An athlete from Nepenthe. She is sweating all the time due to having no resistance to heat, but she is full of vigor.
■ Affects target enemy.
Deals 14.29% ATK as damage.
Deals 200% damage when attacking core.
■ Affects 2 targets with the highest ATK.
Gain a shield equal to 13.71% of the caster's final Max HP for 10 sec.
HP Potency ▲ 45.7% for 10 sec.
■ Affects the target with the highest ATK.
Taunt for 5 sec.
■ Affects self.
Max HP ▲ 44.96% for 10 sec.
■ Affects 2 allies with the highest ATK.
Gain a shield equal to 32.9% of the caster's final Max HP for 10 sec.
Restores 65.81% of attack damage as HP for 10 sec.
Folkwang is a Burst II Defender who while having the ability to taunt enemies, focuses more on supporting allies with shields, increasing the healing they receive, and providing them with a Lifesteal buff.
Her kit sounds great on paper - a tank and a buffer in one? Sign me up! - until you check the cooldowns on her skills. Then all your enthusiasm instantly deflates. With her own damage being well below average - due to her being a Defender with 0 offensive skills - she has a hard time catching up to other characters.
If her cooldowns will be lowered in the future, she will instantly become great, but until then, she's just a lobby eye candy.
Provides shielding to her team
Provides HP recovery increase
Taunts a target
Long base skill cooldowns
40 second cooldown on Burst Skill