KurumiInformation and Guide

Character

Isekai Train Simulation and Strategy RPG! Conductor, Your Trade Journey Awaits!

Introduction

Kurumi is a SR rarity Burst
1
character from the Supporter class, who wields a Assault Rifle
Assault Rifle
weapon and belongs to the Iron
Iron
element. She's part of the Abnormal
Abnormal
faction.

To learn more about Kurumi check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Isekai Train Simulation and Strategy RPG! Conductor, Your Trade Journey Awaits!

To learn more about Kurumi check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Investment tips

Teams

Profile

Skills
Normal Attack

Normal Attack

Assault Rifle

Mode: Normal

Ammo: 60

Reload: 1s

■ Affects Target(s).

Deals 13.65% of ATK as damage.

Deals 200% damage when attacking core.

Skill 1

Malicious Code Injection

Passive

Cooldown: -

■ Activates after landing 36 normal attack(s). Affects the target.

Hacked: Deals 52.24% of final ATK as sustained damage every 1 sec for 5 sec.

■ Activates when using Burst Skill. Affects all enemies.

Hacked: Deals 52.24% of final ATK as sustained damage every 1 sec for 5 sec.

Skill 2

Payload Diffusion

Passive

Cooldown: -

■ Activates during Full Burst after landing 36 normal attack(s) while the target is in Hacked status. Affects the target.

Deals 86.17% of final ATK as additional damage.

Burst

Defense Protocol Breakdown

Active

Cooldown: 20s

■ Affects all enemies.

Damage Taken ▲ 18.06% for 10 sec.

Specialties
Debuffer
Voice Actors
ENG
-
JPN
-
KR
-
Gallery

Review

Review

Kurumi is the first SR unit of 2026, as she has been chosen to be our free and almost useless unit of the Collab. Her skills don't bring as serious of an impact as her allies (Chisato and Takina). To be honest, they probably don't make an impact at all. However, we still think that very new players who have been drawn to Nikke because of this Collab could make use of her. Let's discuss her skills as to why that is!

Our fun-sized 5head bears an assault rifle, which is important to note because this gives us her fire rate. This fire rate defines how often her Skill 1 and Skill 2 are triggered, which will dictate how much DPS she deals.

While she is a support by name, Kurumi's Skill 1 adds a sustained damage tick every 3 seconds (36 shots from an AR take 3s at 60fps, or with the Min. fire rate setting turned on). This Skill 1 damage is doubled during full burst. In addition to her sustained damage tick being doubled, every 3s in Full Burst, she deals an extra damage tick as well. Her damage isn't impressive by any standard at all, but it is indeed damage that exists. This is irrelevant as far as her usability is concerned though, since her main use comes from her burst skill.

Kurumi's burst skill is a straight Damage Taken ▲ which she inflicts on any enemy she is up against, with quite a decent value on it! This can be especially useful for players early on as they do not have enough units to form good teams in multiple team content, like raids or museum! Kurumi's burst skill is the bane of her usability. We do not recommend investing in her skills, but a player may invest slightly into her burst skill early on for a possible boost in early game rewards, if they're pushing seriously.

Note that Kurumi is a welfare unit given to all participants of the Lycoris Recoil x Nikke Collaboration Event. She is unobtainable by other means, except through logging in and completing particular missions during the event.

Review
Pros

  • Damage Taken 20s CD B1.

  • Good welfare SR, to be fair. Often better than N102 for Bossing because Damage Taken is semi-permanent on a single target.

Cons

  • SR-rarity kit and limited.

Ratings
C

Story

C

Bossing

D

PVP

Investment Tips

Skill Investment

Here's the explanation for all the numbers and colors used in the guide:

  • 10/5/7 means upgrading Skill 1 to lvl 10, Skill 2 to lvl 5, and Burst Skill to lvl 7,
  • Yellow means the immediate investment when u get the unit. There are 3 reasons for this:
    • If the unit is Meta or High Priority, it will have a starting investment of more than 1/1/1 (such as 4/4/4) depending on what the unit provides.
    • If the unit is Medium or Low Priority, 1/1/1 will be mentioned, meaning no immediate investment is required, and you can invest in this character if you need to use it according to the priority listed.
    • If we deem that a unit does not have usable skills to be meta for any gamemode, no investment will be mentioned.
  • Blue means minimum investment to take advantage of the Nikke's skills. There are 2 reasons for this:
    • Sometimes, minimum investments are breakpoints such as for Noir or SAnis.
    • Sometimes, minimum investments are just the ideal way to progress to upgrade that unit, before moving on to Recommended and High.
  • Red means recommended investment for F2P players,
  • Purple means maximum recommended investment, in order to get the best out of the unit. You should only try to reach these investments if you have a surplus of Skill Books leftover.

More info:

  • The skill investment list below features a lot of Level 4 and 7 because they are easier to understand. Any higher levels will cost a new type of resource.
  • However, you may choose to upgrade to Level 5 if you need a stronger effect instead of 4, as the increase in Blue Manual cost from Level 4 to 5 is still low. The leap only starts from Level 6 onward.
  • There is also a leap from Level 3 to 4, so if you want to save a tiny bit of Blue Manuals, then leave at 3 instead of 4.
Gear Investment

This Overload (OL) Recommendations and Priority guide unravels in detail everything you need about a character in terms of priority, overload targets (effects), and order of acquisition, alongside some notes to explain our thinking process.

For OL targets and order of acquisition, we decided to divide the target effects into several categories.

  • Essential: With all gear combined, your unit must have the roll(s) prescribed as a minimum requirement. Example: Charge Speed on Alice. You cannot compromise on these rolls.
  • Ideal: These rolls will improve your unit's performance significantly. Aim for 2 lines of Essential/Ideal per gear for maximum performance and the best Return on Investment (ROI). If you get 3, you are lucky. You can choose to only have 1 as well to save materials. Example: Elemental Damage on Scarlet.
  • Passable: Low-priority line that has either limited value or the impact is not as strong as other rolls. Should this show up as a bonus together with a better line, you can choose to keep them. Example: Charge Speed on Red Hood.

Overload effects are ordered by importance from Left to Right, which means anything on the left provides more value than the right. Effects that belong to the same group generate too similar an impact to make a difference (and are sometimes interchangeable). Try to follow this order as faithfully as possible for maximum mileage.

Additional tips:

  • Priority (PvE/PvP) isn't necessarily lower than Priority (Universal), which has no tag/label. It just indicates that this unit performs only in select types of content.
  • If a suggested effect has the number ×2 next to it, that means you should get the effect on at least 2 gear. The same idea applies to other numbers.
  • Focus on obtaining Essential(s) then you can start worrying about optimizing your rolls. Units require these to function, and the impact is too massive to ignore.
  • If a unit has no Essential(s), that means their performance is not that dependent on OL, but they can still benefit from good effects.
  • Remember that this is just a recommendation list, and attaining perfection is impossible. You will have to make some compromise, pick whichever rolls you desire the most, and conserve as much material as possible.
Collection Investment
Cube Investment
PVE
  • Bastion Cube

    Bastion Cube

  • Resilience Cube

    Resilience Cube

PVP
  • Wingman Cube

    Vigor Cube

Teams

Teams

Teams for Kurumi aren't available yet. They will be added soon.