Blue Protocol: Star ResonanceHeavy Guardian GuideBest builds and how to play the class.

Guides
Heavy Guardian - Introduction

Heavy Guardian is one of the classes available in Blue Protocol: Star Resonance. They fulfill the Tank role while wielding a Guardblade as their weapon of choice. Find their best builds and how to play them properly in our guide.

Video Guide

This class has no video guide yet.

Update tracker

Last profile update

23.08.2025

Last build update

23.08.2025

Last how to play update

23.08.2025

Class Overview

Abilities

Talents

How To Play & Rotations

Best Builds

Class Overview

Specs

Heavy Guardian has access to two specs:

Earthfort Spec

A Spec that uses Shield Bash as the Special Attack. Uses a Shield to absorb DMG and grants a DMG dealt bonus in shielded status. Effective in all scenarios requiring DMG mitigation.

Difficulty:

Style review coming soon!

Block Spec

A style that specializes in Countercrush, enhancing Block to steadily reduce Attack Damage received.

Difficulty:

Style review coming soon!

Unique Resources

Heavy Guardian has access to one unique resource:

Rage

An initial cap of 100 points is assigned to this resource, which serves as the essential component for the execution of Special Attacks and Expertise. Restores 2 Rage upon taking DMG, subject to a maximum 0.5s CD.

Abilities

Fixed Skills
Basic Attack

Halberd’s Edge

Tags: Basic Attack, Physical, Rock, Direct DMG, Single Target]ENG Restore, Melee

A heavy four-strike combo with a wide-blade Guardblade, each strike dealing Attack Damage and generating 5 Rage.
Multipliers:
  • Strike I: 30% ATK +3 (Resilience Break: 41)
  • Strike II: 40% ATK +4 (Resilience Break: 55)
  • Strike III: 52% ATK +4 (Resilience Break: 70)
  • Strike IV: 78% ATK +7 (Resilience Break: 107)
  • Red Light Counter: 100% ATK +10 (Resilience Break: 100)
Special Attack

Shield Bash

Tags: Special Attack, Physical, Rock, Direct DMG, Single Target, Shield, Melee

Consumes 40 Rage to unleash a powerful shockwave that deals Attack Damage to all nearby enemies. When sufficient Sand Crystal is available, it is consumed to generate a Shield that absorbs all incoming DMG, lasting for 12s. For each additional Sand Crystal consumed, additional shield value is added, with a maximum of 2 Sand Crystals consumed at a time. (Shields can stack, but cannot exceed 100% of Max HP.)
Multipliers:
  • Total Damage: 130% ATK +13 (Resilience Break: 578)
  • Shield Amount per Sand Crystal Consumed: 50% ATK +10
  • CD: 1s

[Shield]: Extra HP shield, which can absorb damage before HP.

Ultimate

Cracking Echo

Tags: Ultimate, Physical, Rock, Direct DMG, AoE, Protect, ENG Restore, Melee

Unleashes the force of Earth, deals massive Attack Damage to a large area in front, inflicts stun on the targets for 3s, and taunts the enemies within range. Then gathers power to instantly obtain 5 Sand Crystals, and to enter Earth Guard mode.
Multipliers:
  • Total Damage: 450% ATK +45 (Resilience Break: 884)
  • CD: 60s

[Stun]: Prevents the enemy from taking any actions. Does not affect bosses. This is a status effect.

[Taunt]: Forcing enemy monsters to attack oneself

[Super Armor]: Cannot be knocked back, knocked up, or knocked down.

[Earth Guard]: Lasts 8s and grants Super Armor, which increases your Armor by 100%, Max HP by 50%, and generates 40 Rage over time.

Expertise Skills
Expertise 1

Star Shatter

Tags: Expertise Skill, Physical, Rock, Direct DMG, Single Target, Sprint, ENG Restore, Stun, Melee

Charges ahead with immense force. Upon hit, gains 25 Rage and 1 Sand Crystal, deals Attack Damage, and stuns the enemy. The unstoppable state is entered during the execution of the charge. This skill holds 2 overdrives.
Multipliers:
  • Total Damage: 260% ATK +26 (Resilience Break: 629)
  • CD: 1s
  • Charge Time: 12s

[Stun]: Prevents the enemy from taking any actions. Does not affect bosses. This is a status effect.

Expertise 2

Sandshroud

Tags: Expertise Skill, Physical, Rock, DOT, AoE, ENG Restore, Melee

Gathers sand around yourself, dealing a burst of Attack Damage to surrounding enemies. The sand then solidifies, dealing Attack Damage to surrounding enemies every 1 second for 6s. Throughout this effect, continuously regenerates Rage and Sand Crystal, providing 33 Rage and 6 Sand Crystal.
Multipliers:
  • Sandstone Convergence Damage: 57% ATK +5 (Resilience Break: 78)
  • Total DoT: 132% ATK +12 (Resilience Break: 180)
  • CD: 15s
Expertise 3

Stoneform

Tags: Expertise Skill, Protect

Channel Earth Strength to taunt nearby enemies while automatically counterattacking High-threat Skill for 10s. Also increases Armor and reduces DMG taken by 20%.
Multipliers:
  • Armor Up: 10% + 15
  • Duration: 10s
  • CD: 35s
Expertise 4

Sandgrip

Tags: Expertise Skill, Physical, Rock, Direct DMG, AoE, Crowd Control, Slow, Melee

Consumes 30 Rage to swing the weapon, resulting in the creation of a vacuum. Enemies are pulled in and subjected to Attack Damage, their actions disrupted, and their movement slowed by 70% for 8s.
Multipliers:
  • Total Damage: 300% ATK +30 (Resilience Break: 608)
  • CD: 30s

[Interrupt]: Interrupts the target’s casting and puts the interrupted skill on CD. Does not affect bosses.

Expertise 5

Granite Fury

Tags: Expertise Skill, Physical, Rock, Direct DMG, Single Target, Melee

Consumes 3 Sand Crystals, dealing Attack Damage to the target and reducing DMG taken by 10% for the next 10s (non-stackable).
Multipliers:
  • Total Damage: 400% ATK +40 (Resilience Break: 677)
Expertise 6

Rage Burst

Tags: Expertise Skill, Physical, Rock, Direct DMG, AoE, Shield, Melee

Consumes 50 Rage and 5 Sand Crystals. Unleashes a mighty roar, dealing Attack Damage to nearby enemies, disrupting their actions, and granting an all-DMG-absorbing shield. (Shields may be stacked, with a maximum capacity equivalent to 100% of maximum HP) Reduces Attack Damage taken from the target by 10% for 12s.
Multipliers:
  • Total Damage: 500% ATK +50 (Resilience Break: 1028)
  • Shield Amount: 250% ATK +50
  • Active: 12s
  • CD: 15s

[Interrupt]: Interrupts the target’s casting and puts the interrupted skill on CD. Does not affect bosses.

[Shield]: Extra HP shield, which can absorb damage before HP.

Expertise 7

Brave Bastion

Tags: Expertise Skill, Protect

Forms a rock barrier around yourself that automatically counterattacks High-threat Skill for a set duration. Taunts nearby enemies and increases Block DMG RED. For each Sand Crystal consumed, the duration is extended by 1 second, up to a maximum extension of 5s.
Multipliers:
  • Block Bonus: 10%
  • Duration: 8s
  • CD: 45s

[Taunt]: Forcing enemy monsters to attack oneself

Expertise 8

Sandward

Tags: Expertise Skill, Physical, Rock, Direct DMG, AoE, Protect, Melee

Erects an immovable rock wall and enter a defensive stance, taunting nearby monsters and becoming invincible. Blocking a High-threat Skill causes the wall to shatter and counterattack the target, dealing Attack Damage to all the enemies in front.
Multipliers:
  • Total Damage: 450% ATK +45 (Resilience Break: 500)
  • CD: 45s

[Taunt]: Forcing enemy monsters to attack oneself

Talents

Talents

Coming soon!

Builds

Builds

Coming soon!

How To Play

How To Play

Coming soon!