting Basic Attacks in mid-air will cause her to consume all Melodies, perform consecutive strikes, and dive from mid-air, dealing Aero DMG. As Yangyang lands, she sheathes her sword with an attack, dealing Aero DMG. This attack is considered as Basic Attack.

Melody

Yangyang can hold up to 3 Melodies Yangyang obtains 1 Melody with every Basic Attack IV on hit. Yangyang obtains 1 Melody for every Zephyr Song on hit. Yangyang obtains 1 Melody for every Resonance Skill Zephyr Domain on hit. Yangyang obtains 1 Melody upon casting Intro Skill Cerulean Song.

Lv. 1
Stormy Strike Damage
19.12%*2
Feather Release Damage
10.93%*5+63.78%*2
Feather Release Con. Energy Regen
30
Inherent Skill

Compassion

Yangyang recovers 30 Stamina after she casts a Mid-air Attack Feather Release.

Inherent Skill

Lazuline Mercy

Yangyang's Aero DMG Bonus is increased by 8% for 8s after casting Intro Skill Cerulean Song.

Intro Skill

Cerulean Song

Yangyang sends the target into the air, dealing Aero DMG.

Lv. 1
Skill Damage
40.00%*2
Con. Energy Regen
10
Outro Skill

Whispering Breeze

Recovers 4 Resonance Energy per second in 5s for the next character (or other characters on a nearby team that activates an Outro Skill).

Resonance Chain (Dupes)
S1

Sequence Node 1

Intro Skill Cerulean Song increases Yangyang's Aero DMG Bonus by an additional 15% for 8s.

S2

Sequence Node 2

Heavy Attack recovers an additional 10 Resonance Energy for Yangyang when it hits a target, which can be triggered 1 time every 20 seconds.

S3

Sequence Node 3

Resonance Skill DMG Bonus is increased by 40%. The Wind Field's pulling effect on surrounding targets is enhanced, and the pulling range is expanded by 33%.

S4

Sequence Node 4

Mid-Air Attack Feather Release's damage is increased by 95%.

S5

Sequence Node 5

Resonance Liberation Wind Spirals's damage is increased by 85%.

S6

Sequence Node 6

After casting Mid-Air Attack Feather Release, the ATK of all team members is increased by 20% for 20s.

Minor Fortes (Total)
Aero DMG
Aero DMG
+12%
ATK
ATK%
+12%
Stats
Include minor fortes
Lv. 90
Stat
HP
10200
Stat
ATK
250
Stat
DEF
1100
Stat
Max Energy
100
Stat
CRIT Rate
5%
Stat
CRIT DMG
150%
Stat
Healing Bonus
0%
Stat
Aero DMG
0%
Upgrade Materials
Character Ascension (total)
  • 4x Crude Ring
  • 12x Basic Ring
  • 12x Improved Ring
  • 4x Tailored Ring
  • 46x Roaring Rock Fist
  • 60x Wintry Bell
  • 170 000 Shell Credits
Skill Upgrades (total)
  • 25x Crude Ring
  • 28x Basic Ring
  • 40x Improved Ring
  • 57x Tailored Ring
  • 25x Inert Metallic Drip
  • 28x Reactive Metallic Drip
  • 55x Polarized Metallic Drip
  • 67x Heterized Metallic Drip
  • 26x Unending Destruction
  • 2 030 000 Shell Credits

While the source of the materials can be quickly found in the game, when it comes Wintry Bell you will have to gather them from the map. Check our Ascension material map guide to find them quickly:

Voice Actors
ENG
Rebecca Yeo
JPN
Yui Ishikawa
CN
Chong Chong
KR
Lee Yu-ri

Review

Mini-review

Yangyang is a free 4-star Aero Sword wielder that can function as either a Hybrid or Support in endgame content. While she is capable of dealing some damage, it falls far below other Hybrids, making her much more suitable for a Support role. As a Support character, she has a few things to offer - her Outro skill generates 20 Resonance Energy over 5 seconds for the next character, she also has the ability to inflict CC and gather monsters via her Ultimate and Resonance Skill. Of course when played as a support she can further increase her support utility by utilizing Echo's and Sets with team buffing abilities.

Her Forte Gauge can accumulate up to 3 charges, which can be generated by using her Resonance Skill, Intro Skill, Heavy Attack, or 4th Basic Attack - the first two being the best generators by far, followed by Heavy, then 4th Basic bringing up the rear. Once full, she can consume them to execute an enhanced Mid-Air attack that can be used through either Heavy Attack sequence or as standard Mid-Air attack. It is by far preferred to use it the second way as it is quicker and can be Swap-Canceled throughout its duration, which is highly recommended. This attack generates massive amounts of Concerto Energy, which is essential for her playstyle regardless of role.

Her Resonance Skill conjures a small tornado in front of her for a short duration that deals slight damage and functions as small CC and enemy gathering ability (excluding Boss/Elite Monsters), while regenerating her Concerto Energy and filling her Forte Gauge.

Her Ultimate similarly conjures a cyclone in front of her for a short duration that deals moderate damage and functions as a CC and enemy gathering ability (excluding Boss/Elite Monsters) while regenerating her Concerto Energy.

Once mastered, she can finish her job on field using very little time to execute all she needs, however it does require you to be proficient at Swap-Canceling her Aerial Forte plunge. She features a rather quick Concerto Rotation, which allows other characters to spend more time on field while benefiting from her Outro Skill’s Resonance Energy generation effect. Her small CC and gathering abilities can also be useful sometimes.

She is fairly simple to play, but has moments of vulnerabilities throughout her combo that may cause inexperienced players some grief. To maximize her potential alongside keeping her safe, you will need to keep her Resonance Skill on CD whenever possible to reduce her reliance on execution of Basic & Heavy Attacks to generate Forte Gauge. Furthermore, as mentioned earlier, mastering the Swap-Cancel of Yangyang’s Aerial Forte plunge makes her much safer and effective to play in most teams.

While her preferred choice of set and Echo is none other than the popular combination of Bell-Borne Geochelone Echo & 5P Rejuvenating Glow, which allows her to grant a semi-permanent ATK% boost, temporary DMG% boost and protection from a set number of attacks. However, in order to activate the set effects, Yangyang must use the Originite: Type II weapon and execute her Ultimate Skill at least once every 30 seconds. In case another character is using the above set, she can make use of the 5P Moonlit Glow and Impermanence Heron Echo combo instead.

Overall, she sees some usage in Tower of Adversary as a Support using either of the support sets, but more often with 5P healer set and healer weapon. She is utilized primarily where her Ultimate & Resonance Skills can disrupt enemies, and much less for bosses where she cannot. Her success is further increased in teams that allow her to Quick-Swap whenever her Resonance Skill is off CD and Swap-Cancel her Aerial Plunge.

Pros & Cons
Pros

  • Requires reasonably low field time to execute a full Concerto combo

  • Outro provides the next character with resonance energy

  • Can CC and gather enemies slightly with her Ultimate and Resonance skill

  • Can use a healing weapon to effectively turn her into a Support which synergizes with a lot of the rest of her kit

  • Gains great utility and further supportive benefits with Sequences

  • She's free!

Cons

  • Not having an amplification buff on Outro puts her in a tough spot against supports and hybrids that do

  • Relies heavily on Forte Gauge to execute her fast Concerto rotation which can sometimes be awkward to gain a 3rd charge of quickly

  • Mediocre damage potential even when built with damage in mind

  • In a weird spot between a Hybrid and Support while not being top tier at either of them

Ratings

This tier list assesses characters based on their combat potential in Wuthering Waves current most demanding content Tower of Adversity (ToA). ToA is a mode similar to Genshin Impact’s Spiral Abyss or Honkai Star Rail’s Memory of Chaos and requires multiple teams, strong Echoes and good Weapons. This mode offers a reasonable mix of Boss encounters (single target), Elite packs (2-3 targets) and AoE scenarios (5+ Targets), allowing multiple characters to find a niche but in the end, there's a bias toward single target focused characters at the top-end.

Please keep in mind Wuthering Waves is a skill-based game and each character has a different playstyle, difficulty level and even special tricks and combos. Wuthering Waves is also a team based game and it's only by combining both these factors to the highest level a character can reach optimal performance.

T2

Tower of Adversity

Video guides

Yangyang guide videos aren't available yet.

Build

Best Weapons
Support configuration

If you're playing Yangyang in the Support role, here are the Weapons you should consider using on her:

1

Stats at Level 90: ATK: 325 | ATK: 24.3%

Sword with the unique function of adding healing to a characters kit causing their Resonance Liberation to restore a small amount of health to themselves with a cooldown of 20 seconds. This sword has bad combat stats and the heal would otherwise be considered terrible for most content but it allows characters to activate the incredibly powerful 5P Rejuvenating Glow set which requires healing to buff. This weapon should only be equipped when aiming to use the set on a character who could not otherwise heal.

2

Stats at Level 90: ATK: 337 | Energy Reg.: 51.8%

A utility-focused weapon prioritizing lightning-fast Concerto rotations over raw output with the ability to transform entire units' action priorities under the right circumstances. Not always a good choice but when implemented correctly makes all the difference. Also offers an immense amount of Energy Regen further accelerating rotations and supportive capabilities.

3

Stats at Level 90: ATK: 300 | Energy Reg.: 32.3%

An easily accessible supportive option with a reasonable amount of Energy Regen. It also grants the unique ability to gain a sizable chunk of raw Resonance Energy once every 20 seconds. For most character's rotations in teams, this bonus will be ready every time it's their turn to switch-in, making this weapon a great choice for any character who doesn't need damage but needs their Ultimate fast and has trouble accessing it otherwise. The flat energy gain is more powerful the less energy the character and team they are a part of can generate.
Hybrid configuration

If you're playing Yangyang in the Hybrid role, here's how much her damage output will be affected by the Weapons:

100%

Stats at Level 90: ATK: 587 | CRIT Rate: 24.3%

Outstanding Sword choice, offering significantly higher base damage due to its 5★ rarity, as well as a stackable ATK% buff almost every character can effortlessly get 1 stack of (but with 2 also being easily achievable by most when played correctly). Additionally has a good amount of Energy Regen, which on most characters will allow one sub-stat of Energy Regen to be allocated elsewhere to increase damage even further. Best Sword choice across the board with only S5 4★ Swords having a chance to compete with it.

80.51%

Stats at Level 90: ATK: 412 | ATK: 30.3%

Powerful sword for Resonators spending minimal time on the field - the shorter the better. Best for Hybrid characters executing their rotation fast and infrequently, but less powerful on Main DPS characters that aim to spend extended time on field.

80.32%

Stats at Level 90: ATK: 412 | ATK: 30.3%

Exceptional all-around generic Sword gaining its bonus close to unconditionally as most Resonators almost always aim to make use of their Intro skill and very few characters spend more than 15 seconds on field during their duration.

78.00%

Stats at Level 90: ATK: 387 | ATK: 36.4%

Sword option for Heavy and Basic ATK users with an easy to trigger passive - with the only downside being its 10 second time limit. For characters that use their Skill multiple times per rotation, this downside is a non-issue but for Main DPS characters who take up a lot of field time and don't use their skill often this sword can lose value.

75.50%

Stats at Level 90: ATK: 387 | ATK: 36.4%

Sword with decent base stats but a passive that only activates after taking sufficient damage after which it offers a sizable increase Heavy Attack DMG. Primarily suitable only for berserker characters that sacrifice their life to deal damage like Danjin, but can be used strategically after multiple copies have been merged (only calculated with bonus active on characters that consume their life to deal damage).

70.78%

Stats at Level 90: ATK: 325 | ATK: 24.3%

Easily accessible 3★ weapon that despite having lower base attack makes up for it with a high ATK% bonus at higher dupes. It does not have enough stats to compete with 4-star weapons but is a reasonable option if it's all you have. The only downside is that the buff only lasts 10 seconds, meaning it may fall off in the hands of a Main DPS character who takes up more field time.
Best Echo Sets
Support configuration

If you're playing Yangyang in the Support role, here's what you should use on her (also make sure to use the Originite: Type II weapon to allow her to easily trigger Healing and the set effect):

1

2 Set: Healing increases by 10%.

5 Set: Upon healing allies, increase ATK of the entire team by 15%, lasting 30s.

Hybrid configuration

If you're playing Yangyang in the Hybrid role, here's what you should use on her:

-

2 Set: Energy Regen increases by 10%.

5 Set: Upon using Outro Skill, ATK of the next Resonator increases by 22.5% for 15s.

Best Main Echoes

Echoes in Wuthering Waves are an essential part of the character rotations, granting a large amount of Resonance Energy and damage but at the cost of high field time for the most powerful ones. But by using some Echoes right before you're about to switch out on the character, you're able to move to your next character while your previous one is still in the echo animation - it’s what we call an Echo Swap Cancel.

Echo Swap Cancel is almost always the optimal way to use Echoes, and will result in big reductions in character field time and large increases to DPS, but not all of the most powerful Echoes can be swap cancelled in this way. For example, the Feilian Beringal (Aero), Dreamless (Havoc), Tempest Mephis (Electro), Mourning Aix (Spectro), and Infernal Rider (Fusion) Echoes can all be Swap Cancelled.

The remaining element, so Glacio while having powerful Echoes has none powerful enough that can be swap cancelled, and to make things worse, no Echoes that generate sufficient Energy and damage for their field time investment.

The result of this is that you can expect Glacio characters to have higher field time and lower DPS in calculations than their other elemental counter parts until they receive better Echoes to use.

Set

Moonlit Clouds

Supportive Echo that can be run at the cost of a sizeable chunk of damage for the character who equips, trading personal gain for team benefits. Should always be used and immediately switch cancelled right before performing an Outro, leading to another DPS. When done so will grant the next character switching in 12% increased DMG% which when combined with the 5P Moonlit set which also grants 22.5% ATK% under the same conditions makes for a sizeable boost.

While the echo does lower the damage of whoever wears it, it grants a massive chunk of energy on use usually saving 1 or sometimes even 2 Energy Regen sub stats that may otherwise be needed by the wearer allowing for some damage to be recovered.

Set

Rejuvenating Glow

This Echo is an essential asset that almost every team in the game aims to include thanks to its excellent offensive and defensive benefits. The reason for this is the excellent 10% DMG boost it provides throughout its duration but also 50% damage reduction barrier it provides as well. The only catch these buffs have is that they only last for 3 hits meaning after you've taken them you'll lose the buff until you can re-apply it again - even so almost every team aims to have 1 user of this echo. Almost always the main echo of choice for users of the 5P Rejuvenating Glow set.

Best Echo Stats
4-3-3-1-1:
4 cost
CRIT DMG
CRIT DMG
CRIT Rate
CRIT Rate
3 cost
Aero DMG
Aero DMG
3 cost
Aero DMG
Aero DMG
Energy Regen
Energy Regen
1 cost
ATK
ATK%
1 cost
ATK
ATK%

Substats: Energy Regeneration (Until Breakpoint) >= CRIT RATE = CRIT DMG > ATK% > Flat ATK > Liberation DMG% > Basic DMG%

Best Endgame Stats (Level 90)

Important! CRIT DMG has base value of 150% and Energy Regen has a base value of 100% when you check them in game. The recommended values below don't include the base value but rather show how much on top of it you need to obtain.

  • HP: 14000+

  • DEF: 1000+

  • Energy Regen: 0%

    • Yangyang doesn't need any energy generation rate to have her ultimate available enough for most teams to make use of her concerto effect when they need it.

    • But if you're playing Yangyang in teams that want to use her ultimate on cooldown or want to dedicate less field time to her perhaps only using her skill and Forte aerial plunge building some energy regeneation rate can assist with both of these.

Skill Priority

Below you can find the order of leveling the abilities for Yangyang.

Res. Liberation

Res. Skill

Forte Circuit

Basic Attackl

Intro Skil

Gameplay and teams

Rotation
ROTATION INFO

When playing Yangyang as a support focus on achieving the following in combat:

  • Whenever Yangyang's Resonance skill is available use it as soon as possible unless doing so interrupts the burst combo or cooldowns of another character.
  • Use Yangyang's ultimate as frequently as possible unless saving it to gather enemies at a specific moment in combat.
  • Use Yangyang's echo as frequently as possible unless saving it for use right before a burst combo when using the Bell-Borne echo or alongside Yangyang's outro to buff one of your core damage dealers when using the Impermanence Heron.
  • Utilize Yangyang's Forte Gauge charges when filled to jump Aerial plunge (not a heavy aerial plunge) to generate a tremendous amount of concerto energy. This attack can be switch cancelled to protect Yangyang during its long animation and save field time.
  • If you have spare field time or you need to trigger Yangyang's concerto gauge in a pinch additional forte gauge charges can be built via Heavy ATKs or a full Basic ATK sequences to accelerate the process.
Synergies

yangyang is very flexible and can be used in any team really.

Example Teams

yangyang is very flexible and can be used in any team in the Support slot. Just make sure to equip the Originite: Type II Weapon and Rejuvenating Glow set on Yangyang for her to perform well in the Support slot.

Calculations

Damage Profile

Yangyang damage profile isn't available yet. It will be added soon!

Damage Output

Yangyang calculations aren't available yet.