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Scorching Judgment
Inflict damage equal to 1100/1320/1540/1782/2068% of Attack.
All Enemies.
Detailed Activation Condition: Activates if any Enemy is affected by Burn.
Deals an additional hit equal to Attack 200/240/280/324/376% 1 time(s).
Detailed Activation Condition: Activates if any Enemy is affected by Burn.
Stacking Effect: Decreases the Target's Critical Resistance Reduction 2/2.5/3/4/5% Per stack, (Gained upon reaching 1 stack(s), can be acquired up to 3 times).
Spell Type: Cannot be removed.
30s.
Blazing Wheel Slash
Inflicts damage to all enemies in front and gains a final damage increase buff for Ultimate and Passive skills. (Max 5 stacks)
Inflict damage equal to 285/335/385/455/525% of Attack.
Forward All Enemies.
Target: Self.
Skill Damage Increase: Ultimate, Passive skill Damage is increased by 10/12/14/17/20%.
Spell Type: Cannot be removed.
8s.
Everlasting Ember
Upon using an Ultimate or Active skill, gains a Team Shield and grants all allies Ignore Damage Reduction buff.
While the [Everlasting Ember] buff is active, Basic Attacks inflict Burn on enemies.
Target: Self.
Team Shield: Create a shield that blocks damage equal to Caster's HP 170/195/220/260/300%.
Spell Type: Cannot be removed.
Target: All Allies.
Effect: Ignore Damage Reduction 5/6/7/8.5/10%.
Duration: 5s.
Detailed Activation Condition: Activates when you have 1 or more "Everlasting Ember" buff(s) cast by Self.
Damage Over Time: Receive Caster's Attack 70/80/90/105/120% damage every 1s.
Duration: 3s.
Spell Type: Effects stack, even if cast by the same caster.
Authority of Flame
Target: Ally.
Effect: Melee Attack 20/30/40/55/70%, Attack Amp 2/2.5/3/4/5%.
Target: Self.
Effect: Critical Hit Chance 5/7/9/12/15%.
Spell Type: Cannot be removed.
Target: Self.
The basic attack's number of targets is increased by 0/0/1/1/1.
Transcendence 1
Attack, Defense, HP increases 20%.
Transcendence 2
Attack, Defense, HP increases 10% (30% Total).
Transcendence 3
Attack, Defense, HP increases 10% (40% Total). Skill Level +1.
Transcendence 4
Attack, Defense, HP increases 10% (50% Total).
Transcendence 5
Attack, Defense, HP increases 10% (60% Total). Skill Level +1.
Awakening
Awakening - Attack, Defense, HP increases by 20% (80% Total).
Review
Flame. Kay is a versatile bruiser - her kit features multiple ways to buff and protect the team (and herself) while inflicting burns and Critical Resistance shred. Kay’s fiery presence will continue to inspire, endure and burn until nothing remains.
Kay’s Passive 1 applies a Team Shield when she uses her Active and Ultimate Skills. Similar to Lueira, Kay’s Team Shield absorbs all damage taken by herself and her allies. It also increases her party’s Ignore Damage Reduction Stat and inflicts Burn via her Basic Attacks. Kay’s Passive 2 increases her Party’s Melee ATK and ATK AMP while increasing her own Critical Hit Rate and the targets hit during basic attacks.
Kay’s Active deals AOE damage and increases her Ultimate and Passive Skill Damage (read: her Burn). Her ultimate deals massive AOE damage, dealing additional damage against Burned enemies.
Kay’s advent not only marks the return of Knights to the meta (kicked off by Lumi), but also offers Karishara (the current dominant raid meta DPS) a permanent source of burn to play with. Her personal damage is also very competitive, being able to consistently deal damage to multiple opponents, having insane burst damage from her ultimate, and her Burn damage. Her defensive utility is also not to be ignored - Kay is able to consistently apply a powerful team shield each time she uses her Active and Ultimate, giving a ridiculous amount of sustain to teams across all forms of content.
Flame. Kay’s Card, Eternal Flames, is the Knight DPS equivalent to Morgan Le Fay’s card - it provides a massive amount of Melee ATK, Critical Chance and Critical Damage in exchange for a small amount of Critical Resistance reduction. It is certainly a potent card for maximising damage on a carry, but one that awaits a very strong Knight DPS to maximise its effect. It also faces stiff competition from the Red Dragon’s Blessing (60F) and Moonlight Swordplay (Ran) cards.
Self-sufficient kit with solid damage output and offensive buffing utility.
Solid and consistent sustain via her Team shield.
Easily fits in many different raid comps.
None, currently.
Build
Passive 1 = Passive 2 > Active > Ultimate
Lore
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22
174 cm
55 kg
B98H-W58-H97
9/15
Drinking Tea
Stateless
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