Blue Protocol: Star ResonanceVerdant Oracle GuideBest builds and how to play the class.

Guides
Verdant Oracle - Introduction

Verdant Oracle is one of the classes available in Blue Protocol: Star Resonance. They fulfill the Support role while wielding a Guitar as their weapon of choice. Find their best builds and how to play them properly in our guide.

Video Guide

This class has no video guide yet.

Update tracker

Last profile update

23.08.2025

Last build update

23.08.2025

Last how to play update

23.08.2025

Class Overview

Abilities

Talents

How To Play & Rotations

Best Builds

Class Overview

Specs

Soul Musician has access to two specs:

Smite Spec

A style that specializes in Wild Bloom, dealing damage while providing a healing effect.

Difficulty:

Style review coming soon!

Lifebind Spec

A style that specializes in Life Bloom, sacrificing damage capability to provide stronger healing effects.

Difficulty:

Style review coming soon!

Unique Resources

Soul Musician has access to one unique resource:

Energy

A vital resource needed to perform Special Attacks and select Expertise. Regenerates 4 points per second, with a starting maximum of 100 points.

Abilities

Fixed Skills
Basic Attack

Vines’ Embrace

Tags: Basic Attack, Magic, Forest, Direct DMG, Single Target, Ranged

Executes a sequence of up to 4 attacks, dealing Magic Damage
Multipliers:
  • Strike I: 9% MATK +1 (Resilience Break: 8)
  • Strike II: 16% MATK +2 (Resilience Break: 12)
  • Strike III: 8% MATK +1 (Resilience Break: 7)
  • Strike IV: 20% MATK +2 (Resilience Break: 18)
  • Red Light Counter: 100% MATK +10 (Resilience Break: 100)
Special Attack

Wild Bloom

Tags: Special Attack, Magic, Forest, Direct DMG, Direct Healing, Single Target, Ranged

Consumes 20 Energy to summon a giant vine that strikes a target area, dealing Magic Damage and healing the caster and the nearby ally with the lowest HP (ally prioritized). Healing grows with MATK.
Multipliers:
  • Total Damage: 100% MATK +15 (Resilience Break: 62)
  • Total Healing: 50% MATK +20
  • CD: 2s
Ultimate

Divine Circle Bloom

Tags: Ultimate, Magic, Forest, Direct DMG, HOT, AoE, Protect, Ranged

Creates a barrier using the forest power. When the barrier forms, it continuously deals Magic Damage to nearby enemies. The caster and up to 10 nearby allies (allies prioritized) receive 25% Defense and HoT while inside the barrier.
Multipliers:
  • Expand Damage: 125% MATK +18
  • DoT: 125% MATK +15
  • HoT: 250% MATK +25
  • CD: 60s
Expertise Skills
Expertise 1

Feral Seed

Tags: Expertise Skill, Magic, Forest, Direct DMG, Single Target, ENG Restore, Ranged

Summon a seed to strike enemies, dealing Magic Damage and reducing their Move SPD by 30%. While dealing DMG, the seed restores a total of 30 ERG. This skill holds 2 charges.
Multipliers:
  • Total Damage: 180% MATK +26 (Resilience Break: 221)
  • CD: 1s
  • Charge Time: 15s
Expertise 2

Infusion

Tags: Expertise Skill, Magic, Forest, Direct DMG, Single Target, Channelling, Ranged

Consumes 30 Energy to channel a seed barrage for 5.9s, dealing Magic Damage to enemies. You can move while channeling.
Multipliers:
  • Seed Damage: 45% MATK +6 (Resilience Break: 32)
  • CD: 22s
Expertise 3

Nourish

Tags: Expertise Skill, Magic, Forest, HOT, AoE

Consumes 20 Energy to imbue the caster and up to 10 nearby allies (allies prioritized) with the forest power for 10s, healing them every second.
Multipliers:
  • Single Healing: 25% MATK +2
  • CD: 15s
Expertise 4

Regen Pulse

Tags: Expertise Skill, Magic, Forest, Direct Healing, AoE, Chanting

Chants for 2.3s, then consumes 40 ERG to release a pulse from you. The pulse heals the caster and all affected allies, while also dispelling negative effects.
Multipliers:
  • Total Healing: 120% MATK +12
  • CD: 20s

[Negative Effects]: Includes Silenced, Slowed, Rooted, Wounded, Poisoned, Bleeding, Burning.

Expertise 5

Grove Wish

Tags: Expertise Skill, Magic, Forest, Direct Healing, AoE, Channelling

Consumes 40 Energy to channel forest power for 4s, healing the caster and up to 10 nearby allies (allies prioritized) over time.
Multipliers:
  • Total Healing: 340% MATK +32
  • CD: 25s
Expertise 6

Nature Ward

Tags: Expertise Skill, Shield

Grant a Nature Shield to the caster and up to 10 nearby allies (allies prioritized).
Multipliers:
  • Shield: 400% MATK +40
  • CD: 1s
  • Charge Time: 45s
Expertise 7

Blossom Charge

Tags: Expertise Skill, Magic, Forest, Direct DMG, Direct Healing, AoE, Stun, Melee

Unleashes vines, inflicting Stun on surrounding enemies while dealing Magic Damage, and restoring HP to friendly targets around you.
Multipliers:
  • Total Damage: 60% MATK +9 (Resilience Break: 193)
  • Total Healing: 60% MATK +6
  • CD: 1s
  • Charge Time: 12s

[Stun]: Prevents the enemy from taking any actions. Does not affect bosses. This is a status effect.

Expertise 8

Growth Arcane

Tags: Expertise Skill, Acceleration

Applies an acceleration effect to the caster. Increases MATK and reduces CD while active.
Multipliers:
  • CD Down: 15%
  • MATK Up: 15
  • Duration: 7s
  • CD: 45s

Talents

Talents

Coming soon!

Builds

Builds

Coming soon!

How To Play

How To Play

Coming soon!