DrakeInformation and Guide

Character
Introduction

Drake is a SSR rarity Burst
3
character from the Attacker class, who wields a Shotgun
Shotgun
weapon and belongs to the Fire
Fire
element. She's part of the Missilis
Missilis
faction.

A hero who yearns to be a villain. As a part of Matis, she has the special ability to detect radio waves with her body.

To learn more about Drake check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Drake check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Investment tips

Profile

Skills
Max level
Normal Attack

Normal Attack

Shotgun

Mode: Normal

Ammo: 9

Reload: 1.52s

■ Affects target enemy.

Deals 214.3% ATK as damage.

Deals 200% damage when attacking core.

Skill 1

Overcharge

Passive

Cooldown: -

■ Activates at the beginning of Full Burst. Affects all allies.

Hit Rate ▲ 11.85% for 10 sec.

ATK ▲ 11.85% for 10 sec.

Skill 2

Thunder Bolt

Passive

Cooldown: -

■ Activates after 10 hits. Affects 3 enemy unit(s) with the lowest remaining HP.

Deals 98.55% of final ATK as damage.

Burst

Drake Special

Active

Cooldown: 40s

■ Affects enemies within the attack range.

[Target] Deals 1254% of final ATK as damage.

Affects self.

Max Ammunition Capacity ▲ 72.18% for 10 sec.

Specialties
Buffer
Voice Actors
ENG
Antonia Flynn
JPN
Sumire Uesaka
KR
Kim Yeon-woo
Gallery

Review

Review

As it has been a long time since the initial analysis of Drake and in light of the ever-evolving meta, the dedicated review has been hidden. However, Drake still displays remarkable performance in Story and/or Bosses. For more information, visit our Meta teams guide. The character is part of the meta in PVP. For more information, visit our PVP meta guide.

Ratings
A

Story (low deficit)

A

Story (high deficit)

B

Boss (solo)

B

Boss (adds)

S

PVP

Investment Tips

Cube Investment
Pre-overload
  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

Post-overload
  • Assault Cube

    Assault Cube

  • Resilience Cube

    Resilience Cube

Assault Cube helps Shotgun wielders to actually hit something past Near range. While the Resilience Cube is a generic DPS increase (but it's better in scenarios when you fight stuff only in Near range as there Hit Rate isn't that useful).

Skill Investment

Here's the explanation for all the numbers and colors used in the guide:

  • 10/5/7 means upgrading Skill 1 to lvl 10, Skill 2 to lvl 5, and Burst Skill to lvl 7,
  • Yellow means the immediate investment when u get the unit. There are 3 reasons for this:
    • If the unit is Meta or High Priority, it will have a starting investment of more than 1/1/1 (such as 4/4/4) depending on what the unit provides.
    • If the unit is Medium or Low Priority, 1/1/1 will be mentioned, meaning no immediate investment is required, and you can invest in this character if you need to use it according to the priority listed.
    • If we deem that a unit does not have usable skills to be meta for any gamemode, no investment will be mentioned.
  • Blue means minimum investment to take advantage of the Nikke's skills. There are 2 reasons for this:
    • Sometimes, minimum investments are breakpoints such as for Noir or SAnis.
    • Sometimes, minimum investments are just the ideal way to progress to upgrade that unit, before moving on to Recommended and High.
  • Red means recommended investment for F2P players,
  • Purple means maximum recommended investment, in order to get the best out of the unit. You should only try to reach these investments if you have a surplus of Skill Books leftover.

More info:

  • The skill investment list below features a lot of Level 4 and 7 because they are easier to understand. Any higher levels will cost a new type of resource.
  • However, you may choose to upgrade to Level 5 if you need a stronger effect instead of 4, as the increase in Blue Manual cost from Level 4 to 5 is still low. The leap only starts from Level 6 onward.
  • There is also a leap from Level 3 to 4, so if you want to save a tiny bit of Blue Manuals, then leave at 3 instead of 4.

Priority explained:

  • Meta: Most Important Nikkes.
  • High: Good in various PvE content.
  • Medium: Good in at least one PvE content.
  • Low: Can perform well but not as good as other units / Situationally Meta / Old Meta
  • Very Low: Niche usage / Tribe Tower Units
  • Late Game: These nikkes need investments to reach their potential but are expensive to build. They should be invested after clearing Ch 23 Normal with mentioned priority.
  • PvP: These units are more used for PvP.
Gear Investment

Gear investment tips for Drake aren't available yet. They will be added soon.