Shells

Showing 35 Shells
All Sets
Matrix
Battlewill
Matrix
Bloodbath
Matrix
Bramble
Matrix
Bulwark
Matrix
Colossguard
Matrix
Cure
Matrix
Etherplague
Matrix
Evolguard
Matrix
Fury
Matrix
Furyedge
Matrix
Harvest
Matrix
Keeneye
Matrix
Momentum
Matrix
Onslaught
Matrix
Strive
Matrix
Swiftraid
Matrix
Swiftrush
Matrix
Swiftsmite
Matrix
Timeweave
Matrix
Unbreakable
Matrix
Wellspring
Agent Lizard

Agent Lizard

Rarity: Unique

Class: Striker

Cooldown: 1/3

Skill [Awakened]

Before the owner takes action, selects the enemy with the lowest HP percentage and deals 60% +2400 damage, increasing their No. 1 instance of DMG Taken by 20%.

Skill [Non-Awakened]

Before the owner takes action, selects the enemy with the lowest HP percentage and deals 50% +2000 damage, increasing their No. 1 instance of DMG Taken by 15%.

Stats (3 set piece)
HP: 1261DEF: 96ATK: 318SPD: 20
Sets: 
Matrix
Matrix
Alicorn

Alicorn

Rarity: Mythic

Class: Survivor

Cooldown: 0/4

Skill [Awakened]

Before the owner takes action, if the owner has any debuffs, dispels 2 debuff(s) and increases their Effect RES by 25% for every 1 debuff(s) dispelled, lasting for 2 turn(s).

Skill [Non-Awakened]

Before the owner takes action, if the owner has any debuffs, dispels 2 debuff(s) and increases their Effect RES by 20% for every 1 debuff(s) dispelled, lasting for 2 turn(s).

Stats (3 set piece)
HP: 3541DEF: 390ATK: 218SPD: 40
Sets: 
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Amber

Amber New

Rarity: Mythic

Class: Survivor

Cooldown: 0/6

Skill [Awakened]

When the owner Animus is about to die, halves their current Turn Meter, removes all effects on them, recovers 60% of their Max HP, and puts them into a 1-turn [Iced] state.,

Skill [Non-Awakened]

When the owner Animus is about to die, halves their current Turn Meter, removes all effects on them, recovers 50% of their Max HP, and puts them into a 1-turn [Iced] state.,

[Iced]: While active, increases DEF by 200% and grants immunity to Turn Meter-, buffs, and debuffs. When the Animus takes their turn to act, removes [Iced] and recovers 50% of their Max HP.

Stats (3 set piece)
HP: 3129DEF: 478ATK: 193SPD: 40
Sets: 
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Artisan

Artisan

Rarity: Mythic

Class: Supporter

Cooldown: 1/3

Skill [Awakened]

Before the owner takes action, increases their DEF by 700 for 2 turn(s), then applies a 2-turn [Shield] equal to 440% of own DEF to the owner Animus and ally with the lowest HP percentage.

Skill [Non-Awakened]

Before the owner takes action, increases their DEF by 700 for 2 turn(s), then applies a 2-turn [Shield] equal to 380% of own DEF to the owner Animus and ally with the lowest HP percentage.

[Shield]: Absorbs an equal amount of damage.

Stats (3 set piece)
HP: 3507DEF: 447ATK: 186SPD: 40
Sets: 
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Black Flag

Black Flag

Rarity: Epic

Class: Supporter

Cooldown: 1/3

Skill [Awakened]

After the owner takes action, follows up on the main target and deals 140% damage, applying a 2-turn [SPD+] on the owner Animus and increasing their Turn Meter by 16%.

Skill [Non-Awakened]

After the owner takes action, follows up on the main target and deals 120% damage, applying a 2-turn [SPD+] on the owner Animus and increasing their Turn Meter by 12%.

[SPD+]: Increases SPD by 30%.

Stats (3 set piece)
HP: 3399DEF: 222ATK: 193SPD: 30
Sets: 
Matrix
Matrix
Matrix
Matrix
Blizzard

Blizzard

Rarity: Epic

Class: Supporter

Cooldown: 0/3

Skill [Awakened]

After the original takes action, has a 60% chance to reduce the CD of 1 random skills on cooldown by 1 turn(s).

Skill [Non-Awakened]

After the original takes action, has a 50% chance to reduce the CD of 1 random skills on cooldown by 1 turn(s).

Stats (3 set piece)
HP: 2888DEF: 225ATK: 228SPD: 30
Sets: 
Matrix
Matrix
Matrix
Matrix
Budo Panda

Budo Panda

Rarity: Unique

Class: Striker

Cooldown: 0/3

Skill [Awakened]

After the owner takes action, follows up on the main target, dealing 2 hit(s) of 30%+1200 damage; on a critical hit, increases the owner Animus' CRIT DMG by 5%, up to 6 stacks.

Skill [Non-Awakened]

After the owner takes action, follows up on the main target, dealing 2 hit(s) of 25%+1000 damage; on a critical hit, increases the owner Animus' CRIT DMG by 4%, up to 6 stacks.

Stats (3 set piece)
HP: 1433DEF: 91ATK: 301SPD: 20
Sets: 
Matrix
Matrix
Matrix
Codex of Magic

Codex of Magic

Rarity: Mythic

Class: Supporter

Cooldown: 0/8

Skill [Awakened]

Before the owner acts, unleashes the owner Animus' full potential making their next skill cost no CD and increasing their SPD by an additional 10% for 2 turn(s).

Skill [Non-Awakened]

Before the owner acts, unleashes the owner Animus' full potential making their next skill cost no CD.

Stats (3 set piece)
HP: 4452DEF: 290ATK: 269SPD: 40
Sets: 
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Count

Count

Rarity: Mythic

Class: Striker

Cooldown: 0/4

Skill [Awakened]

Before the owner takes action, increases their ATK by 1200 for 2 turn(s) and additionally applies a 2-turn [Life Leech - Shell] to them.

Skill [Non-Awakened]

Before the owner takes action, increases their ATK by 1000 for 2 turn(s) and additionally applies a 2-turn [Life Leech - Shell] to them.

[Life Leech - Shell]: Converts 10% of the DMG Dealt into own HP.

Stats (3 set piece)
HP: 2922DEF: 176ATK: 607SPD: 40
Sets: 
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Crossroads

Crossroads

Rarity: Epic

Class: Striker

Cooldown: 0/4

Skill [Awakened]

Before the owner takes action, increases their ATK by 900 for 2 turn(s) and additionally applies a 1-turn [Life Leech - Shell] to them.

Skill [Non-Awakened]

Before the owner takes action, increases their ATK by 700 for 2 turn(s) and additionally applies a 1-turn [Life Leech - Shell] to them.

[Life Leech - Shell]: Converts 10% of the DMG Dealt into own HP.

Stats (3 set piece)
HP: 1934DEF: 142ATK: 477SPD: 30
Sets: 
Matrix
Matrix
Matrix
Matrix
Dark Moon

Dark Moon

Rarity: Mythic

Class: Supporter

Cooldown: 0/3

Skill [Awakened]

Before the owner takes action, deals 2 hit(s) of 100% +2500 damage to the target with the highest ATK and extends the duration of non-control debuffs inflicted by the owner this turn by 1 turn(s) (excluding [DoT]), then increases the owner Animus's Effect ACC by 50% in the current turn.

Skill [Non-Awakened]

Before the owner takes action, deals 2 hit(s) of 80% +2000 damage to the target with the highest ATK and extends the duration of non-control debuffs inflicted by the owner this turn by 1 turn(s) (excluding [DoT]), then increases the owner Animus's Effect ACC by 40% in the current turn.

[DoT]: When the turn starts, takes indirect real damage equal to 4% of Max HP.

Stats (3 set piece)
HP: 3610DEF: 327ATK: 295SPD: 40
Sets: 
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Diamond Heart

Diamond Heart

Rarity: Epic

Class: Supporter

Cooldown: 1/4

Skill [Awakened]

Before the owner takes action, increases their DEF by 550 for 2 turn(s), then applies a 2-turn [Shield] equal to 360% of own DEF to the owner Animus and ally with the lowest HP percentage.

Skill [Non-Awakened]

Before the owner takes action, increases their DEF by 550 for 2 turn(s), then applies a 2-turn [Shield] equal to 300% of own DEF to the owner Animus and ally with the lowest HP percentage.

[Shield]: Absorbs an equal amount of damage.

Stats (3 set piece)
HP: 3129DEF: 257ATK: 180SPD: 30
Sets: 
Matrix
Matrix
Matrix
Matrix
Electro Squid

Electro Squid

Rarity: Epic

Class: Healer

Cooldown: 0/4

Skill [Awakened]

Before the owner takes action, empowers the owner Animus to increase their healing by 25% for 2 turn(s). If the healed target's HP Percentage is below 50%, additionally applies a 1-turn [Heal Over Time] to them.

Skill [Non-Awakened]

Before the owner takes action, empowers the owner Animus to increase their healing by 20% for 2 turn(s). If the healed target's HP Percentage is below 40%, additionally applies a 1-turn [Heal Over Time] to them.

[Heal Over Time]: When the turn starts, recovers 15% of Max HP.

Stats (3 set piece)
HP: 4684DEF: 96ATK: 276SPD: 30
Sets: 
Matrix
Matrix
Matrix
Matrix
Fortissimo

Fortissimo New

Rarity: Mythic

Class: Healer

Cooldown: 1/2

Skill [Awakened]

Each time the owner Animus heals, stores 35% of the healing and 70% of the excess healing. Before the owner takes action, if any ally's HP Percentage is below 60%, heals all eligible allies equally using all stored healing.

Skill [Non-Awakened]

Each time the owner Animus heals, stores 30% of the healing and 60% of the excess healing. Before the owner takes action, if any ally's HP Percentage is below 60%, heals all eligible allies equally using all stored healing.

Stats (3 set piece)
HP: 6188DEF: 162ATK: 296SPD: 40
Sets: 
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Gigabyte

Gigabyte

Rarity: Mythic

Class: Survivor

Cooldown: 0/0

Skill [Awakened]

For every 3 actions accumulated by enemy units, increases the owner's Turn Meter by 35%, and can be triggered up to 1 times per turn.

Skill [Non-Awakened]

For every 3 actions accumulated by enemy units, increases the owner's Turn Meter by 30%, and can be triggered up to 1 times per turn.

Stats (3 set piece)
HP: 3971DEF: 330ATK: 266SPD: 40
Sets: 
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Golden Lion

Golden Lion

Rarity: Mythic

Class: Striker

Cooldown: 0/0

Skill [Awakened]

Every 2 time(s) the owner Animus uses 1 skills, increases the owner's final damage by 5% and Effect ACC by 7%, up to 8 stacks.

Skill [Non-Awakened]

Every 2 time(s) the owner Animus uses 1 skills, increases the owner's final damage by 4% and Effect ACC by 6%, up to 8 stacks.

Stats (3 set piece)
HP: 2922DEF: 183ATK: 584SPD: 40
Sets: 
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Halloween

Halloween

Rarity: Mythic

Class: Supporter

Cooldown: 0/3

Skill [Awakened]

After the original takes action, has a 80% chance to reduce the CD of 1 random skills on cooldown by 1 turn(s).

Skill [Non-Awakened]

After the original takes action, has a 70% chance to reduce the CD of 1 random skills on cooldown by 1 turn(s).

Stats (3 set piece)
HP: 3810DEF: 287ATK: 318SPD: 40
Sets: 
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Jackal Guard

Jackal Guard New

Rarity: Mythic

Class: Supporter

Cooldown: 0/3

Skill [Awakened]

After the main body's turn, a Follow-up Attack on the main target dealing 240%+4200 damage, applies [SPD+] for 3 turns to the main Animus, applies and increases their Turn Meter by 25%.

Skill [Non-Awakened]

After the main body's turn, a Follow-up Attack on the main target dealing 200%+3500 damage, applies [SPD+] for 2 turns to the main Animus, applies and increases their Turn Meter by 25%.

[SPD+]: Increases SPD by 30%.

Stats (3 set piece)
HP: 4653DEF: 275ATK: 269SPD: 40
Sets: 
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Law of Silence

Law of Silence

Rarity: Mythic

Class: Striker

Cooldown: 4/4

Skill [Awakened]

At the start of the battle, puts the owner Animus in a 1-turn [Void] state; afterward, for every 4 turn(s), enters a 2-turn [Void] state after the turn ends and increases ATK by 10%.

Skill [Non-Awakened]

At the start of the battle, puts the owner Animus in a 1-turn [Void] state; afterward, for every 4 turn(s), enters a 2-turn [Void] state after the turn ends and increases ATK by 5%.

[Void]: Increases Effect RES by 60%. Cannot be selected as the main target of an enemy skill and decreases the group DMG Taken by an additional 50%.

Stats (3 set piece)
HP: 3209DEF: 181ATK: 533SPD: 40
Sets: 
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Lighthouse

Lighthouse

Rarity: Mythic

Class: Survivor

Cooldown: 0/2

Skill [Awakened]

Triggers when the main body takes DMG greater than 25% of Max HP within a turn, healing the main body for 25% Max HP and increasing Turn Meter progress by 25%.

Skill [Non-Awakened]

Triggers when the main body takes DMG greater than 25% of Max HP within a turn, healing the main body for 20% Max HP and increasing Turn Meter progress by 20%.

Stats (3 set piece)
HP: 3644DEF: 405ATK: 202SPD: 40
Sets: 
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Mermaid Princess

Mermaid Princess

Rarity: Unique

Class: Survivor

Cooldown: 0/4

Skill [Awakened]

Before the owner takes action, if the owner Animus has debuffs, purifies 3 debuffs.

Skill [Non-Awakened]

Before the owner takes action, if the owner Animus has debuffs, purifies 2 debuffs.

Stats (3 set piece)
HP: 1685DEF: 201ATK: 111SPD: 20
Sets: 
Matrix
Matrix
Matrix
Phantom Cat

Phantom Cat

Rarity: Rare

Class: Striker

Cooldown: 0/3

Skill [Awakened]

After the owner takes action, follows up on the main target, dealing 40%+1000 damage; on a critical hit, deals 1 additional hit(s) of 40%+1250 damage.

Skill [Non-Awakened]

After the owner takes action, follows up on the main target, dealing 30%+800 damage; on a critical hit, deals 1 additional hit(s) of 30%+1000 damage.

Stats (3 set piece)
HP: 851DEF: 55ATK: 180SPD: 13
Sets: 
Matrix
Reason

Reason

Rarity: Unique

Class: Healer

Cooldown: 0/4

Skill [Awakened]

Before the owner takes action, increases the healing by 30% this turn; if the healed target has less than 65% HP percentage, also applies a 1-turn [Heal Over Time].

Skill [Non-Awakened]

Before the owner takes action, increases the healing by 25% this turn; if the healed target has less than 50% HP percentage, also applies a 1-turn [Heal Over Time].

[Heal Over Time]: When the turn starts, recovers 15% of Max HP.

Stats (3 set piece)
HP: 3094DEF: 69ATK: 175SPD: 20
Sets: 
Matrix
Matrix
Matrix
Red Comet

Red Comet

Rarity: Rare

Class: Striker

Cooldown: 0/4

Skill [Awakened]

Before the owner takes action, increases their ATK by 400 for 1 turn(s) and heals HP equal to 40% of own ATK.

Skill [Non-Awakened]

Before the owner takes action, increases their ATK by 400 for 1 turn(s).

Stats (3 set piece)
HP: 834DEF: 56ATK: 180SPD: 13
Sets: 
Matrix
Revelation

Revelation New

Rarity: Mythic

Class: Striker

Cooldown: 0/3

Skill [Awakened]

Before the owner takes action, enables each CRIT hit dealt by the owner Animus in this turn to deal additional real damage equal to 12% of the target's Max HP (total damage dealt per hit cannot exceed 180% of self ATK).

Skill [Non-Awakened]

Before the owner takes action, enables each CRIT hit dealt by the owner Animus in this turn to deal additional real damage equal to 10% of the target's Max HP (total damage dealt per hit cannot exceed 150% of self ATK).

Stats (3 set piece)
HP: 2579DEF: 168ATK: 699SPD: 40
Sets: 
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Scorpion Queen

Scorpion Queen

Rarity: Rare

Class: Healer

Cooldown: 1/4

Skill [Awakened]

After the owner takes action, heals the owner and the allied Animus with the lowest HP for 1500+10% of own Max HP.

Skill [Non-Awakened]

After the owner takes action, heals the owner and the allied Animus with the lowest HP for 1200+8% of own Max HP.

Stats (3 set piece)
HP: 1771DEF: 42ATK: 108SPD: 13
Sets: 
Matrix
Shan Hai Jing

Shan Hai Jing

Rarity: Epic

Class: Survivor

Cooldown: 0/0

Skill [Awakened]

For every 3 actions accumulated by enemy units, increases the owner's Turn Meter by 25%, and can be triggered up to 1 times per turn.

Skill [Non-Awakened]

For every 3 actions accumulated by enemy units, increases the owner's Turn Meter by 20%, and can be triggered up to 1 times per turn.

Stats (3 set piece)
HP: 2501DEF: 321ATK: 156SPD: 30
Sets: 
Matrix
Matrix
Matrix
Matrix
Star

Star

Rarity: Unique

Class: Supporter

Cooldown: 0/4

Skill [Awakened]

Before the owner takes action, reduces their next skills CD by 1 turn(s) and increases the original Animus' Turn Meter by 10% after acting.

Skill [Non-Awakened]

Before the owner takes action, reduces their next skills CD by 1 turn(s).

Stats (3 set piece)
HP: 2166DEF: 148ATK: 136SPD: 20
Sets: 
Matrix
Matrix
Matrix
Supernova

Supernova

Rarity: Mythic

Class: Healer

Cooldown: 0/4

Skill [Awakened]

Before the owner takes action, empowers the owner Animus to increase their healing by 35% for 2 turn(s). If the healed target's HP Percentage is below 75%, additionally applies a 1-turn [Heal Over Time] to them.

Skill [Non-Awakened]

Before the owner takes action, empowers the owner Animus to increase their healing by 30% for 2 turn(s). If the healed target's HP Percentage is below 60%, additionally applies a 1-turn [Heal Over Time] to them.

[Heal Over Time]: When the turn starts, recovers 15% of Max HP.

Stats (3 set piece)
HP: 6360DEF: 136ATK: 344SPD: 40
Sets: 
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Tamamo Doji

Tamamo Doji

Rarity: Unique

Class: Striker

Cooldown: 0/4

Skill [Awakened]

Before the owner takes action, increases their ATK by 600 for 2 turn(s) and additionally increases CRIT Rate by 10%.

Skill [Non-Awakened]

Before the owner takes action, increases their ATK by 600 for 2 turn(s).

Stats (3 set piece)
HP: 1404DEF: 95ATK: 295SPD: 20
Sets: 
Matrix
Matrix
Matrix
Teacher Owl

Teacher Owl

Rarity: Unique

Class: Healer

Cooldown: 0/4

Skill [Awakened]

Before the owner takes action, increases the healing results by 2000 this turn.

Skill [Non-Awakened]

Before the owner takes action, increases the healing results by 1600 this turn.

Stats (3 set piece)
HP: 3037DEF: 71ATK: 174SPD: 20
Sets: 
Matrix
Matrix
Twilight Knight

Twilight Knight

Rarity: Epic

Class: Striker

Cooldown: 1/2

Skill [Awakened]

Before the owner takes action, deals 200% damage to the enemy with the lowest HP percentage and reduces their DEF by an additional 60% this turn.

Skill [Non-Awakened]

Before the owner takes action, deals 170% damage to the enemy with the lowest HP percentage and reduces their DEF by an additional 50% this turn.

Stats (3 set piece)
HP: 1998DEF: 135ATK: 486SPD: 30
Sets: 
Matrix
Matrix
Matrix
Matrix
Unbridled Science

Unbridled Science

Rarity: Unique

Class: Supporter

Cooldown: 0/4

Skill [Awakened]

After the owner takes action, increases their Turn Meter by 40%.

Skill [Non-Awakened]

After the owner takes action, increases their Turn Meter by 30%.

Stats (3 set piece)
HP: 2126DEF: 162ATK: 126SPD: 20
Sets: 
Matrix
Matrix
White Fang

White Fang

Rarity: Mythic

Class: Striker

Cooldown: 0/3

Skill [Awakened]

After the owner takes action, follows up on the main target, dealing 2 hit(s) of 140% damage; on a critical hit, increases the owner Animus' CRIT DMG by 6%, up to 10 stacks.

Skill [Non-Awakened]

After the owner takes action, follows up on the main target, dealing 2 hit(s) of 120% damage; on a critical hit, increases the owner Animus' CRIT DMG by 5%, up to 10 stacks.

Stats (3 set piece)
HP: 2664DEF: 176ATK: 659SPD: 40
Sets: 
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
Matrix
White Gale

White Gale

Rarity: Unique

Class: Supporter

Cooldown: 0/4

Skill [Awakened]

Before the owner takes action, deals 2 hit(s) of 25% + 900 damage to the target with the highest ATK and extends the duration of non-control debuffs inflicted by the owner this turn by 1 turn(s) (excluding [DoT]) and then increases the owner Animus's Effect ACC by 15% for 2 turn(s).

Skill [Non-Awakened]

Before the owner takes action, deals 2 hit(s) of 25% + 900 damage to the target with the highest ATK and extends the duration of non-control debuffs inflicted by the owner this turn by 1 turn(s) (excluding [DoT]).

[DoT]: When the turn starts, takes indirect real damage equal to 4% of Max HP.

Stats (3 set piece)
HP: 1965DEF: 163ATK: 136SPD: 20
Sets: 
Matrix
Matrix
Matrix