Blue Protocol: Star ResonanceSoul Musician GuideBest builds and how to play the class.

Guides
Soul Musician - Introduction

Soul Musician is one of the classes available in Blue Protocol: Star Resonance. They fulfill the Support role while wielding a Guitar as their weapon of choice. Find their best builds and how to play them properly in our guide.

Video Guide

This class has no video guide yet.

Update tracker

Last profile update

23.08.2025

Last build update

23.08.2025

Last how to play update

23.08.2025

Class Overview

Abilities

Talents

How To Play & Rotations

Best Builds

Class Overview

Specs

Soul Musician has access to two spec:

Dissonance Spec

A Spec utilizing Amplified Beat as its Special Attack. Heroic Melody enhances DMG and healing conversion efficiency, while Talents allow Rhapsody of Flame to double Luck Chance for frequent DMG and healing output.

Difficulty:

Style review coming soon!

Concerto Spec

A Spec that uses Healing Beat as its Special Attack, emphasizing the coordinated performance between Healing Melody and speaker.

Difficulty:

Style review coming soon!

Unique Resources

Soul Musician has access to three unique resources:

Peaceful Tune

A magical melody that, whenever DMG is dealt, restores HP equal to 20% of the DMG dealt, distributed evenly among up to 5 allies (prioritizing Allies). Allies at full HP will not be included in the healing targets. If all Allies are at full HP, the healing will be considered as excess healing.

Performance Energy

Energy required to play Melody skills (Heroic Melody and Healing Melody). 1 point is regenerated per second.

Performance Passion

Required to perform music. 1 point is regenerated every 5s.

Abilities

Fixed Skills
Basic Attack

String Strike

Tags: Basic Attack, Magic, Fire, Direct DMG, Single Target, Melee

Strikes the guitar's sideboard to produce a frenzied wave, dealing Magic Damage to nearby enemies.
Multipliers:
  • Strike I: 18% MATK +28 (Resilience Break: 14)
  • Strike II: 18% MATK +28 (Resilience Break: 14)
  • Strike III: 30% MATK +46 (Resilience Break: 24)
  • Strike IV: 42% MATK +65 (Resilience Break: 34)
  • Red Light Counter: 100% MATK +156 (Resilience Break: 100)
Special Attack

Amplified Beat

Tags: Special Attack, Magic, Fire, Direct DMG, Single Target, Melee

Consumes 3 Performance Passion to forcefully swing the guitar, dealing powerful Magic Damage.
Multipliers:
  • Total Damage: 80% MATK +124 (Resilience Break: 11)

[Performance Passion]: Required to perform music. Regenerates 1 stack every 5s.

Ultimate

Rock the Stage

Tags: Ultimate, Magic, Fire, Direct Healing, Shield, AoE

As a passionate music lover, your impromptu performance immediately grants 5 Performance Passion. It also heals nearby allies and gives them a Shield that decays over time, while dealing Magic Damage to nearby enemies. The Shield decays every 0.5s, lasting for 10s.
Multipliers:
  • Shield: 350% MATK +364
  • Total Healing: 351% MATK +364
  • Total Damage: 351% MATK +545
  • CD: 60s

[Performance Passion]: Required to perform music. Regenerates 1 stack every 5s.

[Shield]: Extra HP shield, which can absorb damage before HP.

Expertise Skills
Expertise 1

Harmonic Anthem

Tags: Expertise Skill, Magic, Fire, Direct DMG, AoE, Melee

Leap high and slam your guitar into the ground to burst sparks, dealing Magic Damage to the enemies within range. Each instance of DMG dealt by Amplified Beat (only once per multi-target hit) increases the hit count of Harmonic Anthem by 1, up to 3.
Multipliers:
  • Single Hit Damage: 150% MATK +234 (Resilience Break: 292)
  • Charge Time: 10s
Expertise 2

Rhapsody of Flame

Tags: Expertise Skill, Magic, Fire, Direct DMG, Direct Healing, AoE, Melee

My Passion Still Burns! Consumes 5 points of Performance Passion to summon a randomly shaped graffiti on the ground, healing 10 allies (prioritizing Allies), dispelling negative effects on them, and dealing Magic Damage to enemies within range. While standing within the graffiti, the summoner gains 10% Fire Bonus.
Multipliers:
  • Total Damage: 300% MATK +468 (Resilience Break: 139)
  • Total Healing: 150% MATK +156
  • CD: 15s

[Performance Passion]: Required to perform music. Regenerates 1 stack every 5s.

[Negative Effects]: Includes Silenced, Slowed, Rooted, Wounded, Poisoned, Bleeding, Burning.

Expertise 3

Heroic Melody

Tags: Expertise Skill, Magic, Fire, Direct DMG, HOT, AoE

A rousing melody. When Performance Energy exceeds 15 stacks, you can begin the performance, which cannot be stopped once started. CD: 5s.
While Heroic Melody is being performed, 6 Performance Energy is consumed per second, and every 3s, 10 allies restore HP every. While Heroic Melody is being performed, every 7s, your String Strike transforms into Fierce Strike. While Heroic Melody is being performed, the conversion rate of Peaceful Tune +50%.
Multipliers:
  • Single Healing: 20% MATK +20

[Performance Energy]: Required to play Melody skills (Heroic Melody and Healing Melody). 1 point of energy is regenerated per second.

[Fierce Strike]: Swings your guitar with force, dealing Magic Damage equal to 300% ATK to nearby enemies. Harmonic Anthem instantly gains 1 stack of Overdrive. Scales with the Level/Tier of Basic Attack.

Expertise 4

Healing Melody

Tags: Expertise Skill, Magic, Fire, HOT, AoE

A soothing melody. When Performance Energy is above 15, you can start the performance freely and stop at will. Each time you start, a speaker is deployed to perform a Concerto (Speaker disappears when Healing Melody ends). CD: 5s.
While performing Healing Melody, consumes 3 Performance Energy per second, and heals 10 allies (Allies prioritized) every 1 second.
Multipliers:
  • Single Healing: 20% MATK +20

[Performance Energy]: Required to play Melody skills (Heroic Melody and Healing Melody). 1 point of energy is regenerated per second.

[Speaker]: When you cast Healing Beat, Fivefold Crescendo, Rock the Stage, Concert Circuit, the speaker will simultaneously cast the same skill.

Expertise 5

Fivefold Crescendo

Tags: Expertise Skill, Magic, Fire, Direct Healing, AoE

Let the Passion Flow Again! Consumes 5 Performance Passion, reigniting the spirits of the weary. Performs a sequence of notes that heals 10 allies (Allies prioritized).
Multipliers:
  • Total Healing: 350% MATK +35
  • CD: 35s

[Performance Passion]: Required to perform music. Regenerates 1 stack every 5s.

Expertise 6

Passion Burst

Tags: Expertise Skill, Magic, Fire, Direct DMG, AoE

Strums the strings and releases searing flames forward, dealing Magic Damage to the enemies within range and dispelling negative effects for up to 10 allies (prioritizing Allies). Charging changes the skill's range and DMG.
Tier 1: Chants for 0.7s, affects a fan-shaped area with an 8-meter radius in front.
Tier 2: Chants for 1.4s, affects a fan-shaped area with an 8-meter radius in front, increases the DMG dealt by 50%.
Tier 3: Chants for 2.1s, affects a fan-shaped area with an 8-meter radius in front, increases the DMG dealt by 100%.
Multipliers:
  • Total Damage: 250% MATK +37 (Resilience Break: 648)
  • CD: 20s

[Negative Effects]: Includes Silenced, Slowed, Rooted, Wounded, Poisoned, Bleeding, Burning.

Expertise 7

Encore

Tags: Expertise Skill, Blessing

The perfect piece for fan interaction. Grants Encore effect to 10 allies (Allies prioritized) for 10s.
Multipliers:
  • Single Hit Damage: 30% MATK +4
  • Single Healing: 30% MATK +3
  • Duration: 45s
  • CD: 45s

[Encore: Super Armor]: Each time an offensive or healing Expertise Skill is cast, there is a 50% fixed chance to trigger Encore Strings once, dealing DMG to the current target or healing the lowest-HP ally (Allies prioritized).

Expertise 8

Center Stage

Tags: Expertise Skill, Blessing, Increased Damage

Increases your MATK for some time and amplifies the next skill you cast.
Special Attack: Your next 2 Special Attacks do not consume Performance Passion.
  • Fivefold Crescendo: Doubles the healing instances.
  • Heroic Melody: Halves the time needed to trigger Fierce Strike.
  • Harmonic Anthem: Doubles the DMG dealt.
  • Passion Burst: Allows for direct cast in its strongest form, no chanting required.
Multipliers:
  • MATK Up: 4% + 5
  • Duration: 15s
  • CD: 0.5s
  • Charge Time: 60s

[Performance Passion]: Required to perform music. Regenerates 1 stack every 5s.

Talents

Talents

Coming soon!

Builds

Builds

Coming soon!

How To Play

How To Play

Coming soon!