Soul Musician is one of the classes available in Blue Protocol: Star Resonance. They fulfill the Support role while wielding a Guitar as their weapon of choice. Find their best builds and how to play them properly in our guide.
This class has no video guide yet.
Last profile update
23.08.2025
Last build update
23.08.2025
Last how to play update
23.08.2025
Class Overview
Abilities
Talents
How To Play & Rotations
Best Builds
Class Overview
Soul Musician has access to two spec:
A Spec utilizing Amplified Beat as its Special Attack. Heroic Melody enhances DMG and healing conversion efficiency, while Talents allow Rhapsody of Flame to double Luck Chance for frequent DMG and healing output.
Difficulty:
Style review coming soon!
A Spec that uses Healing Beat as its Special Attack, emphasizing the coordinated performance between Healing Melody and speaker.
Difficulty:
Style review coming soon!
Soul Musician has access to three unique resources:
A magical melody that, whenever DMG is dealt, restores HP equal to 20% of the DMG dealt, distributed evenly among up to 5 allies (prioritizing Allies). Allies at full HP will not be included in the healing targets. If all Allies are at full HP, the healing will be considered as excess healing.
Energy required to play Melody skills (Heroic Melody and Healing Melody). 1 point is regenerated per second.
Required to perform music. 1 point is regenerated every 5s.
Abilities
String Strike
Tags: Basic Attack, Magic, Fire, Direct DMG, Single Target, Melee
Multipliers:
- Strike I: 18% MATK +28 (Resilience Break: 14)
- Strike II: 18% MATK +28 (Resilience Break: 14)
- Strike III: 30% MATK +46 (Resilience Break: 24)
- Strike IV: 42% MATK +65 (Resilience Break: 34)
- Red Light Counter: 100% MATK +156 (Resilience Break: 100)
Amplified Beat
Tags: Special Attack, Magic, Fire, Direct DMG, Single Target, Melee
Multipliers:
- Total Damage: 80% MATK +124 (Resilience Break: 11)
[Performance Passion]: Required to perform music. Regenerates 1 stack every 5s.
Rock the Stage
Tags: Ultimate, Magic, Fire, Direct Healing, Shield, AoE
Multipliers:
- Shield: 350% MATK +364
- Total Healing: 351% MATK +364
- Total Damage: 351% MATK +545
- CD: 60s
[Performance Passion]: Required to perform music. Regenerates 1 stack every 5s.
[Shield]: Extra HP shield, which can absorb damage before HP.
Harmonic Anthem
Tags: Expertise Skill, Magic, Fire, Direct DMG, AoE, Melee
Multipliers:
- Single Hit Damage: 150% MATK +234 (Resilience Break: 292)
- Charge Time: 10s
Rhapsody of Flame
Tags: Expertise Skill, Magic, Fire, Direct DMG, Direct Healing, AoE, Melee
Multipliers:
- Total Damage: 300% MATK +468 (Resilience Break: 139)
- Total Healing: 150% MATK +156
- CD: 15s
[Performance Passion]: Required to perform music. Regenerates 1 stack every 5s.
[Negative Effects]: Includes Silenced, Slowed, Rooted, Wounded, Poisoned, Bleeding, Burning.
Heroic Melody
Tags: Expertise Skill, Magic, Fire, Direct DMG, HOT, AoE
While Heroic Melody is being performed, 6 Performance Energy is consumed per second, and every 3s, 10 allies restore HP every. While Heroic Melody is being performed, every 7s, your String Strike transforms into Fierce Strike. While Heroic Melody is being performed, the conversion rate of Peaceful Tune +50%.
Multipliers:
- Single Healing: 20% MATK +20
[Performance Energy]: Required to play Melody skills (Heroic Melody and Healing Melody). 1 point of energy is regenerated per second.
[Fierce Strike]: Swings your guitar with force, dealing Magic Damage equal to 300% ATK to nearby enemies. Harmonic Anthem instantly gains 1 stack of Overdrive. Scales with the Level/Tier of Basic Attack.
Healing Melody
Tags: Expertise Skill, Magic, Fire, HOT, AoE
While performing Healing Melody, consumes 3 Performance Energy per second, and heals 10 allies (Allies prioritized) every 1 second.
Multipliers:
- Single Healing: 20% MATK +20
[Performance Energy]: Required to play Melody skills (Heroic Melody and Healing Melody). 1 point of energy is regenerated per second.
[Speaker]: When you cast Healing Beat, Fivefold Crescendo, Rock the Stage, Concert Circuit, the speaker will simultaneously cast the same skill.
Fivefold Crescendo
Tags: Expertise Skill, Magic, Fire, Direct Healing, AoE
Multipliers:
- Total Healing: 350% MATK +35
- CD: 35s
[Performance Passion]: Required to perform music. Regenerates 1 stack every 5s.
Passion Burst
Tags: Expertise Skill, Magic, Fire, Direct DMG, AoE
Tier 1: Chants for 0.7s, affects a fan-shaped area with an 8-meter radius in front.
Tier 2: Chants for 1.4s, affects a fan-shaped area with an 8-meter radius in front, increases the DMG dealt by 50%.
Tier 3: Chants for 2.1s, affects a fan-shaped area with an 8-meter radius in front, increases the DMG dealt by 100%.
Multipliers:
- Total Damage: 250% MATK +37 (Resilience Break: 648)
- CD: 20s
[Negative Effects]: Includes Silenced, Slowed, Rooted, Wounded, Poisoned, Bleeding, Burning.
Encore
Tags: Expertise Skill, Blessing
Multipliers:
- Single Hit Damage: 30% MATK +4
- Single Healing: 30% MATK +3
- Duration: 45s
- CD: 45s
[Encore: Super Armor]: Each time an offensive or healing Expertise Skill is cast, there is a 50% fixed chance to trigger Encore Strings once, dealing DMG to the current target or healing the lowest-HP ally (Allies prioritized).
Center Stage
Tags: Expertise Skill, Blessing, Increased Damage
Special Attack: Your next 2 Special Attacks do not consume Performance Passion.
- Fivefold Crescendo: Doubles the healing instances.
- Heroic Melody: Halves the time needed to trigger Fierce Strike.
- Harmonic Anthem: Doubles the DMG dealt.
- Passion Burst: Allows for direct cast in its strongest form, no chanting required.
Multipliers:
- MATK Up: 4% + 5
- Duration: 15s
- CD: 0.5s
- Charge Time: 60s
[Performance Passion]: Required to perform music. Regenerates 1 stack every 5s.
Talents
Coming soon!
Builds
Coming soon!
How To Play
Coming soon!