To learn more about Pang check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Pang profile has been last updated at: July 29th, 2025.
To learn more about Pang check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Guides
Profile
Sky Splitter
Unlocks at level 1
Cooldown: 2s
Range: 1 Tile
Initial Energy: 500
Pang enters a meditative state, focusing his chi before unleashing a powerful burst at the end of the meditation. The burst deals 350% + 50% damage to enemies within 2 tiles. He then enters the Unyielding Force stance, which drains 150 Energy per second while active. Pang remains unaffected while casting this skill.
In Unyielding Force stance, Pang increases his Haste by 60 and ATK by 17%, and unlocks Skybreach Strikes.
Skybreach Strikes: Pang charges his strength, strikes an enemy 7 times with alternating palm attacks. Each strike deals 70% damage. The final strike deals 150% damage and stuns the enemy for 1.5s. When hitting a non-boss enemy, the final strike also prevents Energy recovery for 5s.
Unlocks at level 51: Increases the chi burst damage to 380% + 50%, and the ATK bonus granted by Unyielding Force to 19%.
Unlocks at level 111: Increases the chi burst damage to 410% + 50%, and the ATK bonus granted by Unyielding Force to 21%.
Unlocks at level 171: Increases the chi burst damage to 440% + 50%, and the ATK bonus granted by Unyielding Force to 23%.
Unlocks at level 231: Increases the chi burst damage to 470% + 50%, and the ATK bonus granted by Unyielding Force to 25%.
Radiant Fist
Unlocks at level 11
Cooldown: 7s
Range: 1 Tile
Pang strikes an enemy on the head, dealing 300% + 40% damage. If he is in Unyielding Force stance, this strike also deals extra damage equal to 12% of the enemy's current HP. The extra damage cannot exceed 240%.
Unlocks at level 71: Increases the damage dealt to 320% + 40%, and the extra damage dealt in Unyielding Force stance to 13% of the enemy's current HP. The extra damage cannot exceed 260%.
Unlocks at level 131: Increases the damage dealt to 340% + 40%, and the extra damage dealt in Unyielding Force stance to 14% of the enemy's current HP. The extra damage cannot exceed 280%.
Unlocks at level 191: Increases the damage dealt to 360% + 40%, and the extra damage dealt in Unyielding Force stance to 15% of the enemy's current HP.
Zen Ward
Unlocks at level 31
Cooldown: 15s
Range: 1 Tile
Active: Pang channels his chi, gaining a 340% + 40% Chi Barrier for 9s. While the barrier is active, Pang remains unaffected.
When the barrier expires, breaks, or is reapplied, it transforms into razor leaves that deal 210% + 30% damage to Pang's current target. Pang is also unaffected while channeling his chi.
Unlocks at level 91: Increases the Chi Barrier's shield value to 380% + 40% and the razor leaves damage to 230% + 30%.
Unlocks at level 151: Increases the Chi Barrier's shield value to 420% + 40% and the razor leaves damage to 250% + 30%.
Unlocks at level 211: Increases the Chi Barrier's shield value to 460% + 40% and the razor leaves damage to 270% + 30%.
Hero Focus
Unlocks after reaching Legendary+
Cooldown: -
Range: 1 tile
Pang increases his ATK by 9% during battle. He further increases his ATK by an extra 6% while in Unyielding Force stance.
Level 2: Pang increases his ATK by 12% during battle. He further increases his ATK by an extra 8% while in Unyielding Force stance.
Level 3: Pang increases his ATK by 15% during battle. He further increases his ATK by an extra 10% while in Unyielding Force stance.
Spirit Sync
Unlocks after reaching Mythic+
Cooldown: -
Range: 1 Tile
Pang increases the ATK of any unit shielded by his Chi Barrier by 15%.
Unlocks at Ex. Weapon +5: Pang increases the ATK of any unit shielded by his Chi Barrier by 17%.
Unlocks at Ex. Weapon +10: Pang draws on the chi around him to protect an ally. When an allied hero (other than Pang) reaches 850 Energy or higher, Pang grants them a Chi Barrier. He can only shield the same ally once every 15s.
Unlocks at Ex. Weapon +15: Pang increases the ATK of any unit shielded by his Chi Barrier by 19%.
Enhance Force
Unlocks after reaching Supreme+
Affects: Ultimate
Pang immediately gains a Chi Barrier upon entering the Unyielding Force stance. While in this stance, he gains 30 DEF Penetration.
To check the Charm's set bonus for Pang go to our Season 4 Charms guide.
Pang images aren't available yet. They will be added soon.
Review
Pang is an S-Level character of the Warrior class who belongs to the Wilder faction, with a relatively straightforward bruiser kit. Pang makes his allies Unaffected, provides shields and a small ATK buff, while also dealing high damage himself.
Pang’s ultimate, “Sky Splitter”, causes Pang to deal damage in an area, and enter Unyielding Force stance, which gives him a Haste and ATK buff, improves his skills, and allows him to use the powerful “Skybreach Strikes” attack, dealing moderate damage, stunning an enemy and preventing energy recovery for 5s.
His first skill, “Radiant Fist”, is a simple attack dealing relatively high damage for a basic skill, but this damage increases significantly once Pang enters Unwielding Force.
His second skill, “Zen Ward”, grants Pang a barrier that makes him Unaffected and deals damage when it expires.
Now, for a quick overview of his performance in the various game modes:
Story and AFK stages – While Pang’s damage can sometimes rival Baelran in AFK stage pushing, Pang does not have Baelran’s massive health pool, and so is prone to getting sniped at a high deficit. But at a lower deficit, Pang can deal a lot of damage while also increasing his team’s survivability.
Dream Realm – Pang’s damage does not scale well enough to be a damage carry in Wndless bosses, and the ATK buff he provides is rather small, making him currently non-viable in Dream Realm.
PVP – For PVP, Pang fits right into bruiser teams, and can go toe to toe with some meta teams when paired with maulers, performing as an updated Lenya in that melee burst damage role, while also providing allies with shields for extra sustain and making them unaffected to roll straight through enemy CC skills, he can also be used along with Lenya for even more burst damage potential, and as a damage carry, can still deal great damage while under Dunlingr’s bell effect.
Legendary+ increases his ATK.
Mythic+ allows Pang to provide a small ATK buff to any unit shielded by his Chi barrier.
EX +10 grants allies a Chi barrier whenever they reach 850 energy or higher, triggering as often as once every 15s, which helps keep the rest of his team alive and has some synergy with Pandora.
Supreme+ gives Pang a Chi barrier as soon as he enters Unyielding Force stance, and also gives him 30 DEF Penetration while in this stance.
Being mostly a PVP hero, Pang will benefit the most from high investment into paragon levels, with lower breakpoints being Mythic+ EX+10 for his team-wide barrier and buff, and Supreme+ for some extra survivability.
Pang alone helps revive the bruiser team archetype, as a powerful damage carry who can also provide some sustain through his shields, but is mostly a PVP pull, so pull for him if you want to improve your bruiser teams for PVP - otherwise, he is easily skippable for PVE purposes.
High burst damage.
Can make the team and himself Unaffected.
Provides ATK buff and shields to allies.
Starts with his barrier skill right away.
Slow movement speed.
No extra damage mitigation aside from his barriers, squishy at high deficit.
Path-finding issues in some maps with walls.
Needs high investment to be viable in PVP.
AFK Stages
PVP
Dream Realm (Overall)
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