Overview

Seasons in Blue Protocol: Star Resonance affect the overworld, change endgame dungeons, introduce new power systems, have their own battle pass, exclusive cosmetics and offer tremendous rewards. At the time of release, only one season has been released, “Void Corruption Frenzy”; for that reason, we’ll be focusing primarily on it and the systems it introduced. Here are the major systems to be aware of in seasons. We’ll cover them in more detail below:

  • Emblem & Exclusive Power
  • Activity Merits & The Season Pass
  • Season Titles & Achievements
  • Master Mode Changes
  • Season Store

Emblem & Exclusive Power

The Emblem is the focal point of the “Void Corruption Frenzy” season and offers a massive amount of Ability Score and Power when facing off against Void Monsters. Void Monsters are special monsters that can be encountered in the Overworld and Master Mode Dungeons throughout the duration of the Season. These monsters are far stronger and when defeated in the overworld, can drop special Void Materials needed to empower your Emblem.

The purpose of the Emblem is to increase your combat power when facing Void Monsters. It does this in two ways:

  • Offering six unlockable and levelable Passive bonuses that apply while fighting against Void Monsters.
  • Allowing the unlocking, levelling and selection of up to three Active bonus abilities.
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Before acquiring any power, though, you’ll first need to understand how to level your Emblem, which falls into two parts:

  • Levelling up the Core with Emblem Power Parts.
  • Levelling up Passive Nodes with Void Residue, Aura and Prisms.

Leveling up your Emblem Core will allow you to use more Active bonus abilities (you start with 1 and unlock 3 at level 70) while also improving their potency. Levelling your Emblem Core comes with restrictions, though. Certain level breakpoints of the Core require you to first achieve a certain total level between all 6 Passive nodes before continuing, meaning balancing focus between both upgrade types is important.

  • Void materials can be obtained from Void monsters in the overworld or from the Season Pass Store.
  • Emblem Power Parts can be obtained from all the same places as Void materials, in addition to being a claimable reward for Promoting your Season Title.

Here are the six Passive nodes you can level:

NameImageEffect
Raid
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Increased DMG against Void Monsters
Adaptation
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STR/INT/AGI +
Tenacity
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Void Corruption DEF +
Resistance
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Reduced DMG taken from Void Monsters and Dark Corruption
Affinity
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Void Corruption Power +
Strong Attack
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Increased DMG against Void Elites

These are the selectable Active abilities you can choose up to three of to use at a time:

Note

Any time that ATK is referenced here, it is referring to your character's main damage stat, and will utilize MATK for INT classes. Also each ability can be levelled from 1 up to 15.

NameImageEffect
Void Corruption Pulse
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Dealing DMG to Void target triggers Void Pulse. Deals Dark Magic Damage based on ATK. (DMG is halved against non-Void targets.) CD -20s. Each Expertise Skill use reduces CD by 1s.
Void Corruption Arcane
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Dealing DMG to Void target grants Voidshaded for 5s (CD: 0.2s). After reaching 5 stack(s), the target explodes, dealing Dark Attack Damage based on ATK to nearby enemies. (DMG is halved against non-Void targets.)
Void Corruption Power
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Expertise skills deal more DMG to Void targets. Gain 1 stack per use of Expertise Skill, up to 10 times. Stacks reset when out of combat.
Void Engram Mystery
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Immune to DMG from Void Corruption. While within the affected area, you convert energy into Void Corruption enhancement for yourself and allies, increasing DMG dealt to Void Corruption targets and reducing the DMG taken from Void Corruption targets. (Only one effect can be active at a time.)
Dark Corruption Backtrack
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After every 5 healing instances, remove 1 stack(s) of Dark Corruption from the target. Each removal increases Max HP for 5s, up to 10 times.
Void Shield
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After entering battle, you gain a Void Shield every 30s. The shield has a value relative to your Max HP and lasts for 10s.
Void Aura
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Gain a Void Aura upon entering battle. Deals Dark Magic Damage, based on your ATK, per second to nearby Void targets. Each DMG restores HP equal to a percentage of the DMG dealt + 1% of Max HP.
Void Corruption Fluctuation
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When taking DMG from Void targets, triggers Void Corruption Fluctuation (CD: 1s) on a fixed 30% chance. Deals Dark Attack Damage based on your Max HP to enemies within 3 meters (DMG is halved against non-Void targets), and restores 0.5% HP per Void target hit.

Activity Merits & The Season Pass

The Season Pass and Activity Merits are both activities every player can participate in immediately and should fully complete whenever available.

Season Pass

Every Season has multiple Season Passes, which are BP: SR’s version of a Battle Pass that provides a variety of rewards to players for earning Season EXP, which can be accumulated for free by completing Activity Merits. Each season pass lasts around 6 weeks and comes in three tiers.

  • Basic (Free): Grants moderate rewards that differ from Pass to Pass. Most rewards are items related to character progression, consumables, or character customization.
  • Advanced: Unlocks an additional reward track with many of the same rewards mentioned in the Basic version, but in higher quantities. The “Advanced” pass also offers these exclusive rewards on top, though:
    • 150k
      Unbound Luno
      Unbound Luno
      .
    • 680
      Bound Rose Orbs
      Bound Rose Orbs
      .
    • Meowlux Wish Coins
      Meowlux Wish Coins
      for the Cosmetic Gacha.
    • A Season Pass exclusive Outfit and Accessory.
  • Supreme: In addition to the rewards from the previous two tiers, “Supreme” provides:
    • Another 150k
      Unbound Luno
      Unbound Luno
      .
    • 5 Focus Potions.
    • An exclusive Namecard.
    • 10 Season Pass Levels.
    • The ability to Refresh your Mystery Store once a day.
    • 20% more Activity Merits, Season Pass EXP, and Honor Coins when completing relevant tasks.
Activity Merits

Activity Merits are the primary way to level and complete the Season pass while also offering excellent rewards on top of that. Make it a goal to reach at least 200 Merit Points every day or the full 500 if you have the time. Earning points can be done in multiple ways: defeating monsters, spending

Focus
Focus
, and completing other dailies. Use whatever method is the most convenient for you.

Total Daily Rewards are:

  • 6 Million Experience Points.
  • 950
    Honor Coins
    Honor Coins
    .
  • 6000
    Luno
    Luno
    and 5000
    Bound Luno
    Bound Luno
    .
  • 1600 Season Pass EXP.
  • 42,500 Season Points.
  • 3~4 Basic Star Chests.
  • A
    Bound Rose Orb
    Pouch.
    • Contains between 50 and 150
      Bound Rose Orbs
      Bound Rose Orbs
      .
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Season Title

If you’re more of an Achievement Hunter, Seasons has that covered as well. Each Season has a long list of season-exclusive achievements, titles to claim as well, a holographic arm band that levels up based on your progress, and an exclusive armor skin as well.

Note: The Armband can be hidden if desired, which will also hide the icon next to your character’s name.

The ultimate goal for achievement hunters is to raise their seasonal rank to maximum (Eclipse Bounty Ace), earning bragging rights and some solid rewards in addition to their cosmetics along the way. Doing so will require 15 Gold Trophies and 300 Silver Trophies, which can be earned by completing achievements.

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Outside of Cosmetics, players can expect a bounty of

Bound Rose Orbs
Bound Rose Orbs
, Star Chests, and more.

Note

The items displayed on the Achievement reward track are just the top item of that level, not all the rewards you’ll get.

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Master Modes

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For those with an interest in challenging and pushing the limits of PVE, seasons feature Master Mode Seasonal Mechanics and the Master Seal. Master Modes are likely not unique to the Void Corruption Frenzy season but are altered by it. Here are the things to be on the lookout for dungeoneer enthusiasts:

  • Master Mode Dungeons are infected by a Void Seed, converting enemies into Void versions, empowering them, but also making them vulnerable to your Emblem's abilities
  • The Bane Lord may invade your dungeon runs in any difficulty spawning as an impromptu boss fight that awards a gear selector at the end of the run up to 5 times per week.
  • Weekly Rotating Hazards that offer increased difficulty in Master Modes.
  • Seasonal Dungeon Exclusive Weapon and Gear skin rare drops from all difficulties.
  • The Master Seal, a tracker of your highest completed Master Mode of each dungeon. Offers rewards and bragging rights.

Season Store

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Most Season activities will earn you Season Points you can spend in the Season Pass Shop, which contains a wide array of high-value progression materials that reset weekly alongside some cosmetics and consumables as well. Most high rarity progression materials in the Season Pass shop are worth purchasing, but if your Season Pass Points are running low, consider prioritizing Emblem Upgrade Materials first, then high rarity Imagine Crafting Materials next.