AnchorInformation and Guide

Character
Introduction

Anchor is a SR rarity Burst
1
character from the Defender class, who wields a Rocket Launcher
Rocket Launcher
weapon and belongs to the Wind
Wind
element. She's part of the Elysion
Elysion
faction.

Her love for marine life and the sea spurred her to join the Navy. Has top-tier surveillance skills, loves fishing but is quirky and always excoriated by Helm.

To learn more about Anchor check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Anchor check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Investment tips

Profile

Skills
Max level
Normal Attack

Normal Attack

Rocket Launcher

Mode: Charge

Ammo: 6

Reload: 2s

■ Affects target enemy.

Deals 61.3% ATK as damage.

Charge Time: 1 sec.

Full Charge Damage: 250% of damage.

Deals 200% damage when attacking core.

Skill 1

GS

Passive

Cooldown: -

■ Activates when the last bullet hits the target. Affects the target.

Taunt for 5 sec.

■ Activates when the last bullet hits the target. Affects self.

DEF ▲ 23.82% for 5 sec.

Skill 2

MDS

Passive

Cooldown: -

■ Activates when entering battle. Affects self.

When attacking an enemy projectile, damage dealt to that projectile ▲ 25.6% continuously.

Burst

CIWS

Active

Cooldown: 20s

■ Affects all enemies.

Deal 304.45% of final ATK as damage.

Specialties
Taunter
Voice Actors
ENG
Bryn Apprill
JPN
Hiyori Nitta
KR
Kim Chae-rin
Gallery

Review

Review

As it has been a long time since the initial analysis of Anchor and in light of the ever-evolving meta, the dedicated review has been hidden. Furthermore, Anchor has fallen out of fashion when it comes to PVE and PVP content. Consider using other higher-ranked units from our tier list if possible.

Ratings
C

Story (low deficit)

D

Story (high deficit)

D

Boss (solo)

D

Boss (adds)

B

PVP

Investment Tips

Cube Investment
Pre-overload
  • Wingman Cube

    Vigor Cube

  • Resilience Cube

    Resilience Cube

Post-overload
  • Wingman Cube

    Vigor Cube

  • Resilience Cube

    Resilience Cube

Any taunt tank would enjoy more HP. And Resilience works with any last bullet Nikke.

Skill Investment

Here's the explanation for all the numbers and colors used in the guide:

  • 10/5/7 means upgrading Skill 1 to lvl 10, Skill 2 to lvl 5, and Burst Skill to lvl 7,
  • Yellow means the immediate investment when u get the unit. There are 3 reasons for this:
    • If the unit is Meta or High Priority, it will have a starting investment of more than 1/1/1 (such as 4/4/4) depending on what the unit provides.
    • If the unit is Medium or Low Priority, 1/1/1 will be mentioned, meaning no immediate investment is required, and you can invest in this character if you need to use it according to the priority listed.
    • If we deem that a unit does not have usable skills to be meta for any gamemode, no investment will be mentioned.
  • Blue means minimum investment to take advantage of the Nikke's skills. There are 2 reasons for this:
    • Sometimes, minimum investments are breakpoints such as for Noir or SAnis.
    • Sometimes, minimum investments are just the ideal way to progress to upgrade that unit, before moving on to Recommended and High.
  • Red means recommended investment for F2P players,
  • Purple means maximum recommended investment, in order to get the best out of the unit. You should only try to reach these investments if you have a surplus of Skill Books leftover.

More info:

  • The skill investment list below features a lot of Level 4 and 7 because they are easier to understand. Any higher levels will cost a new type of resource.
  • However, you may choose to upgrade to Level 5 if you need a stronger effect instead of 4, as the increase in Blue Manual cost from Level 4 to 5 is still low. The leap only starts from Level 6 onward.
  • There is also a leap from Level 3 to 4, so if you want to save a tiny bit of Blue Manuals, then leave at 3 instead of 4.

Priority explained:

  • Meta: Most Important Nikkes.
  • High: Good in various PvE content.
  • Medium: Good in at least one PvE content.
  • Low: Can perform well but not as good as other units / Situationally Meta / Old Meta
  • Very Low: Niche usage / Tribe Tower Units
  • Late Game: These nikkes need investments to reach their potential but are expensive to build. They should be invested after clearing Ch 23 Normal with mentioned priority.
  • PvP: These units are more used for PvP.
Gear Investment

Gear investment tips for Anchor aren't available yet. They will be added soon.