Blue Protocol: Star ResonanceWind Knight GuideBest build and how to play the class.

Guides

Class Overview

Skills

How to level

Class Overview

Wind Knight - Introduction

Wind Knight is one of the classes available in Blue Protocol: Star Resonance. They fulfill the DPS role while wielding a Lance as their weapon of choice. Wind Knight has access to two specs - Vanguard and Skyward. Below you can find a summary of both, showing their strong and weak sides, how they play and more.

Vanguard
Vanguard Spec

The Vanguard spec is all about triggering random chance abilities and using them as quickly as possible to maximize damage. Its signature ability is Valor Cyclone, a toggleable pulsing spear aura that constantly consumes Wind Knight’s energy resource - Courage. Gameplay is simple: get ready to punch flashing buttons faster than a control board operator while feeding Valor Cyclone Courage so it never runs out.

Vanguard is considered hard to play, as reacting to all your chance-based abilities fast is key to max damage; being slow will greatly hinder performance. One way around slow reaction times is using semi-auto, but this comes at the cost of less control.

Ratings

AoE Damage [4/5]

    

ST Damage [4/5]

    

Utility [4/5]

    

Difficulty [4/5]

    
Pros
  • High damage with quick reaction times.
  • Always takes Wind Knights' party-wide buff talent.
  • Very fast-paced gameplay.
Cons
  • Bad RNG means fewer abilities and less damage.
  • Must react constantly to randomly activated abilities
  • Resource management can be tough with low stats.
Skyward
Skyward Spec

Skyward can fly with many of their abilities, launching themselves airborne, and others causing them to crash down to earth. Skyward is the most technical Spec in the game, having to manage three resources, multiple cooldowns, and the complexities of aerial and grounded combat all at once. Gameplay simplified boils down to building and spending the Chasing Step and Sharp Stack resources on its finisher (Instant Edge) without running out of Courage (Wind Knights' energy resource).

Skyward also needs a substantial amount of Crit Rate and most of its endgame talents to function, but once it gets going, and when played well is incredibly strong and satisfying to play.

Ratings

AoE Damage [4/5]

    

ST Damage [5/5]

     

Utility [4/5]

    

Difficulty [5/5]

     
Pros
  • Strong damage output when played correctly.
  • Can avoid many mechanics while in the air.
  • You can fly!
Cons
  • Needs high Crit & endgame Talents to function well.
  • Can become stranded airborne when mistakes are made.
  • Precise gameplay is not auto-friendly.

Skills

Fixed Skills
Basic Attack

Windborne Grace

Tags: Basic Attack, Physical, Wind, Direct DMG, Single Target, Melee

Executes a sequence of up to 4 attacks, dealing Attack Damage.
Multipliers:
  • Strike I: 42% ATK +120 (Resilience Break: 9)
  • Strike II: 70% ATK +200 (Resilience Break: 16)
  • Strike III: 75.6% ATK +216 (Resilience Break: 15)
  • Strike IV: 92.4% ATK +264 (Resilience Break: 21)
  • Red Light Counter: 140% ATK +400 (Resilience Break: 100)
Special Attack

Gale Thrust

Tags: Special Attack, Physical, Wind, Direct DMG, Single Target, Melee

Consumes 50 Courage to perform 3 thrusts toward the enemy, dealing Attack Damage with each hit.
Multipliers:
  • Total Damage: 207.2% ATK +600 (Resilience Break: 148)
Ultimate

Typhoon Cleave

Tags: Ultimate, Physical, Wind, Direct DMG, AoE, Energy Restore, Melee

Raise the banner spear, applying Inspire to Allies before a follow-up leap can be launched, dealing Attack Damage to the enemies within range and knocking them airborne, while restoring 100 Courage.
Multipliers:
  • Total Damage: 910% ATK +2600 (Resilience Break: 358)
  • CD: 60s

Inspire
Expertise Skills
Expertise 1

Galeform

Tags: Expertise Skill, Physical, Wind, Direct DMG, Single Target, Energy Restore, Increased Damage, Melee

Stuns enemies in front upon casting, dealing Attack Damage. While active, continuously restores 105 Courage and increases your Strength. This skill has 2 charges.
Multipliers:
  • Total Damage: 70% ATK +200
  • STR Bonus: 38% +175
  • Duration: 15s
  • CD: 1s
  • Charge Time: 30s

[Stun]: Prevents the enemy from taking any actions. Does not affect bosses. This is a status effect.

Expertise 2

Spiral Thrust

Tags: Expertise Skill, Physical, Wind, Direct DMG, Single Target, Melee

Consumes 30 Courage to reel in the spinning lance and unleash a final piercing strike. The spiraling gust tears through the air, dealing sustained Attack Damage to enemies in range. The initial strike inflicts a 50% Wound on the target, lasting 10s.
Multipliers:
  • Total Damage: 695.8% ATK +1995 (Resilience Break: 357)
  • CD: 20s

[Wound]: Reduces the amount of healing the enemy receives. This is a negative effect.

Expertise 3

Breach Pursuit

Tags: Expertise Skill, Physical, Wind, Direct DMG, AoE, Melee

Lunges toward the enemy, dealing Attack Damage and gaining 15 Courage. Can be cast again to unleash a sweeping slash, dealing Attack Damage to all nearby enemies and knocking them Airborne. Targets with Resilience cannot be knocked airborne but will have their Resilience reduced. Additionally, gains 10 Courage for each enemy hit, up to a maximum of 50 Courage.
Multipliers:
  • Strike I: 98% ATK +280 (Resilience Break: 89)
  • Strike II: 182% ATK +520 (Resilience Break: 166)
  • CD: 12s
Expertise 4

Falcon Toss

Tags: Expertise Skill, Physical, Wind, Direct DMG, Single Target, Stagger, Melee

Consumes 40 Courage to leap into the air and hurl a wind-forged spear with force. Deals Attack Damage to all enemies in range and greatly reduces their Resilience. Grants 1 stack of Sharp.
Multipliers:
  • Charge Damage: 105% ATK +300 (Resilience Break: 94)
  • Spear Damage: 700% ATK +2000 (Resilience Break: 631)
  • Charge Time: 0.5s
  • CD: 23s
Expertise 5

Instant Edge

Tags: Expertise Skill, Physical, Wind, Direct DMG, Single Target, Melee

Consumes 2 stacks of Sharp to leap into the air and deliver a powerful aerial strike, dealing Attack Damage.
Multipliers:
  • Total Damage: 504% ATK +1437 (Resilience Break: 523)
Expertise 6

Valor Cyclone

Tags: Expertise Skill, Physical, Wind, DOT, AoE, Melee

Converts Courage into a sustained wind field, dealing Attack Damage to nearby enemies until Courage runs out, using 16 Courage per second. The skill may be deactivated by clicking again.
Multipliers:
  • Hit Damage: 168% ATK +480
  • CD: 7s
Expertise 7

Sharp Impact

Tags: Expertise Skill, Physical, Wind, Direct DMG, AoE, Melee

Leaps into the air and crashes down, dealing massive Attack Damage to the target and surrounding enemies. For every 1 stack of Sharp consumed, this skill gains 5% charge.
Multipliers:
  • Total Damage: 840% ATK +2400 (Resilience Break: 1231)
  • CD: 1s
Expertise 8

Aegis Gale

Tags: Expertise Skill, Physical, Wind, Direct DMG, Single Target, Block, Melee

Wind pressure is condensed in front of the user, rendering them immune to all DMG. Counterattack DMG is incrementally amplified with each incoming attack, dealing Attack Damage in retaliation.
Multipliers:
  • Damage: 210% ATK +600
  • CD: 30s

How to level?

How to level?
Important!

After you unlock the ability to choose a specialization, move directly to, and follow their guide instead. This simple guide is only meant you to take you to that point.

Skills

Equip the abilities below in the order you unlock them for the most effective pre-specialization Wind Knight build:

  1. Imagine
    Galeform
  2. Imagine
    Spiral Thrust
  3. Imagine
    Breach Pursuit
Talents

For optimal power, activate your starting talents in the following order:

Guides
How to play

Follow this basic ability order to get started:

  • Imagine
    Galeform
    - if available and not active.
  • When sufficient Courage use:
    • Imagine
      Gale Thrust
      while Sharp Stacks are not at max.
    • Imagine
      Spiral Thrust
      when available and Sharp Stacks are maxed.
    • Imagine
      Gale Thrust
      while Spiral Thrust is on cooldown
  • Imagine
    Breach Pursuit
    when Courage is low.
  • Imagine
    Typhoon Cleave
    when Courage is fully depleted.
  • Imagine
    Windborne Grace
    in downtime.
Battle Imagines
Important!

Do not choose your Imagines based on your leveling experience. Reaching max level with no Imagines is easy - save crafting them until after you’ve found a spec you enjoy, then choose the best Imagines for it. You can use the freely given Imagines in the meantime.