Last RiteBuild and Guide

Character

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Introduction

Last Rite is a 6 character from the
Striker
Striker class who wields a
Great Sword
Greatsword and who has access to the
Cryo
Cryo element.

To learn more about Last Rite check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Last Rite check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

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Profile

Attributes (level 1)

The yellow color shows the Primary Attribute and the green Secondary Attribute. Both of those attributes, on top of their normal bonuses, provide additional ATK to the character.

Strength
Strength
21
Agility
Agility
8
Intellect
Intellect
9
Will
Will
15
Skills
Basic Attack

Dance of Rime

BASIC ATTACK:

An attack with up to 4 sequences that deals Cryo DMG. As the controlled operator, Final Strike also deals 25 Stagger.

DIVE ATTACK:

An attack with up to 4 sequences that deals Cryo DMG. As the controlled operator, Final Strike also deals 25 Stagger.

FINISHER:

An attack with up to 4 sequences that deals Cryo DMG. As the controlled operator, Final Strike also deals 25 Stagger.

BATK SEQ 1 Multiplier
68%
BATK SEQ 2 Multiplier
124%
BATK SEQ 3 Multiplier
153%
BATK SEQ 4 Multiplier
203%
Finisher ATK Multiplier
900%
Dive ATK Multiplier
180%

[Final Strike]: Final Strike is the last sequence of Basic Attack. When the controlled operator's Final Strike hits the enemy, it also deals Stagger and restores some Skill Points (SP).

Battle Skill

Esoteric Legacy of Seš'qa

SP Cost: 100

Performs a Hypothermic Perfusion on the controlled operator's weapon and returns some SP. The next Final Strike performed by the currently controlled operator within a certain duration creates Last Rite's Mirage that unleashes a pursuit attack at the target. This attack deals Cryo DMG and applies Cryo Infliction.
When the controlled operator is Last Rite herself, casting this battle skill does not reset her basic attack sequence.

Mirage Pursuit ATK DMG Multiplier
340%
SP Return
30
Duration (s)
15
Ultimate Energy Acquired
16

[SP Return]: After spending SP and meeting certain criteria, some of the SP spent will be returned. SP Return is not SP Recovery and do not activate SP Recovery-triggered effects. Spending returned SP also does not gain Ultimate Energy.

[Cryo Infliction]: Cryo Infliction is a type of Arts Infliction. Up to 4 stacks of Cryo Infliction can be applied and stacking triggers Cryo Burst. A non-Cryo Infliction + Cryo Infliction = Solidification.

[Final Strike]: Final Strike is the last sequence of Basic Attack. When the controlled operator's Final Strike hits the enemy, it also deals Stagger and restores some Skill Points (SP).

Combo Skill

Winter's Devourer

Cooldown: 8s

Creates an icicle on the target enemy and shatters it to consume all Cryo Infliction stacks of the said enemy. The number of Cryo Infliction stacks consumed determines the amount of Cryo DMG dealt to the enemy and Ultimate Energy gained by the caster.

Trigger: When an enemy has 3 or more Cryo Infliction stacks.

Ice Shard DMG Multiplier
160%
Slash Base DMG Multiplier
160%
Slash Stagger
15
Bonus DMG Multiplier per Infliction Stack
240%
Base Ultimate Energy Gain
40
Ultimate Energy Gain per Infliction Stack
15

[Cryo Infliction]: Cryo Infliction is a type of Arts Infliction. Up to 4 stacks of Cryo Infliction can be applied and stacking triggers Cryo Burst. A non-Cryo Infliction + Cryo Infliction = Solidification.

[Debuff Consumption]: Various Physical and Arts debuffs can be ended early. For example, Crush consumes Vulnerable debuffs, while Combustion consumes Arts Infliction debuffs.

Ultimate

Vigil Services

Energy cost: 240

Last Rite encases herself in frost armor and creates an ice scythe to perform 3 slashes, and gains immunity to all damages while this state is active. Each slash deals massive Cryo DMG.
Last Rite can only gain Ultimate Energy from her own battle skill and combo skill.

SEQ 1 DMG Multiplier
450%
SEQ 1 Stagger
5
SEQ 2 DMG Multiplier
450%
SEQ 2 Stagger
5
SEQ 3 DMG Multiplier
900%
SEQ 3 Stagger
10
Talents
Base Talent

Cemetery Gardening

Assign to Growth Chamber to grant vitrified plant growth rate +10/20%.
Base Talent

Expert MFG

Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 10/14%.
Combat Talent

Hypothermia

When Last Rite consumes any Arts Infliction, apply Cryo Susceptibility to the target with the effect of [Number of Arts Infliction stacks consumed × 2/4%] for 15s. This effect cannot stack.

[Arts Infliction]: Arts Infliction are special Arts debuffs inflicted upon the enemy. There are 4 elements of Arts Inflictions: Heat Infliction, Electric Infliction, Cryo Infliction and Nature Infliction. Up to 4 stacks of Arts Infliction of the same element can be applied.

[Cryo Susceptibility]: Cryo Susceptible targets temporarily take more Cryo DMG. The number represents the degree of increase. Effects of the same type can stack.

[Debuff Consumption]: Various Physical and Arts debuffs can be ended early. For example, Crush consumes Vulnerable debuffs, while Combustion consumes Arts Infliction debuffs.

Combat Talent

Cryogenic Embrittlement

Ultimate Vigil Services improved: When the ultimate deals DMG to an enemy with Cryo Susceptibility, the effect of that Cryo Susceptibility is 1.5 times the original.

[Cryo Susceptibility]: Cryo Susceptible targets temporarily take more Cryo DMG. The number represents the degree of increase. Effects of the same type can stack.

Potential (dupes)
P1

Undertaker's Gift

Potential 1

When the controlled operator with Hypothermic Perfusion performs a Final Strike that hits the enemy, it deals another 20% DMG and 5 Stagger.

[Final Strike]: Final Strike is the last sequence of Basic Attack. When the controlled operator's Final Strike hits the enemy, it also deals Stagger and restores some Skill Points (SP).

P2

Absolute Zero Armament

Potential 2

Strength +20, Cryo DMG Dealt +10%.
P3

Overlord of Winter

Potential 3

Combo skill Winter's Devourer and ultimate Vigil Services improved: DMG multiplier increased to 1.15 times the original.
P4

Sincere Wake

Potential 4

Ultimate Vigil Services improved: Ultimate Energy cost -15%.
P5

Winter is Returning

Potential 5

When the controlled operator with Hypothermic Perfusion performs a Final Strike that hits the enemy, return another 5 SP; pursuit attack DMG Multiplier of the Mirage created by the skill is also increased to 1.2 times the original.

[Final Strike]: Final Strike is the last sequence of Basic Attack. When the controlled operator's Final Strike hits the enemy, it also deals Stagger and restores some Skill Points (SP).

[SP Return]: After spending SP and meeting certain criteria, some of the SP spent will be returned. SP Return is not SP Recovery and do not activate SP Recovery-triggered effects. Spending returned SP also does not gain Ultimate Energy.

Signature Weapon

Last Rite Signature Weapon information aren't available yet. They will be added soon!

Voice Actors
ENG
-
JPN
-
CN
-
KR
-
Gallery

Review

Review

Last Rite review isn't available yet. It will be added soon!

Pros & Cons

Last Rite pros & cons aren't available yet. They will be added when the character is released.

Ratings

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Build and teams

Best Weapons

Last Rite best Weapons aren't available yet. They will be added soon.

Best Synergies

Last Rite best Synergies aren't available yet. They will be added soon.

Best Teams

Last Rite best Teams aren't available yet. They will be added soon.