Last updated: 03/12/2025
Rarity: 4✦
Type: Polearm
ATK: +353
Will: +93
Arts DMG Bonus: +26.00%
Rarity: 5✦
Type: Greatsword
Arts Intensity: +28
[Vulnerable]: Hitting an enemy for the first time with a skill with Physical Status applies Vulnerable instead of the actual Physical Status. A Vulnerable enemy can be Lifted and Knocked Down to add more Vulnerable stacks (up to 4). Hitting a Vulnerable enemy with Crush or Breach will consume the Vulnerable stacks.
ATK: +471
Strength: +124
Arts Intensity: +62
Rarity: 6✦
Type: Handcannon
Cryo DMG Bonus: +25.60%
ATK: +594
Intellect: +156
Critical Rate: +19.50%
Rarity: 5✦
Type: Sword
Ultimate DMG Bonus: +44.80%
[Lift]: Applies Vulnerable on an enemy. If the enemy is already Vulnerable, then add 1 stack of Vulnerable, and deal Physical DMG and Stagger.
ATK: +448
Agility: +124
Physical DMG Bonus: +34.70%
Rarity: 5✦
Type: Polearm
Critical Rate: +8.40%
[Vulnerable]: Hitting an enemy for the first time with a skill with Physical Status applies Vulnerable instead of the actual Physical Status. A Vulnerable enemy can be Lifted and Knocked Down to add more Vulnerable stacks (up to 4). Hitting a Vulnerable enemy with Crush or Breach will consume the Vulnerable stacks.
ATK: +448
Strength: +124
Ultimate Gain Eff.: +37.10%
Rarity: 6✦
Type: Arts Unit
ATK: +486
Will: +156
Max HP: +78.00%
Rarity: 6✦
Type: Handcannon
Main Attribute: +16.00%
[Arts DMG]: Damage can be divided into Physical DMG, Arts DMG and Aether DMG. Arts DMG can be further divided into Heat DMG, Electric DMG, Cryo DMG, and Nature DMG.
ATK: +513
Strength: +156
Attack: +39.00%
Rarity: 5✦
Type: Polearm
Combo Skill DMG Bonus: +28.00%
ATK: +435
Will: +124
Electric DMG Bonus: +34.70%
Rarity: 4✦
Type: Sword
ATK: +372
Agility: +93
Physical DMG Bonus: +26.00%
Rarity: 3✦
Type: Greatsword
Flat ATK: +34
ATK: +324
Main Attribute: +65
Rarity: 6✦
Type: Arts Unit
Nature DMG Bonus: +25.60%
[Arts DMG]: Damage can be divided into Physical DMG, Arts DMG and Aether DMG. Arts DMG can be further divided into Heat DMG, Electric DMG, Cryo DMG, and Nature DMG.
[Lift]: Applies Vulnerable on an enemy. If the enemy is already Vulnerable, then add 1 stack of Vulnerable, and deal Physical DMG and Stagger.
ATK: +513
Will: +156
Ultimate Gain Eff.: +46.40%
Rarity: 6✦
Type: Arts Unit
Sec. Attribute: +16.00%
[Arts DMG]: Damage can be divided into Physical DMG, Arts DMG and Aether DMG. Arts DMG can be further divided into Heat DMG, Electric DMG, Cryo DMG, and Nature DMG.
ATK: +513
Intellect: +156
Arts Intensity: +78
Rarity: 6✦
Type: Arts Unit
Sec. Attribute: +25.60%
[Corrosion]: An enemy with Corrosion gradually loses resistance against all elements. A non-Nature Infliction + Nature Infliction = Corrosion.
[Arts DMG]: Damage can be divided into Physical DMG, Arts DMG and Aether DMG. Arts DMG can be further divided into Heat DMG, Electric DMG, Cryo DMG, and Nature DMG.
ATK: +486
Intellect: +156
Treatment Bonus: +46.40%
Rarity: 6✦
Type: Sword
Attack: +16.00%
[Vulnerable]: Hitting an enemy for the first time with a skill with Physical Status applies Vulnerable instead of the actual Physical Status. A Vulnerable enemy can be Lifted and Knocked Down to add more Vulnerable stacks (up to 4). Hitting a Vulnerable enemy with Crush or Breach will consume the Vulnerable stacks.
ATK: +513
Agility: +156
Physical DMG Bonus: +43.30%
Rarity: 6✦
Type: Greatsword
Physical DMG Bonus: +16.00%
ATK: +540
Strength: +156
Attack: +39.00%
Rarity: 5✦
Type: Sword
Attack: +14.00%
[Solidification]: An enemy with Solidification cannot move, and applying Vulnerable or a Physical Status to the enemy triggers the Shatter effect. A non-Cryo Infliction + Cryo Infliction = Solidification.
ATK: +426
Strength: +124
Ultimate Gain Eff.: +37.10%
Rarity: 5✦
Type: Greatsword
Sec. Attribute: +14.00%
ATK: +448
Strength: +124
Max HP: +62.40%
Rarity: 4✦
Type: Arts Unit
ATK: +372
Will: +93
Attack: +23.40%
Rarity: 6✦
Type: Sword
Heat DMG Bonus: +25.60%
ATK: +594
Intellect: +156
Attack: +39.00%
Rarity: 6✦
Type: Greatsword
ATK: +594
Will: +156
Max HP: +78.00%
Rarity: 5✦
Type: Sword
Attack: +14.00%
Arts Intensity: +70
ATK: +426
Intellect: +124
Arts DMG Bonus: +34.70%
Rarity: 5✦
Type: Arts Unit
Main Attribute: +14.00%
ATK: +426
Will: +124
Treatment Bonus: +37.10%
Rarity: 6✦
Type: Sword
Arts Intensity: +48
[Originium Crystals]: The Endministrator's combo skill attaches Originium Crystals to enemies and immobilizes them.
[Solidification]: An enemy with Solidification cannot move, and applying Vulnerable or a Physical Status to the enemy triggers the Shatter effect. A non-Cryo Infliction + Cryo Infliction = Solidification.
ATK: +540
Agility: +156
Attack: +39.00%
Rarity: 4✦
Type: Handcannon
ATK: +372
Intellect: +93
Attack: +23.40%
Rarity: 4✦
Type: Arts Unit
ATK: +353
Intellect: +93
Arts DMG Bonus: +26.00%
Rarity: 4✦
Type: Greatsword
ATK: +372
Strength: +93
Attack: +23.40%
Rarity: 6✦
Type: Polearm
Arts DMG Bonus: +19.20%
[Arts DMG]: Damage can be divided into Physical DMG, Arts DMG and Aether DMG. Arts DMG can be further divided into Heat DMG, Electric DMG, Cryo DMG, and Nature DMG.
ATK: +540
Will: +156
Attack: +39.00%
Rarity: 3✦
Type: Arts Unit
Flat ATK: +34
ATK: +293
Main Attribute: +65
Rarity: 6✦
Type: Greatsword
Cryo DMG Bonus: +25.60%
[Cryo Infliction]: Cryo Infliction is a type of Arts Infliction. Up to 4 stacks of Cryo Infliction can be applied and stacking triggers Cryo Burst. A non-Cryo Infliction + Cryo Infliction = Solidification.
ATK: +540
Strength: +156
Cryo DMG Bonus: +43.30%
Rarity: 4✦
Type: Handcannon
ATK: +335
Strength: +93
Arts DMG Bonus: +26.00%
Rarity: 5✦
Type: Arts Unit
Main Attribute: +14.00%
Arts Intensity: +70
ATK: +448
Will: +124
Ultimate Gain Eff.: +37.10%
Rarity: 6✦
Type: Polearm
[Vulnerable]: Hitting an enemy for the first time with a skill with Physical Status applies Vulnerable instead of the actual Physical Status. A Vulnerable enemy can be Lifted and Knocked Down to add more Vulnerable stacks (up to 4). Hitting a Vulnerable enemy with Crush or Breach will consume the Vulnerable stacks.
[Knock Down]: Applies Vulnerable to an enemy. If the enemy is already Vulnerable, then add 1 stack of Vulnerable, and deal Physical DMG and Stagger.
[Physical Susceptibility]: Physical Susceptible targets temporarily take more Physical DMG. The number represents the degree of increase. Effects of the same type can stack.
ATK: +594
Agility: +156
Physical DMG Bonus: +43.30%
Rarity: 6✦
Type: Handcannon
Critical Rate: +5.60%
[Solidification]: An enemy with Solidification cannot move, and applying Vulnerable or a Physical Status to the enemy triggers the Shatter effect. A non-Cryo Infliction + Cryo Infliction = Solidification.
[Corrosion]: An enemy with Corrosion gradually loses resistance against all elements. A non-Nature Infliction + Nature Infliction = Corrosion.
ATK: +513
Main Attribute: +109
Ultimate Gain Eff.: +46.40%
Rarity: 6✦
Type: Sword
Physical DMG Bonus: +25.60%
ATK: +513
Will: +156
Attack: +39.00%
Rarity: 5✦
Type: Arts Unit
Max HP: +28.00%
[Physical Status]: Physical Statuses refer to physical debuffs applied to the enemy. They include Lift, Knock Down, Crush and Breach.
ATK: +426
Intellect: +124
Arts Intensity: +62
Rarity: 5✦
Type: Sword
Sec. Attribute: +14.00%
ATK: +403
Agility: +124
Attack: +31.20%
Rarity: 5✦
Type: Greatsword
Sec. Attribute: +14.00%
[Knock Down]: Applies Vulnerable to an enemy. If the enemy is already Vulnerable, then add 1 stack of Vulnerable, and deal Physical DMG and Stagger.
[Weaken]: Weakened targets temporarily deal reduced DMG. The number represents the degree of reduction. Effects of the same type can stack non-linearly.
ATK: +471
Strength: +124
Max HP: +62.40%
Rarity: 5✦
Type: Polearm
[Cryo Infliction]: Cryo Infliction is a type of Arts Infliction. Up to 4 stacks of Cryo Infliction can be applied and stacking triggers Cryo Burst. A non-Cryo Infliction + Cryo Infliction = Solidification.
[Solidification]: An enemy with Solidification cannot move, and applying Vulnerable or a Physical Status to the enemy triggers the Shatter effect. A non-Cryo Infliction + Cryo Infliction = Solidification.
ATK: +448
Will: +124
Physical DMG Bonus: +34.70%
Rarity: 5✦
Type: Handcannon
Attack: +14.00%
[Arts Infliction]: Arts Infliction are special Arts debuffs inflicted upon the enemy. There are 4 elements of Arts Inflictions: Heat Infliction, Electric Infliction, Cryo Infliction and Nature Infliction. Up to 4 stacks of Arts Infliction of the same element can be applied.
ATK: +471
Agility: +124
Ultimate Gain Eff.: +37.10%
Rarity: 6✦
Type: Arts Unit
Critical Rate: +8.00%
[Arts DMG]: Damage can be divided into Physical DMG, Arts DMG and Aether DMG. Arts DMG can be further divided into Heat DMG, Electric DMG, Cryo DMG, and Nature DMG.
ATK: +540
Intellect: +156
Attack: +39.00%
Rarity: 3✦
Type: Polearm
Flat ATK: +34
ATK: +309
Main Attribute: +65
Rarity: 6✦
Type: Arts Unit
Attack: +11.20%
[Arts DMG]: Damage can be divided into Physical DMG, Arts DMG and Aether DMG. Arts DMG can be further divided into Heat DMG, Electric DMG, Cryo DMG, and Nature DMG.
ATK: +513
Main Attribute: +109
Attack: +39.00%
Rarity: 5✦
Type: Handcannon
Critical Rate: +8.40%
ATK: +462
Agility: +124
Arts DMG Bonus: +34.70%
Rarity: 4✦
Type: Polearm
ATK: +372
Agility: +93
Attack: +23.40%
Rarity: 3✦
Type: Handcannon
Flat ATK: +34
ATK: +293
Main Attribute: +65
Rarity: 4✦
Type: Greatsword
[Final Strike]: Final Strike is the last sequence of Basic Attack. When the controlled operator's Final Strike hits the enemy, it also deals Stagger and restores some Skill Points (SP).
ATK: +409
Will: +93
Max HP: +46.80%
Rarity: 6✦
Type: Sword
ATK: +567
Agility: +156
Critical Rate: +19.50%
Rarity: 5✦
Type: Handcannon
Battle Skill DMG Bonus: +28.00%
[Combustion]: An enemy with Combustion takes Heat DMG over time. A non-Heat Infliction + Heat Infliction = Combustion.
ATK: +448
Strength: +124
Heat DMG Bonus: +34.70%
Rarity: 5✦
Type: Greatsword
Main Attribute: +14.00%
ATK: +439
Strength: +124
Ultimate Gain Eff.: +37.10%
Rarity: 5✦
Type: Arts Unit
Max HP: +28.00%
ATK: +435
Intellect: +124
Attack: +31.20%
Rarity: 6✦
Type: Greatsword
[Final Strike]: Final Strike is the last sequence of Basic Attack. When the controlled operator's Final Strike hits the enemy, it also deals Stagger and restores some Skill Points (SP).
ATK: +567
Strength: +156
Attack: +39.00%
Rarity: 5✦
Type: Sword
Attack: +14.00%
ATK: +471
Agility: +124
Physical DMG Bonus: +34.70%
Rarity: 3✦
Type: Sword
Flat ATK: +34
ATK: +309
Main Attribute: +65
Rarity: 6✦
Type: Sword
Attack: +16.00%
[Link]: Next battle skill or ultimate cast by the team consumes the link buff and deals more DMG, with battle skills getting a higher increase. Effects of the same type can stack, but with diminishing returns.
ATK: +486
Will: +156
Attack: +39.00%
Rarity: 6✦
Type: Greatsword
[Shield]: The shield can absorb damage while it is active. Some shields may only absorb specific types of DMG.
ATK: +594
Strength: +156
Max HP: +78.00%
Rarity: 5✦
Type: Sword
Sec. Attribute: +14.00%
ATK: +471
Agility: +124
Attack: +31.20%
Rarity: 6✦
Type: Sword
Attack: +11.20%
[Combustion]: An enemy with Combustion takes Heat DMG over time. A non-Heat Infliction + Heat Infliction = Combustion.
ATK: +513
Main Attribute: +109
Heat DMG Bonus: +43.30%
Rarity: 6✦
Type: Polearm
Attack: +16.00%
[Physical Status]: Physical Statuses refer to physical debuffs applied to the enemy. They include Lift, Knock Down, Crush and Breach.
ATK: +540
Agility: +156
Physical DMG Bonus: +43.30%
Rarity: 4✦
Type: Sword
ATK: +353
Intellect: +93
Attack: +23.40%
Rarity: 6✦
Type: Handcannon
Arts DMG Bonus: +19.20%
[Arts DMG]: Damage can be divided into Physical DMG, Arts DMG and Aether DMG. Arts DMG can be further divided into Heat DMG, Electric DMG, Cryo DMG, and Nature DMG.
ATK: +567
Intellect: +156
Attack: +39.00%
Rarity: 6✦
Type: Sword
Arts DMG Bonus: +19.20%
[Combustion]: An enemy with Combustion takes Heat DMG over time. A non-Heat Infliction + Heat Infliction = Combustion.
[Electrification]: An enemy with Electrification takes more Arts DMG. A non-Electric Infliction + Electric Infliction = Electrification.
[Arts DMG]: Damage can be divided into Physical DMG, Arts DMG and Aether DMG. Arts DMG can be further divided into Heat DMG, Electric DMG, Cryo DMG, and Nature DMG.
ATK: +567
Intellect: +156
Arts Intensity: +78
Rarity: 5✦
Type: Arts Unit
Arts Intensity: +28
[Electrification]: An enemy with Electrification takes more Arts DMG. A non-Electric Infliction + Electric Infliction = Electrification.
ATK: +403
Intellect: +124
Electric DMG Bonus: +34.70%
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