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Profile
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Luminous Rapture (Ultimate)
Target: All Knight Class Allies
Effect: Melee Attack +80/95/110/130/150%, Additional Damage +15/17/19/22/25%.
Duration: 18 Second(s)
Target: Alll Allies
Sustained Heal: Recover HP equal to 5/10/15/20/25% of Caster's Attack every 1 Second(s).
Duration: 3 Second(s)
28 Second(s)
Light's Embrace (Active Skill)
All Allies
Target: All Allies excluding the Caster
Shield: Create a shield that blocks damage equal to 120/140/160/180/200% of Caster's Attack.
Duration: 5 Second(s)
Effect: Damage Reduction +2/4/6/8/10%.
Duration: 10 Second(s)
10 Second(s)
Light of Tranquility (Passive)
Target: 1/1/1/1/2 allies with lowest HP
Sustained Heal: Recover HP equal to 8/10/12/15/18% of Caster's Attack every 1 Second(s).
Duration: 5 Second(s)
Surging Light (Passive)
Target: All Allies
Effect: Critical Damage +20/30/40/55/70%.
Transcendence 1
Attack, Defense, HP increases 20%.
Transcendence 2
Attack, Defense, HP increases 10% (30% Total).
Transcendence 3
Attack, Defense, HP increases 10% (40% Total). Skill Level +1.
Transcendence 4
Attack, Defense, HP increases 10% (50% Total).
Transcendence 5
Attack, Defense, HP increases 10% (60% Total). Skill Level +1.
Awakening
Awakening - Attack, Defense, HP increases by 20% (80% Total).
Review
July 2026
Dian Cecht is a healer focused on offensively buffing Knights. Dian Cecht’s Ultimate buffs all Knight allies' Melee Attack % and Additional Damage significantly while also applying a Heal over Time to all allies, recovering HP based on her Attack. Her Active Skill provides Damage Reduction to all allies while also providing all other allies a Shield based on her Attack. Her Passive 1 applies a Heal over Time to the ally with the lowest HP, recovering HP based on her Attack, whereas her Passive 2 increases all allies' Critical Damage.
Dian Cecht still holds one of the largest ATK% and Add DMG buffs in the game, along with a solid shield and a CDMG and DMG Reduction party buff. That being said, she loses out to many of the newer supports who not only can compete in terms of offensive buffs, but also bring more personal damage to the table. Once a staple in many knight teams, Dian Cecht is nowadays more of an optional pick as teams become more varied and gain access to better buffs.
Dian Cecht’s card, Witch of Light, is not the best pickup, but it is good to have if you don’t have any other healer card options. It provides small additional damage for your entire team while enabling the user to heal faster through auto-heals. Unfortunately, it doesn't have magic attack scaling to improve Dian’s skills.
Strong universal healer with Heal over Time, Shields and Damage Reduction.
Strong buffer, providing strong Melee Attack and Additional Damage to allies.
Universal Critical Damage buff.
Relatively low burst heals.
Her Passive 1 is kinda non-existent.
Build
Passive 1 > Passive 2 > Active = Ultimate
Lore
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Unknown
165 cm
52kg
B93F-W56-H82
9/23
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Stateless
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