| 1 | Gains 0.2-0.3 Cost when using [Leader Skill] . This effect stacks. | Anita | Weapon, Armor, Accessory |
| 2 | Heals this character for 2-3% of Max HP when using [Leader Skill]. This effect stacks. | Anita | Weapon, Armor, Accessory |
| 3 | Whenever a Shield is generated, increases own DEF by 0.1-0.3%. This effect stacks. | Anita | Weapon, Armor, Accessory |
| 4 | When this character's Shield expires, restores 1-2% of Max HP. This effect stacks. | Anita | Weapon, Armor, Accessory |
| 5 | Using a [Drone] card increases this character's DEF by 0.1-0.3%. This effect stacks. | Anita | Weapon, Armor, Accessory |
| 6 | Using a [Drone] card increases this character's ATK by 0.1-0.3%. This effect stacks. | Anita | Weapon, Armor, Accessory |
| 7 | This character's [Drone] deal 5-10% more damage. This effect stacks. | Anita | Weapon, Accessory |
| 8 | This character's [Drone] last for 1 second longer. This effect stacks. | Anita | Weapon, Accessory |
| 9 | [Paralysis] inflicted by this character lasts for 1 second longer. This effect stacks. | Anita | Weapon, Accessory |
| 10 | [Shadowcraft] heals this character for 2-5% of the damage dealt. This effect stacks. | Mundus Empire | Weapon, Armor, Accessory |
| 11 | [Shadowcraft] deals 5-10% more damage. This effect stacks. | Mundus Empire | Weapon, Accessory |
| 12 | This character's [Corrupt] cards deal 3-5% more damage. This effect stacks. | Mundus Empire | Weapon, Armor, Accessory |
| 13 | Restores 0.1-0.3% of Max HP per second. This effect stacks. | Mundus Empire | Weapon, Armor, Accessory |
| 14 | Using a [Strange Spark] increases this character's ATK by 0.5-1%. This effect stacks. | Mundus Empire | Weapon, Armor, Accessory |
| 15 | [Strange Spark] heals this character for 1-2% of the damage dealt. This effect stacks. | Mundus Empire | Weapon, Armor, Accessory |
| 16 | [Strange Spark] deals 5-10% more damage. This effect stacks. | Mundus Empire | Weapon, Accessory |
| 17 | This character's [Familiar] cards deal 5-10% more damage. This effect stacks. | Mundus Empire | Weapon, Armor, Accessory |
| 18 | [Nova], [Elemental Nova], and [Supernova] deal 5-10% more damage. This effect stacks. | Mundus Empire | Weapon, Accessory |
| 19 | Whenever a Yellow card is played, grants a 5-10% chance to draw a card. The trigger rate stacks. | Mundus Empire | Weapon, Armor, Accessory |
| 20 | Whenever a Yellow card is played, restores 0.05-0.1 Cost. This effect stacks. | Mundus Empire | Weapon, Armor, Accessory |
| 21 | Whenever a Blue card is played, restores 1-1.5% HP. This effect stacks. | Mundus Empire | Weapon, Armor, Accessory |
| 22 | Whenever a Green card is played, heals this character for 1-2% of Max HP. This effect stacks. | Mundus Empire | Weapon, Armor, Accessory |
| 23 | Whenever a Purple card is played, heals this character for 1-2% of Max HP. This effect stacks. | Mundus Empire | Weapon, Armor, Accessory |
| 24 | This character's [Injure] cards deal 3-5% more damage. This effect stacks. | Mundus Empire | Weapon, Armor, Accessory |
| 25 | When using a [Familiar] card, gain 0.1-0.2 Cost. This effect stacks. | Mundus Empire | Weapon, Armor, Accessory |
| 26 | This character's [Ricochet] cards deal 3-5% more damage. This effect stacks. | Night Chains | Weapon, Armor, Accessory |
| 27 | Gains [Hyperarmor] for 2-5 seconds at the start of battle. This effect stacks. | Night Chains | Weapon, Armor, Accessory |
| 28 | Gains 0.5-1 more Cost at the start of battle. This effect stacks. | Night Chains | Weapon, Armor, Accessory |
| 29 | Gains a DEF +1-5% DEF bonus at the start of battle.This effect stacks. | Night Chains | Weapon, Armor, Accessory |
| 30 | Gains a ATK +1-5% ATK bonus at the start of battle. This effect stacks. | Night Chains | Weapon, Armor, Accessory |
| 31 | Gains [Invincible] for 1-3 seconds at the start of battle. This effect stacks. | Night Chains | Weapon, Armor, Accessory |
| 32 | Gains [Invisible] for 1-3 seconds at the start of battle. This effect stacks. | Night Chains | Weapon, Armor, Accessory |
| 33 | This character's [Rend] cards deal 3-5% more damage. This effect stacks. | Night Chains | Weapon, Armor, Accessory |
| 34 | Whenever this character gains [Invisible] increases DEF by 0.3-0.5%. This effect stacks. | Night Chains | Weapon, Armor, Accessory |
| 35 | Whenever this character gains [Invisible] increases ATK by 0.3-0.5%. This effect stacks. | Night Chains | Weapon, Armor, Accessory |
| 36 | This character's [Slash] cards deal 3-5% more damage. This effect stacks. | Night Chains | Weapon, Armor, Accessory |
| 37 | This character's [Scorch] cards deal 3-5% more damage. This effect stacks. | Night Chains | Weapon, Armor, Accessory |
| 38 | This character's [Moemoe] cards deal 3-5% more damage. This effect stacks. | Turbulent Sea | Weapon, Accessory |
| 39 | Whenever this character inflicts [Freeze] restores 0.05-0.1 Cost. This effect stacks. | Turbulent Sea | Weapon, Armor, Accessory |
| 40 | Whenever this character inflicts [Bolt] restores 0.05-0.1 Cost. This effect stacks. | Turbulent Sea | Weapon, Armor, Accessory |
| 41 | This character's [Sleep] cards deal 3-5% more damage. This effect stacks. | Turbulent Sea | Weapon, Accessory |
| 42 | This character's [Confuse] cards deal 3-5% more damage. This effect stacks. | Turbulent Sea | Weapon, Armor, Accessory |
| 43 | This character's [Fetter] cards deal 3-5% more damage. This effect stacks. | Turbulent Sea | Weapon, Armor, Accessory |
| 44 | This character's [Imprison] cards deal 3-5% more damage. This effect stacks. | Turbulent Sea | Weapon, Armor, Accessory |
| 45 | This character's [Berserk] cards deal 3-5% more damage. This effect stacks. | Turbulent Sea | Weapon, Armor, Accessory |
| 46 | Whenever this character inflicts [Wildfire] restores 0.05-0.1 Cost. This effect stacks. | Turbulent Sea | Weapon, Armor, Accessory |
| 47 | Using [Discard] action increases this character's ATK by 1-2%. This effect stacks. | Turbulent Sea | Weapon, Armor, Accessory |
| 48 | This character's [Curse] cards deal 3-5% more damage. This effect stacks. | Turbulent Sea | Weapon, Armor, Accessory |
| 49 | This character's [Explosive] deal 5-10% more damage. This effect stacks. | B.C.R.L | Weapon, Accessory |
| 50 | This character's [Penetrate] cards deal 3-5% more damage. This effect stacks. | B.C.R.L | Weapon, Armor, Accessory |
| 51 | Defeating a wave of enemies restores 0.5-1 Cost. This effect stacks. | B.C.R.L | Weapon, Armor, Accessory |
| 52 | Defeating a wave of enemies heals all allies for 2-5% HP. This effect stacks. | B.C.R.L | Weapon, Armor, Accessory |
| 53 | Defeating a wave of enemies restores 5-15% of own HP. This effect stacks. | B.C.R.L | Weapon, Armor, Accessory |
| 54 | Defeating a wave of enemies increases own DEF by 1-3%. This effect stacks. | B.C.R.L | Weapon, Armor, Accessory |
| 55 | Defeating a wave of enemies increases own ATK by 1-3%. This effect stacks. | B.C.R.L | Weapon, Armor, Accessory |
| 56 | Defeating an enemy restores 0.2-0.3 Cost. This effect stacks. | B.C.R.L | Weapon, Armor, Accessory |
| 57 | Defeating an enemy restores 2-5% of this character's Max HP. This effect stacks. | B.C.R.L | Weapon, Armor, Accessory |
| 58 | Defeating an enemy increases this character's DEF by 0.5-1%. This effect stacks. | B.C.R.L | Weapon, Armor, Accessory |
| 59 | Defeating an enemy increases this character's ATK by 0.5-1%. This effect stacks. | B.C.R.L | Weapon, Armor, Accessory |
| 60 | This character's [Mech Unit] deals 5-10% more damage. This effect stacks. | B.C.R.L | Weapon, Armor, Accessory |
| 61 | This character's [Break] cards deal 3-5% more damage. This effect stacks. | B.C.R.L | Weapon, Armor, Accessory |
| 62 | This character's [Wave] deals 5-10% more damage. This effect stacks. | Source Citadel | Weapon, Armor, Accessory |
| 63 | Increases DEF by 0.5-1% when using [Leader Skill]. This effect stacks. | Source Citadel | Weapon, Armor, Accessory |
| 64 | Increases ATK by 0.5-1% when using [Leader Skill]. This effect stacks. | Source Citadel | Weapon, Armor, Accessory |
| 65 | [Black 8] deals 10% more damage. This effect stacks. | Source Citadel | Weapon, Accessory |
| 66 | Reduces the cooldown of [Discard] action by 0.4-1 seconds. This effect stacks. | Source Citadel | Weapon, Armor, Accessory |
| 67 | Using [Discard] action restores 0.2-0.3 Cost. This effect stacks. | Source Citadel | Weapon, Accessory |
| 68 | Using [Discard] action restores 1-5% HP. This effect stacks. | Source Citadel | Weapon, Armor, Accessory |
| 69 | Whenever a [Shadowcraft] is generated, heals this character for 1-2% of Max HP. This effect stacks. | Source Citadel | Weapon, Armor, Accessory |
| 70 | Whenever a Black card is generated, heals this character for 1-2% of Max HP. This effect stacks. | Source Citadel | Weapon, Armor, Accessory |
| 71 | Deals 10-25% more [Erode] DMG. This effect stacks. | Source Citadel | Weapon, Armor, Accessory |
| 72 | Upon ending [Hyperarmor], restores 2-3% HP. This effect stacks. | General | Weapon, Armor, Accessory |
| 73 | Increases DEF by 1-5%. This effect stacks. | General | Weapon, Armor, Accessory |
| 74 | Increases ATK by 1-3%. This effect stacks. | General | Weapon, Armor, Accessory |
| 75 | Increases [Basic Attack] speed by 5-15%. This effect stacks. | General | Weapon, Accessory |
| 76 | Increases own HP by 1-5%. This effect stacks. | General | Weapon, Armor, Accessory |
| 77 | Upon taking lethal damage, draws 1 card.This effect can only be triggered once. | General | Weapon, Armor, Accessory |
| 78 | Upon taking lethal damage, restores 5-10% of Max HP. | General | Weapon, Armor, Accessory |
| 79 | When taking fatal damage, gains [Invincible] for 1-2 seconds. This effect stacks. | General | Weapon, Armor, Accessory |
| 80 | Deals 3-5% more Frost DMG. This effect stacks. | General | Weapon, Accessory |
| 81 | Cards are replenished 0.1 seconds faster. This effect stacks. | General | Weapon, Armor, Accessory |
| 82 | Deals 3-5% more Electro DMG. This effect stacks. | General | Weapon, Accessory |
| 83 | Deals 3-5% more Reverengy DMG. This effect stacks. | General | Weapon, Accessory |
| 84 | When attacked, has a 2-5% chance to [Block] the incoming attack and nullify the damage. The trigger rate stacks. | General | Weapon, Armor, Accessory |
| 85 | Upon ending [Block], restores 2-3% HP. This effect stacks. | General | Weapon, Armor, Accessory |
| 86 | Increases DEF by 10-30. This effect stacks. | General | Weapon, Armor, Accessory |
| 87 | Increases ATK by 10-30. This effect stacks. | General | Weapon, Armor, Accessory |
| 88 | Increases own HP by 1000-3000. This effect stacks. | General | Weapon, Armor, Accessory |
| 89 | Upon ending [Sleep], restores 2-3% HP. This effect stacks. | General | Weapon, Armor, Accessory |
| 90 | Deals 3-5% more Reverb DMG. This effect stacks. | General | Weapon, Accessory |
| 91 | Deals 3-5% more Fire DMG. This effect stacks. | General | Weapon, Accessory |
| 92 | Restores 0.01-0.02 Cost per second. This effect stacks. | General | Weapon, Armor, Accessory |
| 93 | [Basic Attack] deal 5-15% more damage. This effect stacks. | General | Weapon, Armor, Accessory |
| 94 | For each card discarded, restore 0.5-1% HP. This effect stacks. | General | Weapon, Armor, Accessory |
| 95 | For each card discarded, own DEF +0.1-0.3%. This effect stacks. | General | Weapon, Armor, Accessory |
| 96 | For each card discarded, own ATK +0.1-0.3%. This effect stacks. | General | Weapon, Armor, Accessory |
| 97 | All [Ignite] on this character lasts 1-2 seconds shorter. This effect stacks. | General | Weapon, Armor, Accessory |
| 98 | All [Chill] on this character lasts 1-2 seconds shorter. This effect stacks. | General | Weapon, Armor, Accessory |
| 99 | All [Stun] on this character lasts 0.5 seconds shorter. This effect stacks. | General | Weapon, Armor, Accessory |
| 100 | [Berserk] on this character lasts 1-2 seconds longer. This effect stacks. | General | Weapon, Armor, Accessory |
| 101 | Receives 5-15% more healing. This effect stacks. | General | Weapon, Armor, Accessory |
| 102 | Reduces final DMG taken by 2-5%. This effect stacks. | General | Weapon, Armor, Accessory |
| 103 | Upon ending [Invincible], restores 2-3% HP. This effect stacks. | General | Weapon, Armor, Accessory |
| 104 | Deals 3-5% more Physical DMG. This effect stacks. | General | Weapon, Accessory |
| 105 | Increases all own trigger rates by 1-5%. This effect stacks. | General | Accessory |
| 106 | Upon ending [Invisible], restores 2-3% HP. This effect stacks. | General | Weapon, Armor, Accessory |
| 107 | Playing a Red card increases own ATK by 0.2-0.5%. This effect stacks. | General | Weapon, Accessory |
| 108 | Playing a Red card increases [Basic Attack] Speed by 2-5%, up to a maximum of 100%. | General | Weapon, Accessory |
| 109 | Playing a Blue card increases own DEF by 0.2-0.5%. This effect stacks. | General | Weapon, Armor, Accessory |
| 110 | Gains [Hyperarmor] for 1 second when using own skill cards. This effect stacks. | General | Weapon, Armor, Accessory |
| 111 | Restores 1-1.5% HP when using own skill cards. | General | Weapon, Armor, Accessory |
| 112 | [Corrupt] inflicted by this character lasts for 1-2 seconds longer. This effect stacks. | General | Weapon, Armor, Accessory |
| 113 | [Moemoe] inflicted by this character lasts for 1 second longer. This effect stacks. | Turbulent Sea | Weapon, Armor, Accessory |
| 114 | [Magnetize] inflicted by this character lasts for 1-2 seconds longer. This effect stacks. | Anita | Weapon, Armor, Accessory |
| 115 | [Ignite], [Blaze], [Wildfire], and [Inferno] inflicted by this character deal 5-10% more burning damage per second. This effect stacks. | General | Weapon, Armor, Accessory |
| 116 | [Ignite], [Blaze], [Wildfire], and [Inferno] inflicted by this character last for 1 second longer. This effect stacks. | General | Weapon, Armor, Accessory |
| 117 | [Chill], [Freeze], and [Megafreeze] inflicted by this character last for 1 second longer. This effect stacks. | General | Weapon, Armor, Accessory |
| 118 | This character's [Chill] effect has a 1-2% better chance to [Freeze] the target. | General | Weapon, Armor, Accessory |
| 119 | [Sleep] inflicted by this character lasts for 1 second longer. This effect stacks. | General | Weapon, Armor, Accessory |
| 120 | [Confuse] inflicted by this character lasts for 1-2 seconds longer. This effect stacks. | General | Weapon, Armor, Accessory |
| 121 | [Stun] inflicted by this character lasts for 1 second longer. This effect stacks. | General | Weapon, Armor, Accessory |
| 122 | [Flare] and [Detonate] inflicted by this character deal 10-25% more damage. This effect stacks. | General | Weapon, Armor, Accessory |
| 123 | [Fetter] and [Imprison] inflicted by this character last for 1-2 seconds longer. This effect stacks. | General | Weapon, Armor, Accessory |
| 124 | [Rend] inflicted by this character deals 10-25%% more damage. This effect stacks. | General | Weapon, Armor, Accessory |
| 125 | [Rend] inflicted by this character lasts for 1-2 seconds longer. This effect stacks. | General | Weapon, Armor, Accessory |
| 126 | [Electrify] inflicted by this character has a 3-5% better chance to trigger. This effect stacks. | General | Weapon, Armor, Accessory |
| 127 | [Electrify], [Lightning], [Thunder], and [Bolt] inflicted by this character deal 5-10% more Lightning DMG. This effect stacks. | General | Weapon, Armor, Accessory |
| 128 | [Slash] inflicted by this character deals 10-25% more damage. This effect stacks. | General | Weapon, Armor, Accessory |
| 129 | Grants 5-15% more healing. This effect stacks. | General | Weapon, Armor, Accessory |
| 130 | Increases final DMG dealt by 2-5%. This effect stacks. | General | Weapon, Accessory |
| 131 | [Injure] inflicted by this character lasts 1-2 seconds longer. This effect stacks. | General | Weapon, Armor, Accessory |
| 132 | When you inflict [Scorch], it is inflicted 1-2 more times. This effect stacks. | General | Weapon, Armor, Accessory |
| 133 | [Scorch] inflicted by this character deals 20-50% more damage. This effect stacks. | General | Weapon, Armor, Accessory |
| 134 | [Curse] inflicted by this character lasts 1-2 seconds longer. This effect stacks. | General | Weapon, Armor, Accessory |
| 135 | Own [Hyperarmor] lasts for 1-2 seconds longer. This effect stacks. | General | Weapon, Armor, Accessory |
| 136 | Own [Block] lasts for 1-2 seconds longer. This effect stacks. | General | Weapon, Armor, Accessory |
| 137 | Durability of own [Shield] increases by 5-15%. This effect stacks. | General | Weapon, Armor, Accessory |
| 138 | Own [Shield] lasts for 1-3 seconds longer. This effect stacks. | General | Weapon, Armor, Accessory |
| 139 | Own [Invincible] lasts for 1 second longer. This effect stacks. | General | Weapon, Armor, Accessory |
| 140 | Own [Invisible] lasts for 1-2 seconds longer. This effect stacks. | General | Weapon, Armor, Accessory |
| 141 | Increases Max HP by 1000-3000 . | General | Weapon, Armor, Accessory |