
Aster profile has been last updated at: 10/October/2026.
To learn more about Aster check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Stellar Flare
Unlocks at level 1
Cooldown: -
Range: Global
Initial Energy: 200
Aster consumes 600 Energy to target 1 tiles, summoning a Star on each tile to deal 360% + 30% damage to enemies within 1 tile.
He then supercharges all of his Stars, causing each Star to deal 240% + 30% damage to enemies within 1 tile and stun them for 2s. Supercharged Stars burn for 6s, dealing 36% + 6% damage per second to enemies within 1 tile.
Up to 3 of Aster's Stars can exist on the battlefield at the same time. If this limit is reached, summoning a new Star replaces the oldest Star with the fewest enemies in range.
Only 1 of Aster's own Stars can exist on each tile. When cast automatically, this skill prioritizes tiles with the most enemies that do not overlap with any of his other Stars.
Unlocks at level 51: Increases the damage dealt when a Star is supercharged to 270% + 30%, and its burn damage to 42% + 6% per second.
Unlocks at level 111: Increases the damage dealt when a Star is supercharged to 300% + 30%, and its burn damage to 48% + 6% per second.
Unlocks at level 171: Increases the damage dealt when a Star is supercharged to 330% + 30%, and its burn damage to 54% + 6% per second.
Unlocks at level 231: Increases the damage dealt when a Star is supercharged to 360% + 30%, and its burn damage to 60% + 6% per second.
Gravitic Maw
Unlocks at level 11
Cooldown: 9s
Range: Global
Whenever Aster summons a Star, 1 Planet is created on an adjacent tile, prioritizing the tile occupied by the adjacent enemy with the lowest HP. This deals 120% damage to the enemy on that tile.
Each Planet orbits its Star once every 6s, dealing 90% damage to enemies it collides with. An enemy can take this damage up to 1 times every 3s. Whenever a Planet completes an orbit, it deals 180% damage to enemies on the central tile.
Aster commands all his Stars and Black Holes on the battlefield, pulling enemies within 2 tiles of them toward the nearest Star or Black Hole and dealing 270% + 30% damage.
Unlocks at level 71: Increases the pull damage to 300% + 30%.
Unlocks at level 131: Increases the pull damage to 330% + 30%.
Unlocks at level 191: Increases the pull damage to 360% + 30%.
Darklight Pulse
Unlocks at level 31
Cooldown: 12s
Range: Global
Aster fires pulse beams along 3 lines that cover the most enemies, dealing 210% + 30% damage to enemies hit. He also gains a shield equal to 90% + 9% of the total actual damage dealt by this skill. The shield lasts 9s. Each time a pulse beam hits an enemy, it also reduces the target's shield value by up to 270% + 30%.
Unlocks at level 91: Increases damage dealt to 240% + 30% and shield value reduction to 300% + 30%.
Unlocks at level 151: Increases damage dealt to 270% + 30% and shield value reduction to 330% + 30%.
Unlocks at level 211: Increases damage dealt to 300% + 30% and shield value reduction to 360% + 30%.
Hero Focus
Unlocks after reaching Legendary+
Cooldown: -
Range: 1 tile
Aster increases his ATK by 2% during battle. Whenever he summons a Star, his ATK increases by an extra 2%, up to 6%. After converting Stars into Black Holes, his ATK increases further by 6%.
Level 2: Aster increases his ATK by 4% during battle. Whenever he summons a Star, his ATK increases by an extra 4%, up to 12%. After converting Stars into Black Holes, his ATK increases further by 9%.
Level 3: Aster increases his ATK by 6% during battle. Whenever he summons a Star, his ATK increases by an extra 6%, up to 18%. After converting Stars into Black Holes, his ATK increases further by 12%.
Starless Hollows
Unlocks after reaching Mythic+
Cooldown: -
Range: Global
After summoning 3 Stars, Aster permanently converts all his Stars into Black Holes and devours the Planets orbiting them.
From then on, Stars summoned through Stellar Flare are created directly as Black Holes. Initially, each Black Hole deals 30% true damage plus extra true damage equal to 2% of the target's max HP to enemies within 1 tiles every second. The total damage cannot exceed 50%.
When supercharged by Stellar Flare, Black Holes do not burn. Instead, each Black Hole drains 30% ATK and 30 Haste from every enemy within range. The ATK drained increases the damage of all Black Holes, while the Haste drained increases the frequency at which they deal continuous damage. These increases cannot exceed 60% and 60%, respectively. The cumulative ATK a single enemy can lose through this effect cannot exceed 60% of Aster's initial ATK.
Unlocks at Ex. Weapon +5: Increases the true damage dealt by Black Holes to enemies within range to 60% plus 4% of the target's max HP. The total damage cannot exceed 100%.
Unlocks at Ex. Weapon +10: Increases the true damage dealt by Black Holes to enemies within range to 90% plus 6% of the target's max HP. The total damage cannot exceed 150%.
Unlocks at Ex. Weapon +15: When a Black Hole is supercharged by Stellar Flare, it deals 180% extra true damage to enemies within range. When an enemy hero is defeated within a Black Hole's range, that Black Hole devours them and restores 333 Energy to Aster.
Unlocks at Ex. Weapon Refine 2: In Rivalry Mode, casting an Ultimate increases damage dealt by 8% for the next 8s. Unstackable. The first Ultimate cast also permanently increases Energy recovery from attacking by 8%.
Unlocks at Ex. Weapon Refine 4: In Rivalry Mode, increases 10 Haste, 25 Execution.
Enhance Force
Unlocks after reaching Supreme+
Affects: Skill 1
Aster expands Gravitic Maw's pull range to 3 tiles. Aster gains 60% Energy recovery efficiency before converting his Stars into Black Holes. Once converted, he ascends to a higher dimension and becomes permanently invincible until he is the last surviving hero on his team.
To check the Charm's set bonus for Aster go to our Season 7 Charms guide.
Aster images aren't available yet. They will be added soon.
Review
Aster is an S-Level Hypogean Mage who focuses on planetary abilities to summon Planets, Stars, and Black Holes. His main goal is to summon three Stars as quickly as possible so they can be converted to Black Holes. Other than his planetary abilities, his skill Darklight Pulse fires pulse beams that deal damage to hit enemies while gaining a shield equal to the total actual damage dealt by the beams. Additionally, the beams reduce the target’s shield value upon hit.
Upon casting his Ultimate Ability, Aster summons a Star on a tile that damages nearby enemies. He will also supercharge these Stars, briefly stunning enemies while also causing the Star to burn, dealing damage to enemies within the tile. He can summon up to three Stars; otherwise, he erases the oldest Star with the least enemies upon his next ultimate to replace it. Every time he summons a Star, his passive Gravitic Maw creates a Planet that orbits that Star. The Star targets the enemy with the lowest HP upon summon, but then deals damage to whatever enemies it collides with in its orbit. Upon a successful orbit, it deals damage to enemies on the Star it’s orbiting. While Gravitic Maw is active, he commands each Star or Black Hole on the field to pull the nearest enemy, dealing damage. Additionally, his Hero Focus ability allows each summoned Star to provide an ATK boost up to 3 Stars, and then he gains an additional ATK boost once the Stars convert into Black Holes.
Through his Mythic+ ability Starless Hollows, he permanently turns all Stars on the battlefield to Black Holes and devours any orbiting Planets. Once this is triggered, he will exclusively summon Black Holes on the field, dealing true damage to the enemies within one tile. Instead of being supercharged through his ult, the Black Holes will instead drain ATK and Haste from the enemies within range. The black hole then utilizes these drained stats, increasing the Black Hole's damage and frequency at which they deal continuous damage. At EX+15, while the Black Hole is supercharged, it deals additional true damage and devours defeated enemies in range to restore a third of Aster’s Energy. At Supreme+, he ascends into a higher dimension after converting the Black Holes and becomes permanently invincible until he is the last surviving hero on his team.
Story and AFK Stages - Aster can see various uses in these modes as he deals high damage and has high survivability.
Dream Realm - Due to his high survivability, he can be a good unit in some bosses during Pre-Endless, yet his Endless capabilities have yet to be seen.
PvP - With his crowd control, true damage, and invincibility capabilities, he proves to be an incredibly strong PVP unit.
Legendary+ increases his ATK per Star (up to 3 stars), with a bonus ATK buff after converting the Stars to Black Holes.
Mythic+ allows him to convert his Stars to Black Holes to deal true damage and absorb ATK and Haste.
EX+15 lets his Black Holes deal additional true damage and also allows them to devour defeated enemies to restore energy to Aster.
Supreme+ increases the pull range for Gravitic Maw while boosting his Energy recovery efficiency before converting his Stars. Once converted, he becomes permanently invincible until he is the last ally alive.
Aster is an incredibly powerful PVP unit, especially at high Paragon. He can control the battlefield and reduce enemy stats and shields, while remaining invincible in the backfield. However, his relevance in modes like Dream Realm is likely limited to early season. For accounts wishing to pull Aster, Mythic+ is an essential part of his kit to unlock True Damage capabilities through his Black Hole conversion while also reducing enemy stats. Additionally, EX+15 allows him to devour enemies to restore his energy, allowing for more ultimates cast throughout the battle. Supreme+ is also highly recommended so Aster can become invincible in the backfield, allowing him to control the battlefield uninterrupted.
High Energy Recovery.
Good Crowd Control.
True Damage Dealer.
Takes time to ramp up.
Can be countered by Ultimate cancellation (ex. Dunlinger, Lily May).
Guides
Check this dedicated guide for information about EX investment: