Artifact System

Guide
What are Artifacts?

Artifacts are special items you can equip on your characters that provide them with additional stats and new passives.

How to obtain Artifacts?

Artifacts can be obtained from the Dutchman's Revenge mode. It's a puzzle-like mode where you have to reach the treasure within a set number of turns while avoiding the guards. Additional stages in this mode unlock based on your progress in the main Story.

Enhancing Artifacts

Artifacts can be enhanced using Blueprints. Enhancing will increase the Artifact level, increase the stats it provides and also improves the passives (and unlocks the second passive at level 5). On top of that, enhancing also increases the number of 'slots' - this decides how many characters can equip an Artifact.

Blueprints you can obtain from various sources:

  • Clear certain Dutchman's Revenge stages,
  • Buy them from the Guild Shop,
  • Get them as rewards from the Prophecy Unbound event (happens twice per month).

Here's the number of Blueprints you need per level:

  • Level 1 > Level 2 - 10 Blueprints
  • Level 2 > Level 3 - 10 Blueprints
  • Level 3 > Level 4 - 30 Blueprints
  • Level 4 > Level 5 - 30 Blueprints
  • Level 5 > Level 6 - 50 Blueprints
  • Level 6 > Level 7 - ? Blueprints
  • Level 7 > Level 8 - ? Blueprints
  • Level 8 > Level 9 - ? Blueprints
  • Level 9 > Level 10 - ? Blueprints

List of Artifacts

There are currently six Artifacts available in the game.

Artifact
Philosopher's Stone

Passives:

  • Passive 1: CRIT Rate +10%/12.5%/?
  • Passive 2: Upon CRIT Hit, fires 4 bullets at the target, dealing 300%/?/? ATK (M. DMG). Cooldown: 6 sec.

Usage:

The Philosopher's Stone is a good generic Artifact for DPS dealers that don't need the additional Basic DMG and ASPD from the Eye of Truth - so it's mainly used on Sorcerers.


Artifact
Silvershadow Chronometer

Passives:

  • Passive 1: When a summon dies or disappears, restores 10%/12.5%/? Max HP. Cooldown: 10 sec.
  • Passive 2: When a summon appears, recovers 1/?/? Bloodsoul. Can only trigger once every 20 sec.

Usage:

The go-to Artifact for

Bella that provides her with a lot more survivability, but it can also be used on other summoners once you level it up to 5.


Artifact
Eye of Truth

Passives:

  • Passive 1: Basic ATK deals 20%/25%/? more DMG.
  • Passive 2: Basic ATK has a 15% chance of granting ATK Speed Up (Minor) for 10 sec.

Usage:

The go-to Artifact for any Marksman and other characters that have good Basic Attacks.


Artifact
Poseidon's Skull

Passives:

  • Passive 1: Deals 10%/12.5%/? increased DMG to enemies under debuff or Control effects.
  • Passive 2: When applying Control or Debuff effects, deals an additional 325%/?/? ATK (M. DMG) to the target. Cooldown: 10 sec.

Usage:

The go-to Artifact for DoT characters and anyone who applies debuffs or CC often. Can also be used on other DPS in debuff-heavy teams.


Artifact
Fruit of Immortality

Passives:

  • Passive 1: When HP percentage falls below 50% for the first time, restores 4%/5%/? of Max HP every sec for 10 sec.
  • Passive 2: When targeted by 3 or more enemies, reduces All DMG taken by 15%/?/?.

Usage:

The go-to Artifact for tanks that provides them with burst healing once per battle and also reduces damage taken once you get this Artifact to level 5.


Artifact
Cage of the Invisible Nightingale

Passives:

  • Passive 1: When the battle begins, gain 2 Nightingales. Each time Healing is dealt, the Nightingales will restore HP equal to 360%/?/? of ATK to allies with HP below 50%.
  • Passive 2: Gains 1 Nightingale every 12/?/? sec, up to a maximum of 3 Nightingales.

Usage:

The go-to Artifact for healer that provides them with additional burst healing.

Best Artifacts

If you're wondering which Artifact should you equip on your characters, check our dedicated guide: