Basic [Chill] team to clear early and mid-game Condense Engine Core with Nayuta and low rarity characters. You can replace the low rarity units as you get new SSR characters, but this team should be more than enough. [Chill] stacks take some time to start ramping out, but since you have 3 minutes it's more than enough time for Nayuta to start shuffling like crazy.
Basic [Ignite] team using Valentine as the captain to clear Furnace Engine Core with Nayuta as our only SSR unit to make it F2P friendly. This team should work for all upgrades related to the Furnace Core, but you can always switch units around and experiment with different [Ignite] decks.
Basic [Lightning] team to clear early and mid-game Overload Engine Core with Nayuta and low rarity characters. You can replace the low rarity units as you get new SSR characters, but this team should be more than enough.
Ganya simply uses her leader skill to throw multiple axes, thanks to Fenia and Nayuta deck can cycle consistently by drawing cards, Stella can generate derivative cards to fuel Ganya’s Leader Skill. Suen to buff Ganya and heal the team, there's also a chance of her creating a [Shadowcraft] card, which can also be used as a fuel for Ganya’s Leader Skill. With the consistent card draw and generation make the Leader Skill is spammable.
Another variant for Ganya Axe Throw, but featuring an Awakening 4 Charlotte. Charlotte, at Awakening 4, can trigger a Doom Crescent whenever a Leader Skill is activated, given that Ganya can spam her Leader Skill. Charlotte also spams her Doom Crescent.
A pretty simple deck that disables most cards in favor of Ganya spamming her Ultimate thanks to the constant shuffling from Nayuta and Fenia. There is some RNG involved on getting the first Ultimate going, but after that it's smooth sailing. Focus on equipping gear that increases [Physical] damage and buffs [Rend]. A great deck early on, since you can get Ganya for free. This version of the deck uses only Nayua as SSR character, so it's F2P friendly, considering both Ganya and Fenia are free, while Shizuru is an R unit.
This team highly focuses on bursting enemies with Connor’s Leader skill; it has a slow build-up up given you have to activate her Leader Skill twice before being able to use the AOE nuke. Once set up, the rest of the team will just reduce its cooldown by using Red Cards.
A non-cost heavy Charlotte team, Rachel for great cost generation and heals. Whereas Arcana and Tara are used for redrawing used cards, mainly red cards. There is also Karen, who specifically heals Wind allies.
WeaponViscera Collector MK 0ArmorSimulated StarsAccessoryMagic Spring
About the team
Overall Rating
★★
Complexity
★
Team Cost
★★★
Comment
Utilizes Rachel to generate cost and Valentine's low-cost skills to easily activate Livia’s Leader skill. There is also Tara and Rina Von for drawing cards.
WeaponViscera Collector MK 0ArmorSimulated StarsAccessoryMagic Spring
About the team
Overall Rating
★★★★
Complexity
★★
Team Cost
★★★★
Comment
Charlotte needs time to ramp up her [Doom Crescent] mechanic, but this is a pretty safe and cheap deck to build with double frontline to soak up damage, heals and great DPS. Focus on getting [Physical] and [Slash] gear to improve Charlotte damage output and some items to recover HP, since Arcana might not be enough. To scale this deck for endgame you will have to replace Arcana with another utility character and get more gear that can sustain your team instead. Tara usually stays here to help draw high cost cards for easier rotations.
WeaponCunning BetrayalArmorSimulated StarsAccessoryDivinity Seal
About the team
Overall Rating
★★★★★
Complexity
★★★
Team Cost
★★★
Comment
Consistent generation of [Shadowcraft] and fast use of [Darkest Hour]. Disables [Dark Tide] for cost generation when shuffling. If still struggling with cost can change Arina into Aoba (Awakening 1). This team offers great damage mitigation thanks to having two healers and a Shielder.
Involves a lot of purple card spamming, which will also make Margiela spam her ultimate. Joshua, Verlaine and Arcana for cost generation, the former two are also sub-DPSes. Suen for more [Shadowcraft], Healing and Frontline. Extremely cost heavy, so get Using [Leader Skill] restores 0.2/0.3 Cost. affix on Anita equipments.
Katas' ultimate can be cycled in very fast when a lot of Fire units are present to inflict [Ignite], [Blaze], [Wildfire] and [Inferno]. It's essential to have Arina at Resonance 5 for her [Ignite] on auto-attacks, and although her Awakening 5 makes a big difference for its synergy with Red Cards, it's not an absolute must. For a budget option, you can switch Arina for Yoizuki.
This team aims to keep Ilona permanently at Sniping Mode and shooting with [Lock On] as often as possible. Thus, a fast cycling and lots of red cards are essential. This is the budget version.
Similar to the budget version, the team aims to keep Ilona at Sniping mode and using [Lock On] as often as possible. Having Stella and Nayuta in the team means a much faster cycling and card spamming, which can help in terms of DPS output from Livia and Achiwa as well.Not to mention, Nayuta's invisibility also buffs the target's ATK. The only downside in this team is the lack of healing, so if you're struggling to survive, you may consider switching Nayuta or Stella for Arcana, Yoizuki, Arina or a healer of choice.
WeaponNorthern ThornArmorSimulated StarsAccessoryMagic Spring
About the team
Overall Rating
★★★★
Complexity
★★★★
Team Cost
★★★★
Comment
A versatile team with Livia and Verlaine as the main Damage sources, and lots of utility. It can fit in any content or against any enemy easily, with the downside that it is quite RNG reliant, which can make its performance not as stable as other teams. For a more Premium version, Cecil can be switched for Arina. The main goal here is to have a steady source of Purple cards coming in order to use Strange Spark often.
Entirely focused on Reverb Engine Requirements (Strange Spark, Nova, Shadowcraft), this team brings the most realiable combo to spam those cards as fast as possible. However, since it can be quite expensive, it you're looking for a budget version to unlock the first 20 levels or so of Reverb Engine, you can simply bring Livia as leader and as many Purple Card users as you have. On the other hand, since all Reverb special cards are very powerful, this team can double as a Combat team and become even stronger if you enable most of the cards that were disabled here to focus on the Engine.
WeaponNorthern ThornArmorExternal Memory MatrixAccessoryMagic Spring
About the team
Overall Rating
★★★
Complexity
★★★
Team Cost
★★
Comment
A pretty straightforward team, focused on self-buffing. It's very cheap to get going, but requires a bit of investment in equipment in order to tackle high-end content effectively.
The new high tier Electro team, taking Nicola's damage output to a whole new level thanks to Shizuru the Summer Chaser's buffs and faster card cycling. Tennie can be replaced for Nayuta or Yejue if you're not struggling with survival.
WeaponEnchanted SwordArmorExternal Memory MatrixAccessoryDivinity Seal
About the team
Overall Rating
★★★★★
Complexity
★★★★★
Team Cost
★★★★
Comment
A team that optimizes Nova and Supernova generation alongside stacking Shadowcraft. It's well balanced in terms of Card Draw and Cost Generation, making it a bit faster than the usual Shadowcraft teams, however, it lacks healing. You can try swapping Stella for Arcana and/or Margiella for Suen if needed.
A more improved version of the Nicola Electro Premium team, which features both Shizuru The Summer Chaser and Pelota with incredible Electro support. This team will now take advantage of Source Citadel armor as it won’t need to rely on Simulated Stars' affix of [Leader Skill] cost regen, so either External Memory Matrix or High Dimension Construct is a good option to have the [Leader Skill] ATK+ affix. However, if you still struggle with healing, you can consider using the regular Simulated Stars. For other gear alternatives, refer to each crew member’s review page for recommendations. This team will work fine with no awakenings. If you are looking for alternatives, refer to Team 23 and 34 as an alternative premium option.
This team features Fenia as the main DPS, and we have Pelota as the sustain and buffer for [Electrify] Red Card. We make use of the efficiency of this team for drawing and discarding cards through Fenia’s Leader skill. If you wish for more cost generation, it might be good to have Caroline replace Arcana if she’s available.
Focuses on Connor nuking enemies with her leader skill. Mumei at A2 provides extra utility along with small heals. Caroline at A1 enables her to draw a card whenever the Leader skill is used. Stella is doing Stella things and Tennie is helping generate a Shield to hasten the transition of Connor’s Leader skill to Nova Impact.
A standard Mumei team utilizing basic supports to cycle the deck. Mumei’s Leader skill can be activated by obtaining Red, Green and Purple cards. We will capitalize on red card spam support to constantly activate it.
A basic Ikoma team that features high drawing capabilities and red card spamming. Stella's cost reduction should be enough to cover the cost regen deficiency, along with Aoba, who provides cost gen on discarding her improvisation 1. Yer for [Chill] or [Freeze] application.
A basic Kabaneri collab team with Mumei as the leader and Ikoma as a Sub-DPS. Stella generating Red cards and being able to draw purple cards helps a lot in reducing Mumei’s Leader Skill cooldown. Similarly, Shizuru and Arcana provide utility for the team to function
A Premium team consisting of Katas and Mumei as damage dealers. Nayuta and Stella for cycling the deck. Caroline to provide additional card draw when leader skill is used. Mumei at Awakening 2 can already provide decent healing to sustain the team.
Classic Connor Tennie comp featuring Paladi as some sort of sub-dps and enabler thanks to her having blue cards she can fit very well on this setup as more blue cards means easier time to proc Tennie’s Resonance 4 which gives shield upon using a blue card with a cost 1 or above, with this in mind generating shield means faster cooldown for Connor’s leader skill. Only play Caroline here if she has Awakening 1, simply for its drawing potential. Stella can be replaced by Nayuta, and for a budget option you can consider putting Arcana and/or Shizuru in either Stella and/or Caroline’s position.
A basic team for Paladi, having low-cost red cards to easily reduce leader skill cooldown. With this Paladi will be able to reach the max A-2SO summon(4) as fast as she could and even permanently stun the enemies. If it feels like there's a lack of healing, Rachel can replace Arcana. This team is capable of dealing with basic contents such as evictions and battle plans(except Fine Tune, Ops. and Pressure Test),expect this team to be viable on some contents, Please use a different setup on harder contents.
Paladi fits well in this by increasing damage mitigation and applying stat debuffs to enemies greatly helps the survivability of this team. Paladi can also apply [Wildfire], helping reduce Katas’ Leader skill cooldown, enabling her to spam [Purgatory Unleashed].
WeaponExtended TimelineArmorSimulated StarsAccessoryDivinity Seal
About the team
Overall Rating
★★★★
Complexity
★★★
Team Cost
★★★
Comment
Featuring Paladi as Leader, You are expected to have “HIGH” investment if you want to consider this team. It is costly from Awakening and UR Equipment wise. You can try it with lower investment but expect lower performance. Yejue can be substituted by Pelota.
A Nayuta Shuffle team for Dustin, this team has a lot of cost gen which opens up more equipment options other than Anita Gears (Mainly Simulated Stars and Mobius). This team can generate Black Cards consistently, which makes use of High-Dimension Construct as the main healing method. As Dustin is able to deal a lot [Ignite] and [Explosives], Scorching Spike will be his best option for weapon for rolling Leader Skill +ATK% affix and have someone in the team wear Retraction Bomb MK 3 as this works as long [Explosives] are triggered. In case Scorching Spike and the other UR gears are unavailable, just use alternatives like Million-Tons Revelation, Mobius, and Viscera Collector MK 0.
A Classic basic team setup, this team utilizes the usage of Red Cards to keep Dustin generate Celestial Fire. Makes use of Anita gears as the team doesn't have a proper cost generator other than Arcana and Dustin
A Shadowcraft team with Dustin on board, A5 is not mandatory but having it is just great as he can generate more Celestial Fire thanks to the synergy of his A2 and A5. In case Scorching Spike and the other UR gears (except Hook of Regret) are unavailable, just use alternatives like Million-Tons Revelation, Mobius, and Viscera Collector MK 0
Sommer and Stella are a great combination as Sommer’s leader skill is activated as soon as the battle starts making it so that Stella’s [Singing] is instantly generated to start up the card cycling, this team is quite consistent from both drawing cards and generating cost.
Paladi and Dustin a great combo for explosion, this also makes use of the UR weapon Retraction Bomb MK3 that activates when certain number of explosion were inflicted, Paladi A2 is mandatory given thats where she can inflict explosion and as it is electrify, Caroline also benefits from it helping the cost generation of the team. Paladi is also equipped with the UR weapon Blue Illusion as Tennie is part of the team consistently generating shields whenever Blue Cards are used.
WeaponViscera Collector MK 0ArmorCactus Plate ArmorAccessoryFalse God Whisper
About the team
Overall Rating
★★★
Complexity
★★★
Team Cost
★★★★
Comment
Verlaine and Arcana will be the main cost generator in this team with [Freeze] being secondary thanks to Tennie, Since Sommer’s skills can inflict [Slash] making it deal more damage on frozen enemies.
A reliable basic team setup for Sommer, this is a red card spamming team using low cost red cards to reduce Sommer’s Leader Skill cooldown. Badly needs cost regen from equipment to keep the spam consistent.
Functions by Joshua and Suen generating [Shadowcraft] for Sommer to destroy and increase her damage. Joshua Resonance 5 will be one of the cost regen sources along with Leader Skill Cost Regen Affix. Can bring A5 Rina Von instead of Suen if you want more consistent cost regen and draw.
This team functions by using a niche weapon - Dissection Tool C, which provides 1 cost whenever Discard Action is used. As we are using a lot of [Explosives] we take advantage of it by using Retraction Bomb MK 3 which triggers a massive explosion every 33 [Explosives] used. Dorothy and Heinrich are inseparable as they synergize very well, Stella is here for cost reduction, Shizuru for cheap [Explosive] cards and dustin for cost generation, draws and heal.
A sort of meme team that features a loop of Verlaine’s Leader Skill into Valentine’s Yellow Card, this is quite simple to play, as we have Valentine equipped with Space Tangent and World Line Box in order to fish for her Yellow Card, which will be the key to starting the loop. So, how this works is whenever Valentine is using her Yellow Card, it instantly makes the Leader Skill activatable, which is then where if Valentine activates her Leader Skill, she will also retrieve the Yellow Card of Verlaine. With that in mind, the DPS from this composition will be the Follow Up attacks by Verlaine (She needs to be A4 to do so) as she uses [Star Arc] when Leader Skill is used and similarly Yejue with her R5, making her use [Ball Lightning] when Leader Skill is used. This composition will also utilize Cunning Betrayal to generate [Shadowcraft] in order to keep the hand stabilized. Anfiya is present thanks to her R1; in the case that you never get Valentine’s Yellow Card, she will fetch it with [Mimic]. Yejue can be changed into any other DPS that can Follow up Attack (Charlotte A4 etc.)
Anfiya is able to do her own Basic Attack plus White Birch, therefore equipping Blazefire Eroder will be essential to help proc more ignites. Anfiya also provides damage reduction with the help of [Mimic: Sand Phosphor], which affects all front allies.
A Fenia team featuring Anfiya’s [Abyssal Coffin], this will help by focusing [Victorious Glare] hits on a single entity. Rina Von will provide an unbreakable shield to the team to sustain heavy hits, while also generating black cards to fuel more hits on [Victorious Glare].
Purple team that highlights Anfiya and her synergy on this team. Livia will be the primary sustain on this team as Joshua destroys black cards that are generated. This team utilizes the three generic purple cards, [Nova], [Shadowcraft] and [Strange Spark].
Features a consistent use of Anfiya's leader skill through the consistent draw of purple cards, awakening 2 of Anfiya is recommended for the coffin duration however it is also optional, do expect that it won't be a permanent lockdown as anfiya without awakening 2 will have less duration for the coffin.
A premium team if you wanted a DPS Jalhay, it is ideal to have more awakenings for her in order to do more damage however it should still work without awakenings as it will still have the same usage of cards. Shizuru the Summer Chaser and Dustin will be the sustain of the team and will provide a couple of utility such as drawing cards and generating cost.
As Jalhay's blue card derivative from her ultimate provides shielding, we cannot skip out on how she can fit in blue card team that features Connor and Tennie.
WeaponViscera Collector MK 0ArmorSimulated StarsAccessoryDawncloud Seal
About the team
Overall Rating
★★★★★
Complexity
★★★
Team Cost
★★★★
Comment
A regular Sommer team with Ithos on it providing extra survivability by making allies cheat death upon taking lethal damage. If you think the healing still isn't enough you could always change the other character's armor to Mecha Armor.
WeaponViscera Collector MK 0ArmorSimulated StarsAccessoryDawncloud Seal
About the team
Overall Rating
★★★
Complexity
★
Team Cost
★
Comment
Ithos cards are all green, making it easy for Nayuta to fetch it with his leader skill and create more reverengy cards. This team is capable of producing 100 Black Cards.
A starter Shire team, reliant on Rina Von's card draw, Yer's cost generation and Cecil's debuffs to help activate Shire's Leader Skill. Arcana added as a flex for card retrieve and cost generation.
Utilizes Shadowcraft to apply debuffs to reduce Shire's Leader Skill cooldown, Joshua provides additional cost generation and is responsible for shadowcraft generation as black cards gets destroyed.
A setup made with healing in mind, A2 Arina also has a chance to use Blackberry a skill that ricochets and applies confuse which Shire greatly benefits into.