ZanieInformation and Guide

Character
Introduction

Zanie is an A-Level
A-Level
character from the Marksman
Marksman
class who belongs to the Lightbearer
Lightbearer
faction. Their auto-attack range is 20.

To learn more about Zanie check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Last updated

Zanie profile has been last updated at: August 22nd, 2025.

To learn more about Zanie check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Guides

Profile

Skills
Ultimate

Vein Pulse

Unlocks at level 1

Cooldown: 0s

Range: Global

Initial Energy: 0

Passive - Zanie has her max HP reduced by 15%. When a battle starts, she deploys 2 laser turrets, that inherit 140% of her max HP and 80% of her ATK. These turrets are immobile and unaffected. Each turret fires lasers at random enemies within 5 tiles, dealing damage equal to 100% of the laser turret's ATK. If the 2 turrets start the battle within 2 tiles of each other, they become linked, combining their energy to fire at the nearest enemy, dealing damage equal to 55% of the laser turrets' total ATK every 0.5s. This combined attack also reduces the target's shield value by up to 30% of the laser turrets' total ATK.

Active - Zanie increases ATK SPD by 15 + 4 and ATK by 20% + 2% for herself and her laser turrets for 10s. During this time, turret attacks deal extra damage equal to 3% of the target's current HP, up to 60% of the laser turret's ATK.

Unlocks at level 51: When actively used, increases ATK SPD by 20 + 4.

Unlocks at level 111: When actively used, increases ATK SPD by 25 + 4.

Unlocks at level 171: When actively used, increases ATK SPD by 30 + 4.

Unlocks at level 231: When actively used, increases ATK SPD by 35 + 4.

Skill I

Iron Defense

Unlocks at level 11

Cooldown: -

Range: 1 Tile

Passive - When a battle starts, Zanie builds a gun turret in front of her. The turret inherits 70% of her max HP and ATK. Its normal attack has a range of 3 tiles and deals damage equal to 100% + 10% of the gun turret's ATK, prioritizing the enemy closest to any laser turret. After 2 normal attacks, the gun turret charges up its next attack into a devastating heavy barrage that fires 6 consecutive rounds at the enemy. Each round deals damage equal to 50% of the gun turret's ATK, stuns the enemy for 0.5s, and knocks them back.

Unlocks at level 71: The gun turret now inherits 75% of Zanie's max HP and ATK.

Unlocks at level 131: The gun turret now inherits 80% of Zanie's max HP and ATK.

Unlocks at level 191: The gun turret now inherits 85% of Zanie's max HP and ATK.

Skill II

Field Repairs

Unlocks at level 31

Cooldown: 12s

Range: Global

Passive - When her gun turret is destroyed, Zanie moves to its remains to fully repair it and grant it a shield that can block 500% damage. She then returns to her original position. This effect can only be triggered once per battle.

Active - Zanie moves to the weakest laser turret to repair it, restoring 300% + 45% HP and granting it a shield that blocks 500% + 50% damage. Zanie then returns to her original position.

Unlocks at level 91: When actively used, increases HP restored to a turret to 350% + 45%.

Unlocks at level 151: When actively used, increases HP restored to a turret to 400% + 45%.

Unlocks at level 211: When actively used, increases HP restored to a turret to 450% + 45%.

Hero Focus

Hero Focus

Unlocks after reaching Legendary+

Cooldown: -

Range: 1 tile

Increases Penetration by 12 during battle.

Level 2: Increases Penetration by 16 during battle.

Level 3: Increases Penetration by 20 during battle.

EX. Skill

Precision Overload

Unlocks after reaching Mythic+

Cooldown: 15s

Range: Global

Every 22s, Zanie upgrades one of her turrets, increasing its max HP and ATK by 40% and expanding its range by 1 tiles. She will prioritize the frontmost laser turret, and each turret can only be upgraded once per battle.

Unlocks at Ex. Weapon +5: Turret upgrade increases its max HP and ATK by 50%.

Unlocks at Ex. Weapon +10: Reduces this skill's cooldown to 15s.

Unlocks at Ex. Weapon +15: Turret upgrade increases its max HP and ATK by 60%.

Enhance Force

Enhance Force

Unlocks after reaching Supreme+

Affects: Skill 1

When a laser turret hits an enemy, it burns them, reducing their ATK by 20% and dealing damage equal to 100% of the turret's ATK per second for 5s. The burn effect cannot stack. If the turret is linked to the other laser turret, the burn effect also reduces the enemy's Phys DEF by 30%.

Season 4 Charm

To check the Charm's set bonus for Zanie go to our Season 4 Charms guide.

Gallery

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Review

Review

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Pros & Cons

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Ratings

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Guides

EX Investment

Zanie EX investment information aren't available yet. They will be added soon.